Fix stutter bomb animation
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@ -571,8 +571,7 @@ void Attachment::updateGraphics(float dt)
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break;
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} // switch(type)
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if (UserConfigParams::m_particles_effects < 2 &&
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m_type != ATTACH_NOTHING)
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if (m_type != ATTACH_NOTHING)
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{
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m_node->setAnimationSpeed(0);
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m_node->setCurrentFrame(0);
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