Fixed #2183 (bomb hands moving backwards).

This commit is contained in:
hiker 2015-08-22 11:36:40 +10:00
parent 309097b0db
commit ee33c46797

View File

@ -139,6 +139,7 @@ void Attachment::set(AttachmentType type, float time,
break;
case ATTACH_BOMB:
m_node->setMesh(attachment_manager->getMesh(type));
m_node->setAnimationSpeed(0);
if (m_bomb_sound) m_bomb_sound->deleteSFX();
m_bomb_sound = SFXManager::get()->createSoundSource("clock");
m_bomb_sound->setLoop(true);