Update translation source
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@ -8,7 +8,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: supertuxkart\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2019-01-05 02:42+0800\n"
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"POT-Creation-Date: 2019-01-06 01:23+0800\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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@ -1636,7 +1636,7 @@ msgstr ""
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#. I18N: ./data/gui/screens/online/networking_lobby.stkgui
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#. I18N: In networking lobby
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#. I18N: In the networking lobby
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#: src/states_screens/online/networking_lobby.cpp:178
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#: src/states_screens/online/networking_lobby.cpp:191
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msgid "Lobby"
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msgstr ""
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@ -1647,12 +1647,14 @@ msgstr ""
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#. I18N: ./data/gui/screens/online/networking_lobby.stkgui
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#. I18N: In the network lobby
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#: src/states_screens/online/networking_lobby.cpp:180
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#: src/states_screens/online/networking_lobby.cpp:177
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msgid "Start race"
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msgstr ""
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#. I18N: ./data/gui/screens/online/networking_lobby.stkgui
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#. I18N: In the network lobby
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#. I18N: In networking lobby to configuration server settings
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#: src/states_screens/online/networking_lobby.cpp:185
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msgid "Configuration"
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msgstr ""
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@ -2495,7 +2497,7 @@ msgstr ""
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#: src/guiengine/widgets/player_kart_widget.cpp:759
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#: src/karts/controller/local_player_controller.cpp:441
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#: src/karts/controller/player_controller.cpp:404
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#: src/network/protocols/client_lobby.cpp:707
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#: src/network/protocols/client_lobby.cpp:711
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#: src/states_screens/dialogs/splitscreen_player_dialog.cpp:120
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#, c-format
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msgid "%s (handicapped)"
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@ -3132,12 +3134,12 @@ msgstr ""
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msgid "Left thumb up"
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msgstr ""
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#: src/input/input_manager.cpp:886
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#: src/input/input_manager.cpp:887
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#, c-format
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msgid "Ignoring '%s'. You needed to join earlier to play!"
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msgstr ""
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#: src/input/input_manager.cpp:916
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#: src/input/input_manager.cpp:917
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msgid "Only the Game Master may act at this point!"
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msgstr ""
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@ -3188,6 +3190,12 @@ msgstr ""
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msgid "You finished the race!"
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msgstr ""
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#. I18N: Message shown in game to tell player left the game in network
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#: src/karts/kart_rewinder.cpp:117
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#, c-format
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msgid "%s left the game."
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msgstr ""
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#: src/main.cpp:1802
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msgid ""
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"SuperTuxKart may connect to a server to download add-ons and notify you of "
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@ -3308,30 +3316,30 @@ msgstr ""
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#: src/network/protocols/client_lobby.cpp:94
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#: src/network/protocols/client_lobby.cpp:231
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#: src/network/protocols/client_lobby.cpp:743
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#: src/network/protocols/client_lobby.cpp:747
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msgid "Bad network connection is detected."
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msgstr ""
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#: src/network/protocols/client_lobby.cpp:520
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#: src/network/protocols/client_lobby.cpp:524
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#, c-format
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msgid "%s disconnected."
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msgstr ""
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#. I18N: Message shown in network lobby to tell user that
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#. player name is clickable
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#: src/network/protocols/client_lobby.cpp:548
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#: src/network/protocols/client_lobby.cpp:552
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msgid ""
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"Press player name in the list for player management and ranking information."
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msgstr ""
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#. I18N: In the networking lobby
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#: src/network/protocols/client_lobby.cpp:587
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#: src/network/protocols/client_lobby.cpp:591
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#, c-format
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msgid "Server name: %s"
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msgstr ""
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#. I18N: In the networking lobby
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#: src/network/protocols/client_lobby.cpp:595
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#: src/network/protocols/client_lobby.cpp:599
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#: src/states_screens/dialogs/server_info_dialog.cpp:83
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#: src/states_screens/race_result_gui.cpp:1642
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#, c-format
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@ -3339,20 +3347,20 @@ msgid "Difficulty: %s"
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msgstr ""
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#. I18N: In the networking lobby
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#: src/network/protocols/client_lobby.cpp:600
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#: src/network/protocols/client_lobby.cpp:604
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#, c-format
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msgid "Max players: %d"
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msgstr ""
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#. I18N: In server info dialog
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#: src/network/protocols/client_lobby.cpp:611
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#: src/network/protocols/client_lobby.cpp:615
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#: src/states_screens/dialogs/server_info_dialog.cpp:90
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#, c-format
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msgid "Game mode: %s"
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msgstr ""
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#. I18N: In the create server screen for soccer server
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#: src/network/protocols/client_lobby.cpp:624
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#: src/network/protocols/client_lobby.cpp:628
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#: src/states_screens/dialogs/server_configuration_dialog.cpp:171
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#: src/states_screens/online/create_server_screen.cpp:194
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#: src/states_screens/track_info_screen.cpp:166
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@ -3360,7 +3368,7 @@ msgid "Time limit"
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msgstr ""
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#. I18N: In the create server screen for soccer server
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#: src/network/protocols/client_lobby.cpp:625
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#: src/network/protocols/client_lobby.cpp:629
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#: src/states_screens/dialogs/server_configuration_dialog.cpp:172
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#: src/states_screens/online/create_server_screen.cpp:196
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#: src/states_screens/track_info_screen.cpp:167
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@ -3368,82 +3376,82 @@ msgid "Goals limit"
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msgstr ""
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#. I18N: In the networking lobby
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#: src/network/protocols/client_lobby.cpp:629
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#: src/network/protocols/client_lobby.cpp:633
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#, c-format
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msgid "Soccer game type: %s"
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msgstr ""
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#: src/network/protocols/client_lobby.cpp:639
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#: src/network/protocols/client_lobby.cpp:643
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#, c-format
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msgid "Grand prix progress: %d / %d"
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msgstr ""
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#. I18N: Display when all players are in red or blue team, which the race
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#. will not be allowed to start
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#: src/network/protocols/client_lobby.cpp:735
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#: src/network/protocols/client_lobby.cpp:739
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msgid "All players joined red or blue team."
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msgstr ""
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#. I18N: Display when a player is allow to control the server
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#: src/network/protocols/client_lobby.cpp:756
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#: src/network/protocols/client_lobby.cpp:760
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msgid "You are now the owner of server."
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msgstr ""
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#: src/network/protocols/client_lobby.cpp:794
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#: src/network/protocols/client_lobby.cpp:798
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msgid "Connection refused: Server is busy."
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msgstr ""
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#: src/network/protocols/client_lobby.cpp:798
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#: src/network/protocols/client_lobby.cpp:802
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msgid "Connection refused: You are banned from the server."
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msgstr ""
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#: src/network/protocols/client_lobby.cpp:802
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#: src/network/protocols/client_lobby.cpp:806
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msgid "Connection refused: Server password is incorrect."
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msgstr ""
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#: src/network/protocols/client_lobby.cpp:806
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#: src/network/protocols/client_lobby.cpp:810
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msgid "Connection refused: Game data is incompatible."
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msgstr ""
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#: src/network/protocols/client_lobby.cpp:810
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#: src/network/protocols/client_lobby.cpp:814
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msgid "Connection refused: Server is full."
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msgstr ""
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#: src/network/protocols/client_lobby.cpp:814
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#: src/network/protocols/client_lobby.cpp:818
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msgid "Connection refused: Invalid player connecting."
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msgstr ""
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#. I18N: Error message shown if live join or spectate failed in network
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#: src/network/protocols/client_lobby.cpp:971
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#: src/network/protocols/client_lobby.cpp:992
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msgid "The game has ended, you can't live join or spectate anymore."
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msgstr ""
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#. I18N: Error message shown if live join failed in network
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#: src/network/protocols/client_lobby.cpp:975
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#: src/network/protocols/client_lobby.cpp:996
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msgid "No remaining place in the arena - live join disabled."
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msgstr ""
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#. I18N: Error message shown if only 1 player remains in network
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#: src/network/protocols/client_lobby.cpp:979
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#: src/network/protocols/client_lobby.cpp:1000
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msgid "Only 1 player remaining, returning to lobby."
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msgstr ""
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#. I18N: Show when player join red team of the started game in
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#. network
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#: src/network/protocols/client_lobby.cpp:1101
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#: src/network/protocols/client_lobby.cpp:1122
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#, c-format
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msgid "%s joined the red team."
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msgstr ""
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#. I18N: Show when player join blue team of the started game in
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#. network
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#: src/network/protocols/client_lobby.cpp:1107
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#: src/network/protocols/client_lobby.cpp:1128
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#, c-format
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msgid "%s joined the blue team."
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msgstr ""
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#. I18N: Show when player join the started game in network
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#: src/network/protocols/client_lobby.cpp:1113
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#: src/network/protocols/client_lobby.cpp:1134
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#, c-format
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msgid "%s joined the game."
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msgstr ""
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@ -4235,6 +4243,10 @@ msgstr ""
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msgid "Fetching ranking info for %s"
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msgstr ""
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#: src/states_screens/dialogs/race_paused_dialog.cpp:273
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msgid "Back to lobby"
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msgstr ""
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#. I18N: In the network player dialog, indiciating a network
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#. player has no ranking
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#: src/states_screens/dialogs/ranking_callback.hpp:57
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@ -4556,7 +4568,7 @@ msgid "Locked"
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msgstr ""
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#: src/states_screens/kart_selection.cpp:985
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#: src/states_screens/online/networking_lobby.cpp:414
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#: src/states_screens/online/networking_lobby.cpp:436
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msgid ""
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"Everyone:\n"
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"Press the 'Select' button to join the game"
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@ -4612,12 +4624,30 @@ msgstr ""
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msgid "Incorrect characters in password!"
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msgstr ""
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#: src/states_screens/online/networking_lobby.cpp:212
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#: src/states_screens/online/networking_lobby.cpp:691
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#. I18N: In the networking lobby, ready button is to allow player to tell
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#. server that he is ready for next game for owner less server
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#: src/states_screens/online/networking_lobby.cpp:180
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msgid "Ready"
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msgstr ""
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#. I18N: Live join is displayed in networking lobby to allow players
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#. to join the current started in-progress game
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#: src/states_screens/online/networking_lobby.cpp:183
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msgid "Live join"
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msgstr ""
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#. I18N: Spectate is displayed in networking lobby to allow players
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#. to join the current started in-progress game
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#: src/states_screens/online/networking_lobby.cpp:188
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msgid "Spectate"
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msgstr ""
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#: src/states_screens/online/networking_lobby.cpp:224
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#: src/states_screens/online/networking_lobby.cpp:713
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msgid "Chat is disabled, enable in options menu."
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msgstr ""
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#: src/states_screens/online/networking_lobby.cpp:273
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#: src/states_screens/online/networking_lobby.cpp:294
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#, c-format
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msgid "Lobby (ping: %dms)"
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msgstr ""
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@ -4625,7 +4655,7 @@ msgstr ""
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#. I18N: In the networking lobby, show when player is required to
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#. wait before the current game finish with remaining time,
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#. showing the current track name inside bracket
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#: src/states_screens/online/networking_lobby.cpp:293
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#: src/states_screens/online/networking_lobby.cpp:314
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#, c-format
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msgid ""
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"Please wait for the current game's (%s) end, estimated remaining time: %s."
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@ -4633,7 +4663,7 @@ msgstr ""
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#. I18N: In the networking lobby, show when player is required
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#. to wait before the current game finish with remaining time
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#: src/states_screens/online/networking_lobby.cpp:301
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#: src/states_screens/online/networking_lobby.cpp:322
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#, c-format
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msgid "Please wait for the current game's end, estimated remaining time: %s."
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msgstr ""
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@ -4641,36 +4671,24 @@ msgstr ""
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#. I18N: In the networking lobby, show when player is required
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#. to wait before the current game finish with progress in
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#. percent, showing the current track name inside bracket
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#: src/states_screens/online/networking_lobby.cpp:313
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#: src/states_screens/online/networking_lobby.cpp:334
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msgid "Please wait for the current game's (%s) end, estimated progress: %s%."
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msgstr ""
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#. I18N: In the networking lobby, show when player is required
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#. to wait before the current game finish with progress in
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#. percent
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#: src/states_screens/online/networking_lobby.cpp:322
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#: src/states_screens/online/networking_lobby.cpp:343
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msgid "Please wait for the current game's end, estimated progress: %d%."
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msgstr ""
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#. I18N: In the networking lobby, show when player is required to
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#. wait before the current game finish
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#: src/states_screens/online/networking_lobby.cpp:330
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#: src/states_screens/online/networking_lobby.cpp:351
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msgid "Please wait for the current game's end."
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msgstr ""
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#. I18N: Live join is displayed in networking lobby to allow players
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#. to join the current started in-progress game
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#: src/states_screens/online/networking_lobby.cpp:359
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msgid "Live join"
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msgstr ""
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#. I18N: Spectate is displayed in networking lobby to allow players
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#. to join the current started in-progress game
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#: src/states_screens/online/networking_lobby.cpp:362
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msgid "Spectate"
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msgstr ""
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#: src/states_screens/online/networking_lobby.cpp:385
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#: src/states_screens/online/networking_lobby.cpp:407
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#, c-format
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msgid "Game will start if there is more than %d player."
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msgid_plural "Game will start if there are more than %d players."
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@ -4679,7 +4697,7 @@ msgstr[1] ""
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#. I18N: In the networking lobby, display the starting timeout
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#. for owner-less server to begin a game
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#: src/states_screens/online/networking_lobby.cpp:399
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#: src/states_screens/online/networking_lobby.cpp:421
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#, c-format
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msgid ""
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"Starting after %d second, or once everyone has pressed the 'Ready' button."
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@ -4688,21 +4706,15 @@ msgid_plural ""
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msgstr[0] ""
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msgstr[1] ""
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#: src/states_screens/online/networking_lobby.cpp:432
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#: src/states_screens/online/networking_lobby.cpp:454
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#, c-format
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msgid "Connecting to server %s"
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msgstr ""
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#: src/states_screens/online/networking_lobby.cpp:437
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#: src/states_screens/online/networking_lobby.cpp:459
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msgid "Finding a quick play server"
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msgstr ""
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#. I18N: In the networking lobby, ready button is to allow player to tell
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#. server that he is ready for next game for owner less server
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#: src/states_screens/online/networking_lobby.cpp:719
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msgid "Ready"
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msgstr ""
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#. I18N: In kart screen, show before the voting period in network ends.
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#: src/states_screens/online/network_kart_selection.cpp:156
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#: src/states_screens/online/tracks_screen.cpp:847
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