Fix build on linux
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@ -21,7 +21,7 @@
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#include "graphics/shaders.hpp"
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#include "io/file_manager.hpp"
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#include "utils/log.hpp"
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#include "graphics/glwrap.hpp"
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#include <assert.h>
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#include <IGPUProgrammingServices.h>
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@ -20,7 +20,8 @@
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#include <IShaderConstantSetCallBack.h>
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#include <IMeshSceneNode.h>
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#include <vector>
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#include "graphics/glwrap.hpp"
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typedef unsigned int GLuint;
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using namespace irr;
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namespace MeshShader
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