Remove unused code
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8ede6dcaa7
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f202bcd48c
@ -902,7 +902,7 @@ namespace UserConfigParams
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PARAM_PREFIX IntUserConfigParam m_swap_interval
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PARAM_PREFIX IntUserConfigParam m_swap_interval
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PARAM_DEFAULT( IntUserConfigParam(0, "swap_interval",
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PARAM_DEFAULT( IntUserConfigParam(0, "swap_interval",
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&m_graphics_quality,
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&m_graphics_quality,
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"Swap interval for vsync: 0 = disabled, 1 = full, 2 = half") );
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"Swap interval for vsync: 0 = disabled, 1 = full") );
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PARAM_PREFIX BoolUserConfigParam m_motionblur
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PARAM_PREFIX BoolUserConfigParam m_motionblur
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PARAM_DEFAULT( BoolUserConfigParam(false,
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PARAM_DEFAULT( BoolUserConfigParam(false,
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"motionblur_enabled", &m_graphics_quality,
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"motionblur_enabled", &m_graphics_quality,
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@ -87,16 +87,6 @@ InputManager::InputManager() : m_mode(BOOTSTRAP),
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m_timer_in_use = false;
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m_timer_in_use = false;
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m_master_player_only = false;
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m_master_player_only = false;
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m_timer = 0;
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m_timer = 0;
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#if !defined(SERVER_ONLY) && !defined(_IRR_COMPILE_WITH_SDL_DEVICE_)
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SDL_SetMainReady();
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SDL_SetHint(SDL_HINT_NO_SIGNAL_HANDLERS, "1");
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SDL_SetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, "0");
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if (SDL_Init(SDL_INIT_GAMECONTROLLER) != 0)
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{
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Log::error("InputManager", "Unable to initialize SDL: %s",
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SDL_GetError());
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}
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#endif
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}
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}
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// -----------------------------------------------------------------------------
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// -----------------------------------------------------------------------------
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@ -115,13 +105,6 @@ void InputManager::handleJoystick(SDL_Event& event)
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{
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{
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switch (event.type)
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switch (event.type)
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{
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{
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#if !defined(_IRR_COMPILE_WITH_SDL_DEVICE_)
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case SDL_QUIT:
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{
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exit(-1);
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break;
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}
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#endif
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case SDL_JOYDEVICEADDED:
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case SDL_JOYDEVICEADDED:
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{
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{
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std::unique_ptr<SDLController> c(
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std::unique_ptr<SDLController> c(
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@ -181,12 +164,6 @@ void InputManager::update(float dt)
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wiimote_manager->update();
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wiimote_manager->update();
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#endif
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#endif
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#if !defined(SERVER_ONLY) && !defined(_IRR_COMPILE_WITH_SDL_DEVICE_)
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SDL_Event event;
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while (SDL_PollEvent(&event))
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handleJoystick(event);
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#endif
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if(m_timer_in_use)
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if(m_timer_in_use)
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{
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{
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m_timer -= dt;
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m_timer -= dt;
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@ -212,9 +189,6 @@ InputManager::~InputManager()
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m_sdl_controller.clear();
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m_sdl_controller.clear();
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#endif
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#endif
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delete m_device_manager;
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delete m_device_manager;
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#if !defined(SERVER_ONLY) && !defined(_IRR_COMPILE_WITH_SDL_DEVICE_)
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SDL_Quit();
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#endif
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} // ~InputManager
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} // ~InputManager
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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@ -225,8 +225,8 @@ void OptionsScreenVideo::init()
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vsync->addLabel(_("Disabled"));
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vsync->addLabel(_("Disabled"));
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//I18N: In the video options, full vertical sync (usually 60fps)
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//I18N: In the video options, full vertical sync (usually 60fps)
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vsync->addLabel(_("Full"));
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vsync->addLabel(_("Full"));
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//I18N: In the video options, half vertical sync (usually 30fps)
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if (UserConfigParams::m_swap_interval > 1)
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vsync->addLabel(_("Half"));
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UserConfigParams::m_swap_interval = 1;
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vsync->setValue(UserConfigParams::m_swap_interval);
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vsync->setValue(UserConfigParams::m_swap_interval);
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//I18N: in graphical options. The \n is a newline character, place it where appropriate, two can be used if required.
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//I18N: in graphical options. The \n is a newline character, place it where appropriate, two can be used if required.
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@ -235,8 +235,6 @@ void OptionsScreenVideo::init()
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//I18N: in graphical options.
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//I18N: in graphical options.
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vsync_tooltip = vsync_tooltip + L"\n" + _("Full: one frame per monitor refresh");
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vsync_tooltip = vsync_tooltip + L"\n" + _("Full: one frame per monitor refresh");
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//I18N: in graphical options.
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//I18N: in graphical options.
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vsync_tooltip = vsync_tooltip + L"\n" + _("Half: one frame every two monitor refreshes");
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//I18N: in graphical options.
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vsync_tooltip = vsync_tooltip + L"\n" + _("Vsync will not work if your drivers don't support it.");
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vsync_tooltip = vsync_tooltip + L"\n" + _("Vsync will not work if your drivers don't support it.");
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vsync->setTooltip(vsync_tooltip);
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vsync->setTooltip(vsync_tooltip);
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