updated controls names (removed wheelie and jump, added skid and nitro)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2569 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -8,7 +8,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: PACKAGE VERSION\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2008-12-03 11:55-0500\n"
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"POT-Creation-Date: 2008-12-03 11:59-0500\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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@ -101,8 +101,7 @@ msgid ""
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"it will be thrown backwards."
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msgstr ""
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#. I18N: name of controls
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#: src/gui/player_controls.cpp:74
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#: src/gui/player_controls.cpp:72
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msgid "Brake"
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msgstr ""
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@ -128,7 +127,7 @@ msgstr ""
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msgid "Challenges"
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msgstr ""
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#: src/gui/player_controls.cpp:90
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#: src/gui/player_controls.cpp:85
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#, c-format
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msgid "Choose your controls, %s"
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msgstr ""
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@ -304,7 +303,7 @@ msgid "Finished"
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msgstr ""
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#. I18N: name of controls, like in "fire missile"
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#: src/gui/player_controls.cpp:80
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#: src/gui/player_controls.cpp:74
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msgid "Fire"
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msgstr ""
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@ -410,11 +409,6 @@ msgstr ""
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msgid "Invalid short-cut!!"
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msgstr ""
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#. I18N: name of controls
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#: src/gui/player_controls.cpp:76
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msgid "Jump"
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msgstr ""
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#: data/tracks/castle/castle.track:4
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msgid "King Weird's Castle"
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msgstr ""
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@ -440,7 +434,8 @@ msgstr ""
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msgid "Loading race..."
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msgstr ""
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#: src/gui/player_controls.cpp:81
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#. I18N: name of controls
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#: src/gui/player_controls.cpp:76
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msgid "Look back"
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msgstr ""
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@ -498,6 +493,10 @@ msgstr ""
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msgid "Next >"
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msgstr ""
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#: src/gui/player_controls.cpp:72
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msgid "Nitro"
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msgstr ""
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#: src/gui/grand_prix_select.cpp:63 src/gui/grand_prix_select.cpp:69
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msgid "No Grand Prix selected"
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msgstr ""
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@ -551,7 +550,7 @@ msgid "Penguin Playground"
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msgstr ""
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#. I18N: as in 'Player 2'
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#: src/gui/player_controls.cpp:268
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#: src/gui/player_controls.cpp:263
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msgid "Player "
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msgstr ""
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@ -580,7 +579,7 @@ msgstr ""
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msgid "Player Config"
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msgstr ""
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#: src/gui/player_controls.cpp:96
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#: src/gui/player_controls.cpp:91
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msgid "Player name"
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msgstr ""
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@ -602,11 +601,11 @@ msgstr ""
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#: src/gui/config_sound.cpp:63 src/gui/game_mode.cpp:157
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#: src/gui/grand_prix_select.cpp:80 src/gui/network_gui.cpp:79
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#: src/gui/num_players.cpp:46 src/gui/options.cpp:57
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#: src/gui/player_controls.cpp:128 src/gui/race_options.cpp:149
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#: src/gui/player_controls.cpp:123 src/gui/race_options.cpp:149
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msgid "Press <ESC> to go back"
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msgstr ""
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#: src/gui/player_controls.cpp:172
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#: src/gui/player_controls.cpp:167
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msgid "Press key"
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msgstr ""
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@ -647,8 +646,7 @@ msgstr ""
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msgid "Ready!"
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msgstr ""
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#. I18N: name of controls
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#: src/gui/player_controls.cpp:78
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#: src/gui/player_controls.cpp:72
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msgid "Rescue"
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msgstr ""
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@ -682,6 +680,10 @@ msgstr ""
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msgid "Setup New Race"
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msgstr ""
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#: src/gui/player_controls.cpp:72
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msgid "Sharp Turn"
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msgstr ""
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#: data/tracks/sandtrack/sandtrack.track:4
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msgid "Shifting Sands"
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msgstr ""
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@ -823,10 +825,6 @@ msgstr ""
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msgid "Waiting for server"
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msgstr ""
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#: src/gui/player_controls.cpp:74
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msgid "Wheelie"
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msgstr ""
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#: data/followtheleader.challenge:5
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msgid ""
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"Win Penguin Playground Grand\n"
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@ -69,15 +69,10 @@ const char *sKartAction2String[KA_LAST+1] =
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//I18N: name of controls (here, 'right' is the opposite of 'left' not the opposite of 'wrong')
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_("Right"),
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//I18N: name of controls
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_("Accelerate"),
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//I18N: name of controls
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_("Brake"), _("Wheelie"),
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//I18N: name of controls
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_("Jump"),
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//I18N: name of controls
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_("Rescue"),
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_("Accelerate"), _("Brake"), _("Nitro"), _("Sharp Turn"), _("Rescue"),
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//I18N: name of controls, like in "fire missile"
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_("Fire"),
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//I18N: name of controls
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_("Look back")
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};
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