Added missing function to get downward impulse factor.

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/physics@10155 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
hikerstk 2011-11-10 00:56:01 +00:00
parent e000547e4e
commit ed200a2302

View File

@ -219,7 +219,7 @@ private:
float m_wheel_radius;
/** An impulse pushing the kart down which is proportional to speed. So
* the actual impulse is speed * m_downward_force_factor. Set it to
* the actual impulse is speed * m_downward_impulse_factor. Set it to
* 0 to disable completely. Based on
* http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=6059\
* &p=21240&hilit=vehicle#p21240 */
@ -438,6 +438,9 @@ public:
float getChassisAngularDamping () const
{return m_chassis_angular_damping; }
/** Artifical downward impulse every frame. */
float getDownwardImpulseFactor() const { return m_downward_impulse_factor;}
/** Returns artificial acceleration to keep wheels on track. */
float getTrackConnectionAccel () const {return m_track_connection_accel;}