Update translation source

This commit is contained in:
Benau 2019-01-06 01:25:29 +08:00
parent bb31d6b226
commit ef6f9041f5

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@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: supertuxkart\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2019-01-05 02:42+0800\n"
"POT-Creation-Date: 2019-01-06 01:23+0800\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -1636,7 +1636,7 @@ msgstr ""
#. I18N: ./data/gui/screens/online/networking_lobby.stkgui
#. I18N: In networking lobby
#. I18N: In the networking lobby
#: src/states_screens/online/networking_lobby.cpp:178
#: src/states_screens/online/networking_lobby.cpp:191
msgid "Lobby"
msgstr ""
@ -1647,12 +1647,14 @@ msgstr ""
#. I18N: ./data/gui/screens/online/networking_lobby.stkgui
#. I18N: In the network lobby
#: src/states_screens/online/networking_lobby.cpp:180
#: src/states_screens/online/networking_lobby.cpp:177
msgid "Start race"
msgstr ""
#. I18N: ./data/gui/screens/online/networking_lobby.stkgui
#. I18N: In the network lobby
#. I18N: In networking lobby to configuration server settings
#: src/states_screens/online/networking_lobby.cpp:185
msgid "Configuration"
msgstr ""
@ -2495,7 +2497,7 @@ msgstr ""
#: src/guiengine/widgets/player_kart_widget.cpp:759
#: src/karts/controller/local_player_controller.cpp:441
#: src/karts/controller/player_controller.cpp:404
#: src/network/protocols/client_lobby.cpp:707
#: src/network/protocols/client_lobby.cpp:711
#: src/states_screens/dialogs/splitscreen_player_dialog.cpp:120
#, c-format
msgid "%s (handicapped)"
@ -3132,12 +3134,12 @@ msgstr ""
msgid "Left thumb up"
msgstr ""
#: src/input/input_manager.cpp:886
#: src/input/input_manager.cpp:887
#, c-format
msgid "Ignoring '%s'. You needed to join earlier to play!"
msgstr ""
#: src/input/input_manager.cpp:916
#: src/input/input_manager.cpp:917
msgid "Only the Game Master may act at this point!"
msgstr ""
@ -3188,6 +3190,12 @@ msgstr ""
msgid "You finished the race!"
msgstr ""
#. I18N: Message shown in game to tell player left the game in network
#: src/karts/kart_rewinder.cpp:117
#, c-format
msgid "%s left the game."
msgstr ""
#: src/main.cpp:1802
msgid ""
"SuperTuxKart may connect to a server to download add-ons and notify you of "
@ -3308,30 +3316,30 @@ msgstr ""
#: src/network/protocols/client_lobby.cpp:94
#: src/network/protocols/client_lobby.cpp:231
#: src/network/protocols/client_lobby.cpp:743
#: src/network/protocols/client_lobby.cpp:747
msgid "Bad network connection is detected."
msgstr ""
#: src/network/protocols/client_lobby.cpp:520
#: src/network/protocols/client_lobby.cpp:524
#, c-format
msgid "%s disconnected."
msgstr ""
#. I18N: Message shown in network lobby to tell user that
#. player name is clickable
#: src/network/protocols/client_lobby.cpp:548
#: src/network/protocols/client_lobby.cpp:552
msgid ""
"Press player name in the list for player management and ranking information."
msgstr ""
#. I18N: In the networking lobby
#: src/network/protocols/client_lobby.cpp:587
#: src/network/protocols/client_lobby.cpp:591
#, c-format
msgid "Server name: %s"
msgstr ""
#. I18N: In the networking lobby
#: src/network/protocols/client_lobby.cpp:595
#: src/network/protocols/client_lobby.cpp:599
#: src/states_screens/dialogs/server_info_dialog.cpp:83
#: src/states_screens/race_result_gui.cpp:1642
#, c-format
@ -3339,20 +3347,20 @@ msgid "Difficulty: %s"
msgstr ""
#. I18N: In the networking lobby
#: src/network/protocols/client_lobby.cpp:600
#: src/network/protocols/client_lobby.cpp:604
#, c-format
msgid "Max players: %d"
msgstr ""
#. I18N: In server info dialog
#: src/network/protocols/client_lobby.cpp:611
#: src/network/protocols/client_lobby.cpp:615
#: src/states_screens/dialogs/server_info_dialog.cpp:90
#, c-format
msgid "Game mode: %s"
msgstr ""
#. I18N: In the create server screen for soccer server
#: src/network/protocols/client_lobby.cpp:624
#: src/network/protocols/client_lobby.cpp:628
#: src/states_screens/dialogs/server_configuration_dialog.cpp:171
#: src/states_screens/online/create_server_screen.cpp:194
#: src/states_screens/track_info_screen.cpp:166
@ -3360,7 +3368,7 @@ msgid "Time limit"
msgstr ""
#. I18N: In the create server screen for soccer server
#: src/network/protocols/client_lobby.cpp:625
#: src/network/protocols/client_lobby.cpp:629
#: src/states_screens/dialogs/server_configuration_dialog.cpp:172
#: src/states_screens/online/create_server_screen.cpp:196
#: src/states_screens/track_info_screen.cpp:167
@ -3368,82 +3376,82 @@ msgid "Goals limit"
msgstr ""
#. I18N: In the networking lobby
#: src/network/protocols/client_lobby.cpp:629
#: src/network/protocols/client_lobby.cpp:633
#, c-format
msgid "Soccer game type: %s"
msgstr ""
#: src/network/protocols/client_lobby.cpp:639
#: src/network/protocols/client_lobby.cpp:643
#, c-format
msgid "Grand prix progress: %d / %d"
msgstr ""
#. I18N: Display when all players are in red or blue team, which the race
#. will not be allowed to start
#: src/network/protocols/client_lobby.cpp:735
#: src/network/protocols/client_lobby.cpp:739
msgid "All players joined red or blue team."
msgstr ""
#. I18N: Display when a player is allow to control the server
#: src/network/protocols/client_lobby.cpp:756
#: src/network/protocols/client_lobby.cpp:760
msgid "You are now the owner of server."
msgstr ""
#: src/network/protocols/client_lobby.cpp:794
#: src/network/protocols/client_lobby.cpp:798
msgid "Connection refused: Server is busy."
msgstr ""
#: src/network/protocols/client_lobby.cpp:798
#: src/network/protocols/client_lobby.cpp:802
msgid "Connection refused: You are banned from the server."
msgstr ""
#: src/network/protocols/client_lobby.cpp:802
#: src/network/protocols/client_lobby.cpp:806
msgid "Connection refused: Server password is incorrect."
msgstr ""
#: src/network/protocols/client_lobby.cpp:806
#: src/network/protocols/client_lobby.cpp:810
msgid "Connection refused: Game data is incompatible."
msgstr ""
#: src/network/protocols/client_lobby.cpp:810
#: src/network/protocols/client_lobby.cpp:814
msgid "Connection refused: Server is full."
msgstr ""
#: src/network/protocols/client_lobby.cpp:814
#: src/network/protocols/client_lobby.cpp:818
msgid "Connection refused: Invalid player connecting."
msgstr ""
#. I18N: Error message shown if live join or spectate failed in network
#: src/network/protocols/client_lobby.cpp:971
#: src/network/protocols/client_lobby.cpp:992
msgid "The game has ended, you can't live join or spectate anymore."
msgstr ""
#. I18N: Error message shown if live join failed in network
#: src/network/protocols/client_lobby.cpp:975
#: src/network/protocols/client_lobby.cpp:996
msgid "No remaining place in the arena - live join disabled."
msgstr ""
#. I18N: Error message shown if only 1 player remains in network
#: src/network/protocols/client_lobby.cpp:979
#: src/network/protocols/client_lobby.cpp:1000
msgid "Only 1 player remaining, returning to lobby."
msgstr ""
#. I18N: Show when player join red team of the started game in
#. network
#: src/network/protocols/client_lobby.cpp:1101
#: src/network/protocols/client_lobby.cpp:1122
#, c-format
msgid "%s joined the red team."
msgstr ""
#. I18N: Show when player join blue team of the started game in
#. network
#: src/network/protocols/client_lobby.cpp:1107
#: src/network/protocols/client_lobby.cpp:1128
#, c-format
msgid "%s joined the blue team."
msgstr ""
#. I18N: Show when player join the started game in network
#: src/network/protocols/client_lobby.cpp:1113
#: src/network/protocols/client_lobby.cpp:1134
#, c-format
msgid "%s joined the game."
msgstr ""
@ -4235,6 +4243,10 @@ msgstr ""
msgid "Fetching ranking info for %s"
msgstr ""
#: src/states_screens/dialogs/race_paused_dialog.cpp:273
msgid "Back to lobby"
msgstr ""
#. I18N: In the network player dialog, indiciating a network
#. player has no ranking
#: src/states_screens/dialogs/ranking_callback.hpp:57
@ -4556,7 +4568,7 @@ msgid "Locked"
msgstr ""
#: src/states_screens/kart_selection.cpp:985
#: src/states_screens/online/networking_lobby.cpp:414
#: src/states_screens/online/networking_lobby.cpp:436
msgid ""
"Everyone:\n"
"Press the 'Select' button to join the game"
@ -4612,12 +4624,30 @@ msgstr ""
msgid "Incorrect characters in password!"
msgstr ""
#: src/states_screens/online/networking_lobby.cpp:212
#: src/states_screens/online/networking_lobby.cpp:691
#. I18N: In the networking lobby, ready button is to allow player to tell
#. server that he is ready for next game for owner less server
#: src/states_screens/online/networking_lobby.cpp:180
msgid "Ready"
msgstr ""
#. I18N: Live join is displayed in networking lobby to allow players
#. to join the current started in-progress game
#: src/states_screens/online/networking_lobby.cpp:183
msgid "Live join"
msgstr ""
#. I18N: Spectate is displayed in networking lobby to allow players
#. to join the current started in-progress game
#: src/states_screens/online/networking_lobby.cpp:188
msgid "Spectate"
msgstr ""
#: src/states_screens/online/networking_lobby.cpp:224
#: src/states_screens/online/networking_lobby.cpp:713
msgid "Chat is disabled, enable in options menu."
msgstr ""
#: src/states_screens/online/networking_lobby.cpp:273
#: src/states_screens/online/networking_lobby.cpp:294
#, c-format
msgid "Lobby (ping: %dms)"
msgstr ""
@ -4625,7 +4655,7 @@ msgstr ""
#. I18N: In the networking lobby, show when player is required to
#. wait before the current game finish with remaining time,
#. showing the current track name inside bracket
#: src/states_screens/online/networking_lobby.cpp:293
#: src/states_screens/online/networking_lobby.cpp:314
#, c-format
msgid ""
"Please wait for the current game's (%s) end, estimated remaining time: %s."
@ -4633,7 +4663,7 @@ msgstr ""
#. I18N: In the networking lobby, show when player is required
#. to wait before the current game finish with remaining time
#: src/states_screens/online/networking_lobby.cpp:301
#: src/states_screens/online/networking_lobby.cpp:322
#, c-format
msgid "Please wait for the current game's end, estimated remaining time: %s."
msgstr ""
@ -4641,36 +4671,24 @@ msgstr ""
#. I18N: In the networking lobby, show when player is required
#. to wait before the current game finish with progress in
#. percent, showing the current track name inside bracket
#: src/states_screens/online/networking_lobby.cpp:313
#: src/states_screens/online/networking_lobby.cpp:334
msgid "Please wait for the current game's (%s) end, estimated progress: %s%."
msgstr ""
#. I18N: In the networking lobby, show when player is required
#. to wait before the current game finish with progress in
#. percent
#: src/states_screens/online/networking_lobby.cpp:322
#: src/states_screens/online/networking_lobby.cpp:343
msgid "Please wait for the current game's end, estimated progress: %d%."
msgstr ""
#. I18N: In the networking lobby, show when player is required to
#. wait before the current game finish
#: src/states_screens/online/networking_lobby.cpp:330
#: src/states_screens/online/networking_lobby.cpp:351
msgid "Please wait for the current game's end."
msgstr ""
#. I18N: Live join is displayed in networking lobby to allow players
#. to join the current started in-progress game
#: src/states_screens/online/networking_lobby.cpp:359
msgid "Live join"
msgstr ""
#. I18N: Spectate is displayed in networking lobby to allow players
#. to join the current started in-progress game
#: src/states_screens/online/networking_lobby.cpp:362
msgid "Spectate"
msgstr ""
#: src/states_screens/online/networking_lobby.cpp:385
#: src/states_screens/online/networking_lobby.cpp:407
#, c-format
msgid "Game will start if there is more than %d player."
msgid_plural "Game will start if there are more than %d players."
@ -4679,7 +4697,7 @@ msgstr[1] ""
#. I18N: In the networking lobby, display the starting timeout
#. for owner-less server to begin a game
#: src/states_screens/online/networking_lobby.cpp:399
#: src/states_screens/online/networking_lobby.cpp:421
#, c-format
msgid ""
"Starting after %d second, or once everyone has pressed the 'Ready' button."
@ -4688,21 +4706,15 @@ msgid_plural ""
msgstr[0] ""
msgstr[1] ""
#: src/states_screens/online/networking_lobby.cpp:432
#: src/states_screens/online/networking_lobby.cpp:454
#, c-format
msgid "Connecting to server %s"
msgstr ""
#: src/states_screens/online/networking_lobby.cpp:437
#: src/states_screens/online/networking_lobby.cpp:459
msgid "Finding a quick play server"
msgstr ""
#. I18N: In the networking lobby, ready button is to allow player to tell
#. server that he is ready for next game for owner less server
#: src/states_screens/online/networking_lobby.cpp:719
msgid "Ready"
msgstr ""
#. I18N: In kart screen, show before the voting period in network ends.
#: src/states_screens/online/network_kart_selection.cpp:156
#: src/states_screens/online/tracks_screen.cpp:847