Updated french translation so that I can test transaltion of menus eventually
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3958 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -37,7 +37,7 @@
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<icon align="center" icon="textures/bowling-icon.png"/>
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<icon align="center" icon="textures/bowling-icon.png"/>
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<spacer width="25" height="25"/>
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<spacer width="25" height="25"/>
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<label proportion="1" height="100%" align="left" word_wrap="true"
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<label proportion="1" height="100%" align="left" word_wrap="true"
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text="Bowling Ball - bounces off walls. If you are looking back,\nit will be thrown backwards."/>
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text="Bowling Ball - bounces off walls. If you are looking back, it will be thrown backwards."/>
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</div>
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</div>
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<div width="100%" proportion="1" layout="horizontal-row">
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<div width="100%" proportion="1" layout="horizontal-row">
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1151
data/po/fr.po
1151
data/po/fr.po
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@ -8,7 +8,7 @@ msgid ""
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msgstr ""
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msgstr ""
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"Project-Id-Version: PACKAGE VERSION\n"
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"Project-Id-Version: PACKAGE VERSION\n"
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"Report-Msgid-Bugs-To: \n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2009-08-29 17:13-0400\n"
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"POT-Creation-Date: 2009-08-29 19:36-0400\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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@ -23,6 +23,7 @@ msgid ""
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"been eliminated."
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"been eliminated."
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msgstr ""
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msgstr ""
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#. I18N: for empty highscores entries
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#: src/states_screens/dialogs/track_info_dialog.cpp:156
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#: src/states_screens/dialogs/track_info_dialog.cpp:156
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msgid "(Empty)"
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msgid "(Empty)"
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msgstr ""
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msgstr ""
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@ -117,6 +118,7 @@ msgstr ""
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msgid "Audio/Video"
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msgid "Audio/Video"
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msgstr ""
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msgstr ""
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#. I18N: to appear in input configuration screen, for gamepad axes
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#: src/input/input.cpp:479
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#: src/input/input.cpp:479
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#, c-format
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#, c-format
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msgid "Axis %d %s"
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msgid "Axis %d %s"
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@ -130,7 +132,9 @@ msgid "Back to main menu"
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msgstr ""
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msgstr ""
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#: data/po/gui_strings.txt:22
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#: data/po/gui_strings.txt:22
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msgid "Bowling Ball - bounces off walls. If you are looking back,"
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msgid ""
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"Bowling Ball - bounces off walls. If you are looking back, it will be thrown "
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"backwards."
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msgstr ""
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msgstr ""
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#: data/po/gui_strings.txt:69
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#: data/po/gui_strings.txt:69
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@ -347,11 +351,13 @@ msgstr ""
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msgid "Game Modes"
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msgid "Game Modes"
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msgstr ""
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msgstr ""
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#. I18N: to appear in input configuration screen, for gamepad buttons
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#: src/input/input.cpp:483
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#: src/input/input.cpp:483
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#, c-format
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#, c-format
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msgid "Gamepad button %d"
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msgid "Gamepad button %d"
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msgstr ""
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msgstr ""
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#. I18N: to appear in input configuration screen, for gamepad hats
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#: src/input/input.cpp:487
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#: src/input/input.cpp:487
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#, c-format
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#, c-format
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msgid "Gamepad hat %d"
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msgid "Gamepad hat %d"
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@ -425,11 +431,13 @@ msgstr ""
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msgid "Make your rivals bite dust!"
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msgid "Make your rivals bite dust!"
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msgstr ""
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msgstr ""
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#. I18N: to appear in input configuration screen, for mouse (might not be used at all)
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#: src/input/input.cpp:495
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#: src/input/input.cpp:495
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#, c-format
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#, c-format
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msgid "Mouse axis %d %s"
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msgid "Mouse axis %d %s"
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msgstr ""
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msgstr ""
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#. I18N: to appear in input configuration screen, for mouse (might not be used at all)
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#: src/input/input.cpp:491
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#: src/input/input.cpp:491
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#, c-format
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#, c-format
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msgid "Mouse button %d"
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msgid "Mouse button %d"
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@ -745,6 +753,7 @@ msgstr ""
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msgid "To the Moon and Back"
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msgid "To the Moon and Back"
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msgstr ""
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msgstr ""
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#. I18N: when showing who is the author of track '%s' (place %s where the name of the author should appear)
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#: src/states_screens/dialogs/track_info_dialog.cpp:171
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#: src/states_screens/dialogs/track_info_dialog.cpp:171
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#, c-format
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#, c-format
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msgid "Track by %s"
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msgid "Track by %s"
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@ -475,23 +475,23 @@ std::string Input::getInputAsString(const Input::InputType type, const int id, c
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break;
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break;
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case Input::IT_STICKMOTION:
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case Input::IT_STICKMOTION:
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//I18N : to appear in input configuration screen, for gamepad axes
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//I18N: to appear in input configuration screen, for gamepad axes
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s = StringUtils::insertValues( _("Axis %d %s"), id, (dir == Input::AD_NEGATIVE) ? '-' : '+');
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s = StringUtils::insertValues( _("Axis %d %s"), id, (dir == Input::AD_NEGATIVE) ? '-' : '+');
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break;
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break;
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case Input::IT_STICKBUTTON:
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case Input::IT_STICKBUTTON:
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//I18N : to appear in input configuration screen, for gamepad buttons
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//I18N: to appear in input configuration screen, for gamepad buttons
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s = StringUtils::insertValues( _("Gamepad button %d"), (id+1));
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s = StringUtils::insertValues( _("Gamepad button %d"), (id+1));
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break;
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break;
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case Input::IT_STICKHAT:
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case Input::IT_STICKHAT:
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//I18N : to appear in input configuration screen, for gamepad hats
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//I18N: to appear in input configuration screen, for gamepad hats
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s = StringUtils::insertValues( _("Gamepad hat %d"), (id+1));
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s = StringUtils::insertValues( _("Gamepad hat %d"), (id+1));
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break;
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break;
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case Input::IT_MOUSEBUTTON:
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case Input::IT_MOUSEBUTTON:
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//I18N : to appear in input configuration screen, for mouse (might not be used at all)
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//I18N: to appear in input configuration screen, for mouse (might not be used at all)
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s = StringUtils::insertValues( _("Mouse button %d"), (id+1));
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s = StringUtils::insertValues( _("Mouse button %d"), (id+1));
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break;
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break;
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case Input::IT_MOUSEMOTION: // FIXME : I don't reckon this is used at all
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case Input::IT_MOUSEMOTION: // FIXME : I don't reckon this is used at all
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//I18N : to appear in input configuration screen, for mouse (might not be used at all)
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//I18N: to appear in input configuration screen, for mouse (might not be used at all)
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s = StringUtils::insertValues( _("Mouse axis %d %s"),
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s = StringUtils::insertValues( _("Mouse axis %d %s"),
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(id+1),
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(id+1),
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(dir == Input::AD_NEGATIVE)
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(dir == Input::AD_NEGATIVE)
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@ -152,7 +152,7 @@ TrackInfoDialog::TrackInfoDialog(const std::string& trackIdent, const char* trac
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}
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}
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else
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else
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{
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{
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//I18N : for empty highscores entries
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//I18N: for empty highscores entries
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sprintf(buffer, "%s\n", _("(Empty)"));
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sprintf(buffer, "%s\n", _("(Empty)"));
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}
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}
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@ -167,7 +167,7 @@ TrackInfoDialog::TrackInfoDialog(const std::string& trackIdent, const char* trac
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core::rect< s32 > creator_info_area(0, hscores_y_to, m_area.getWidth()/2, y2);
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core::rect< s32 > creator_info_area(0, hscores_y_to, m_area.getWidth()/2, y2);
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//I18N : when showing who is the author of track '%s' (place %s where the name of the author should appear)
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//I18N: when showing who is the author of track '%s' (place %s where the name of the author should appear)
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sprintf(buffer, _("Track by %s"), track->getDesigner().c_str());
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sprintf(buffer, _("Track by %s"), track->getDesigner().c_str());
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text = buffer;
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text = buffer;
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