Allow server owner to force soccer time / goal limits
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eb6b930b6a
commit
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@ -75,7 +75,7 @@ ClientLobby::ClientLobby(const TransportAddress& a, std::shared_ptr<Server> s)
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: LobbyProtocol(NULL)
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{
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m_waiting_for_game = false;
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m_server_auto_lap = false;
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m_server_auto_game_time = false;
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m_received_server_result = false;
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m_state.store(NONE);
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m_server_address = a;
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@ -844,7 +844,7 @@ void ClientLobby::startSelection(Event* event)
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SFXManager::get()->quickSound("wee");
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const NetworkString& data = event->data();
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bool skip_kart_screen = data.getUInt8() == 1;
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m_server_auto_lap = data.getUInt8() == 1;
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m_server_auto_game_time = data.getUInt8() == 1;
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const unsigned kart_num = data.getUInt16();
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const unsigned track_num = data.getUInt16();
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m_available_karts.clear();
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@ -71,7 +71,7 @@ private:
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bool m_waiting_for_game;
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bool m_server_auto_lap;
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bool m_server_auto_game_time;
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bool m_received_server_result;
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@ -111,7 +111,7 @@ public:
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{ return m_state.load() == REQUESTING_CONNECTION; }
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bool isLobbyReady() const { return m_state.load() == CONNECTED; }
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bool isWaitingForGame() const { return m_waiting_for_game; }
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bool isServerAutoLap() const { return m_server_auto_lap; }
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bool isServerAutoGameTime() const { return m_server_auto_game_time; }
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virtual bool isRacing() const OVERRIDE { return m_state.load() == RACING; }
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void clearPlayers();
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};
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@ -883,7 +883,7 @@ void ServerLobby::startSelection(const Event *event)
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ns->setSynchronous(true);
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ns->addUInt8(LE_START_SELECTION).addUInt8(
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m_game_setup->isGrandPrixStarted() ? 1 : 0)
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.addUInt8(ServerConfig::m_auto_lap_ratio > 0.0f ? 1 : 0);
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.addUInt8(ServerConfig::m_auto_game_time_ratio > 0.0f ? 1 : 0);
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// Remove karts / tracks from server that are not supported on all clients
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std::set<std::string> karts_erase, tracks_erase;
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@ -1885,14 +1885,14 @@ void ServerLobby::playerVote(Event* event)
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if (race_manager->modeHasLaps())
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{
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if (ServerConfig::m_auto_lap_ratio > 0.0f)
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if (ServerConfig::m_auto_game_time_ratio > 0.0f)
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{
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Track* t = track_manager->getTrack(track_name);
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if (t)
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{
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lap = (uint8_t)(fmaxf(1.0f,
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(float)t->getDefaultNumberOfLaps() *
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ServerConfig::m_auto_lap_ratio));
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ServerConfig::m_auto_game_time_ratio));
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}
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else
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{
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@ -1904,6 +1904,20 @@ void ServerLobby::playerVote(Event* event)
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else if (lap == 0)
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lap = (uint8_t)3;
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}
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else if (race_manager->getMinorMode() == RaceManager::MINOR_MODE_SOCCER &&
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ServerConfig::m_auto_game_time_ratio > 0.0f)
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{
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if (m_game_setup->isSoccerGoalTarget())
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{
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lap = (uint8_t)(ServerConfig::m_auto_game_time_ratio *
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UserConfigParams::m_num_goals);
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}
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else
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{
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lap = (uint8_t)(ServerConfig::m_auto_game_time_ratio *
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UserConfigParams::m_soccer_time_limit);
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}
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}
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NetworkString other = NetworkString(PROTOCOL_LOBBY_ROOM);
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std::string name = StringUtils::wideToUtf8(event->getPeer()
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@ -238,12 +238,17 @@ namespace ServerConfig
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"(time-limit-threshold-ctf + flag-return-timemout / 60.0)) * 60.0,"
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" negative value to disable time limit."));
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SERVER_CFG_PREFIX FloatServerConfigParam m_auto_lap_ratio
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SERVER_CFG_DEFAULT(FloatServerConfigParam(-1.0f, "auto-lap-ratio",
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"Value used by server to automatically calculate "
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"lap of each race in network game, if more than 0.0f, the number of "
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"lap of each track vote in linear race will be determined by "
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"max(1.0f, auto-lap-ratio * default lap of that track)."));
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SERVER_CFG_PREFIX FloatServerConfigParam m_auto_game_time_ratio
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SERVER_CFG_DEFAULT(FloatServerConfigParam(-1.0f, "auto-game-time-ratio",
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"Value used by server to automatically estimate each game time. "
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"For races, it decides the lap of each race in network game, "
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"if more than 0.0f, the number of lap of each track vote in "
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"linear race will be determined by "
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"max(1.0f, auto-game-time-ratio * default lap of that track). "
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"For soccer if more than 0.0f, for time limit game it will be "
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"auto-game-time-ratio * soccer-time-limit in UserConfig, for goal "
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"limit game it will be auto-game-time-ratio * numgoals "
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"in UserConfig, -1 to disable for all."));
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SERVER_CFG_PREFIX IntServerConfigParam m_max_ping
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SERVER_CFG_DEFAULT(IntServerConfigParam(300, "max-ping",
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@ -273,6 +273,8 @@ void TracksScreen::init()
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{
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// Notice: for arena (battle / soccer) lap and reverse will be mapped to
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// goals / time limit and random item location
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auto cl = LobbyProtocol::get<ClientLobby>();
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assert(cl);
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if (UserConfigParams::m_num_laps == 0 ||
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UserConfigParams::m_num_laps > 20)
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UserConfigParams::m_num_laps = 1;
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@ -296,6 +298,14 @@ void TracksScreen::init()
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m_reversed->setVisible(false);
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}
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else if (race_manager->getMinorMode() == RaceManager::MINOR_MODE_SOCCER)
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{
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if (cl->isServerAutoGameTime())
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{
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getWidget("lap-text")->setVisible(false);
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m_laps->setVisible(false);
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m_laps->setValue(0);
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}
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else
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{
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m_laps->setVisible(true);
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getWidget("lap-text")->setVisible(true);
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@ -317,6 +327,7 @@ void TracksScreen::init()
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m_laps->setMin(1);
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m_laps->setMax(15);
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}
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}
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getWidget("reverse-text")->setVisible(true);
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//I18N: In track screen
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getWidget<LabelWidget>("reverse-text")->setText(_("Random item location"), false);
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@ -325,9 +336,7 @@ void TracksScreen::init()
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}
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else
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{
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auto cl = LobbyProtocol::get<ClientLobby>();
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assert(cl);
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if (cl->isServerAutoLap())
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if (cl->isServerAutoGameTime())
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{
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getWidget("lap-text")->setVisible(false);
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m_laps->setVisible(false);
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