Merge remote-tracking branch 'origin/master' into STK-helper-ItemWeights
BIN
data/gui/bar.png
Before Width: | Height: | Size: 161 KiB |
@ -2,22 +2,21 @@
|
||||
<stkgui>
|
||||
<div x="0" y="0" width="100%" height="100%" layout="vertical-row" >
|
||||
<header id="lobby-text" text_align="center" width="80%" align="center" I18N="In networking lobby" text="Lobby"/>
|
||||
<spacer height="15" width="10"/>
|
||||
<div proportion="4" x="2%" width="96%" layout="vertical-row">
|
||||
<spacer height="1%" width="10"/>
|
||||
<div proportion="9" x="2%" width="96%" layout="vertical-row">
|
||||
<div width="100%" proportion="2" layout="horizontal-row">
|
||||
<box id="info" proportion="2" height="100%" layout="vertical-row">
|
||||
<label word_wrap="true" id="text" proportion="3" width="100%" height="100%" text_valign="top"/>
|
||||
</box>
|
||||
<spacer width="20" height="20"/>
|
||||
<spacer width="3%" height="20"/>
|
||||
<box proportion="1" height="100%" layout="vertical-row">
|
||||
<list id="players" width="100%" height="100%"/>
|
||||
</box>
|
||||
</div>
|
||||
</div>
|
||||
<spacer height="20"/>
|
||||
<div width="100%" proportion="1" layout="horizontal-row">
|
||||
<spacer width="20" height="20"/>
|
||||
<box proportion="2" height="100%" layout="vertical-row">
|
||||
<spacer height="2%"/>
|
||||
<div proportion="2" x="2%" width="96%" layout="horizontal-row">
|
||||
<box proportion="4" height="100%" layout="vertical-row">
|
||||
<textbox id="chat" width="100%" height="30%"/>
|
||||
<spacer height="10"/>
|
||||
<div width="100%" height="30%" proportion="1" layout="horizontal-row">
|
||||
@ -26,15 +25,13 @@
|
||||
<label id="timeout-message" width="80%" height="fit"/>
|
||||
</div>
|
||||
</box>
|
||||
<spacer width="40"/>
|
||||
<buttonbar id="actions" proportion="1" width="75%" height="75%">
|
||||
<icon-button id="start" width="64" height="64" icon="gui/green_check.png" align="center"
|
||||
I18N="In the network lobby" text="Start race"/>
|
||||
<icon-button id="exit" width="64" height="64" icon="gui/main_quit.png" align="center"
|
||||
I18N="In the network lobby" text="Exit"/>
|
||||
</buttonbar>
|
||||
<spacer width="3%"/>
|
||||
<icon-button id="start" proportion="1" width="64" height="64" icon="gui/green_check.png" align="top"
|
||||
I18N="In the network lobby" text="Start race"/>
|
||||
<icon-button id="exit" proportion="1" width="64" height="64" icon="gui/main_quit.png" align="top"
|
||||
I18N="In the network lobby" text="Exit"/>
|
||||
</div>
|
||||
<spacer height="10"/>
|
||||
<spacer height="1%"/>
|
||||
</div>
|
||||
<icon-button id="back" x="0" y="0" height="8%" icon="gui/back.png"/>
|
||||
</stkgui>
|
||||
|
288
data/skins/Coal.stkskin
Normal file
@ -0,0 +1,288 @@
|
||||
<!--
|
||||
|
||||
Coal skin is based on Ocean skin
|
||||
Ocean skin by Dakal and Marianne Gagnon, released under creative-commons BY-SA 3.0+
|
||||
Except background.jpg, by elisee
|
||||
Except stars, by s@f
|
||||
|
||||
To make your own skin, I suggest simply duplicating this file and modifying it as needed.
|
||||
There are two types of images : some will be simply stretched as a whole, others will
|
||||
have non-stretchable borders (you cannot choose which one you must use, it's hardcoded
|
||||
for each element type; though, as you will see below, for all "advanced stretching" images
|
||||
you can easily fake "simple stretch")
|
||||
|
||||
All elements will have at least 2 properties :
|
||||
type="X" sets what you're skinning with this entry
|
||||
image="skinDirectory/imageName.png" sets which image is used for this element
|
||||
|
||||
Most elements also support states :
|
||||
state="neutral"
|
||||
state="focused"
|
||||
state="down"
|
||||
You can thus give different looks for different states. Not all widgets support all states,
|
||||
see entries and comments below to know what's supported.
|
||||
Note that checkboxes are an exception and have the following styles :
|
||||
"neutral+unchecked"
|
||||
"neutral+checked"
|
||||
"focused+unchecked"
|
||||
"focused+checked"
|
||||
"deactivated+unchecked"
|
||||
"deactivated+checked"
|
||||
|
||||
"Advanced stretching" images are split this way :
|
||||
|
||||
+----+--------------------+----+
|
||||
| | | |
|
||||
+----+--------------------+----+
|
||||
| | | |
|
||||
| | | |
|
||||
| | | |
|
||||
+----+--------------------+----+
|
||||
| | | |
|
||||
+----+--------------------+----+
|
||||
|
||||
The center border will be stretched in all directions. The 4 corners will not stretch at all.
|
||||
Horizontal borders will stretch horizontally, verticallt borders will stretch vertically.
|
||||
Use properties left_border="X" right_border="X" top_border="X" bottom_border="X" to specify
|
||||
the size of each border in pixels (setting all borders to '0' makes the whole image scaled).
|
||||
|
||||
In some cases, you may not want vertical stretching to occur (like if the left and right sides
|
||||
of the image must not be stretched vertically, e.g. for the spinner). In this case, pass
|
||||
parameter preserve_h_aspect_ratios="true" to make the left and right areas stretch by keeping
|
||||
their aspect ratio.
|
||||
|
||||
Some components may fill the full inner area with stuff; others will only take a smaller
|
||||
area at the center. To adjust for this, there are properties "hborder_out_portion" and "vborder_out_portion"
|
||||
that take a float from 0 to 1, representing the percentage of each border that goes out of the widget's
|
||||
area (this might include stuff like shadows, etc.). The 'h' one is for horizontal borders,
|
||||
the 'v' one is for vertical borders.
|
||||
|
||||
Finnally : the image is split, as shown above, into 9 areas. In osme cases, you may not want
|
||||
all areas to be rendered. Then you can pass parameter areas="body+left+right+top+bottom"
|
||||
and explicitely specify which parts you want to see. The 4 corner areas are only visible
|
||||
when the border that intersect at this corner are enabled.
|
||||
|
||||
-->
|
||||
|
||||
<skin name="Coal" author="Alayan">
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="background" image="coal/background.jpg" />
|
||||
|
||||
<element type="bottom-bar" image="coal/bottom_bar.png" />
|
||||
|
||||
<element type="achievement-message" image="coal/achievement.png"
|
||||
left_border="128" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.3" vborder_out_portion="0"/>
|
||||
|
||||
<element type="friend-message" image="coal/friend.png"
|
||||
left_border="128" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
<element type="error-message" image="coal/error.png"
|
||||
left_border="128" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
<element type="generic-message" image="coal/generic.png"
|
||||
left_border="128" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
<element type="button" state="neutral" image="coal/glassbutton.png"
|
||||
left_border="13" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
<element type="button" state="focused" image="coal/glassbutton_focused.png"
|
||||
left_border="13" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
<element type="button" state="deactivated" image="common/glassbutton_deactivated.png"
|
||||
left_border="13" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
<!-- TODO : buttons could support 'pressed' state -->
|
||||
|
||||
<element type="textbubble" state="neutral" image="coal/textbubble.png"
|
||||
left_border="13" right_border="13" top_border="13" bottom_border="13"
|
||||
hborder_out_portion="0.7" vborder_out_portion="0.3" />
|
||||
|
||||
<element type="textbubble" state="focused" image="coal/textbubble2.png"
|
||||
left_border="13" right_border="13" top_border="13" bottom_border="13"
|
||||
hborder_out_portion="0.7" vborder_out_portion="0.3" />
|
||||
|
||||
<element type="progress" state="fill" image="coal/glasssgauge_fill.png"
|
||||
left_border="20" right_border="20" top_border="0" bottom_border="0"
|
||||
preserve_h_aspect_ratios="true" />
|
||||
|
||||
<element type="progress" state="neutral" image="common/scrollbar_bg.png"
|
||||
left_border="31" right_border="31" top_border="15" bottom_border="15"
|
||||
preserve_h_aspect_ratios="true" />
|
||||
|
||||
|
||||
<element type="tab" state="neutral" image="coal/glasstab.png"
|
||||
left_border="75" right_border="75" top_border="0" bottom_border="15"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<element type="tab" state="focused" image="coal/glasstab_focus.png"
|
||||
left_border="75" right_border="75" top_border="0" bottom_border="15"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<element type="tab" state="down" image="coal/glasstab_down.png"
|
||||
left_border="75" right_border="75" top_border="0" bottom_border="15"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
|
||||
<element type="verticalTab" state="neutral" image="coal/glasstab_vert.png"
|
||||
left_border="75" right_border="75" top_border="10" bottom_border="10"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<element type="verticalTab" state="focused" image="coal/glasstab_vert_focus.png"
|
||||
left_border="75" right_border="75" top_border="10" bottom_border="10"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<element type="verticalTab" state="down" image="coal/glasstab_vert_down.png"
|
||||
left_border="75" right_border="75" top_border="10" bottom_border="10"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="squareFocusHaloBW" image="common/glass_square_focused_bw.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo" image="common/glass_square_focused_black.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo2" image="common/glass_square_focused_cyan.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo3" image="common/glass_square_focused_red.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo4" image="common/glass_square_focused_green.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
|
||||
<!-- Stateless. No splitting into 9 areas is done; the image is just resized. -->
|
||||
<element type="selectionHalo" image="coal/bubble.png" />
|
||||
<element type="focusHalo" image="coal/glass_iconhighlight_focus.png" />
|
||||
|
||||
<element type="spinner" state="neutral" image="common/glassspinner.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
<element type="spinner" state="focused" image="coal/glassspinner_focus.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
<element type="spinner" state="deactivated" image="common/glassspinner_deactivated.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
<!-- player name spinner color in multiplayer-->
|
||||
<element type="spinner1" state="neutral" image="common/glass_square_black.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
<element type="spinner2" state="neutral" image="common/glass_square_cyan.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
<element type="spinner3" state="neutral" image="common/glass_square_red.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
<element type="spinner4" state="neutral" image="common/glass_square_green.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
|
||||
<!-- This one is a bit special. Only area(s) LEFT and/or RIGHT will be rendered. They will be overlaid
|
||||
on top of the spinner's background -->
|
||||
<element type="spinner" state="down" image="coal/glassspinner_down.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
<!-- For checkboxes, no splitting into 9 areas is done; the image is just stretched -->
|
||||
<element type="checkbox" state="neutral+unchecked" image="coal/glasscheckbox.png"/>
|
||||
<element type="checkbox" state="neutral+checked" image="coal/glasscheckbox_checked.png"/>
|
||||
<element type="checkbox" state="focused+unchecked" image="coal/glasscheckbox_focus.png"/>
|
||||
<element type="checkbox" state="focused+checked" image="coal/glasscheckbox_checked_focus.png"/>
|
||||
<element type="checkbox" state="deactivated+unchecked" image="common/glasscheckbox_deactivated.png"/>
|
||||
<element type="checkbox" state="deactivated+checked" image="common/glasscheckbox_checked_deactivated.png"/>
|
||||
|
||||
<!-- are always in neutral state for now. No splitting into 9 areas is done; the image is just stretched.
|
||||
Note: the body of a guage is the same as for for spinners. -->
|
||||
<element type="gaugefill" image="coal/glasssgauge_fill.png" />
|
||||
|
||||
<!-- Lists are always in neutral state for now -->
|
||||
<element type="list" image="coal/glass_section.png"
|
||||
left_border="15" right_border="15" top_border="7" bottom_border="7"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
<element type="listitem" state="focused" image="coal/select.png"
|
||||
left_border="0" right_border="0" top_border="0" bottom_border="0"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
|
||||
<!-- Scrollbars. Background and thumb have no state (always neutral state).
|
||||
The buttons are the top and bottom arrows. Image must be top arrow, will
|
||||
be mirrorred for bottom. Buttons can be in neutral or down state.
|
||||
Advanced stretching is not used here.
|
||||
-->
|
||||
<element type="scrollbar_background" image="common/scrollbar_bg.png" />
|
||||
<element type="scrollbar_thumb" image="coal/scrollbar_thumb.png" />
|
||||
<element type="scrollbar_button" image="common/scrollbar_btn.png" />
|
||||
<element type="scrollbar_button" state="down" image="coal/scrollbar_btn_down.png" />
|
||||
|
||||
<element type="left_arrow" state="neutral" image="common/left_arrow.png" />
|
||||
<element type="right_arrow" state="neutral" image="common/right_arrow.png" />
|
||||
<element type="left_arrow" state="focus" image="coal/left_arrow_focus.png" />
|
||||
<element type="right_arrow" state="focus" image="coal/right_arrow_focus.png" />
|
||||
|
||||
<element type="list_header" state="neutral" image="coal/table_header.png" />
|
||||
<element type="list_sort_up" state="neutral" image="common/list_sort_up.png" />
|
||||
<element type="list_sort_down" state="neutral" image="common/list_sort_down.png" />
|
||||
<element type="list_header" state="down" image="coal/table_header_down.png" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="section" image="coal/glass_section.png"
|
||||
left_border="15" right_border="15" top_border="15" bottom_border="15"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="rounded_section" image="coal/glass_rsection.png"
|
||||
left_border="15" right_border="15" top_border="15" bottom_border="15"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="window" image="coal/dialog.png"
|
||||
left_border="7" right_border="7" top_border="50" bottom_border="50"
|
||||
hborder_out_portion="1.0" vborder_out_portion="0.2" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="tooltip" image="common/tooltip.png"
|
||||
left_border="10" right_border="10" top_border="10" bottom_border="10"
|
||||
hborder_out_portion="1.0" vborder_out_portion="1.0" />
|
||||
|
||||
<!-- Colors -->
|
||||
<color type="text" state="neutral" r="220" g="220" b="220" />
|
||||
<color type="brighttext" state="neutral" r="240" g="240" b="240" />
|
||||
|
||||
<!-- For highlighted items, e.g. in list -->
|
||||
<color type="text" state="focused" r="255" g="255" b="255" />
|
||||
|
||||
<!-- Color used to fade out background when a dialog is shown -->
|
||||
<color type="dialog_background" state="neutral" a="120" r="0" g="0" b="0" />
|
||||
|
||||
<!-- Text field color -->
|
||||
<color type="text_field" state="background" a="255" r="35" g="35" b="35" />
|
||||
<color type="text_field" state="background_focused" a="255" r="15" g="15" b="15" />
|
||||
<color type="text_field" state="background_deactivated" a="255" r="90" g="90" b="90" />
|
||||
<color type="text_field" state="neutral" a="255" r="35" g="35" b="35" />
|
||||
<color type="text_field" state="focused" a="255" r="15" g="15" b="15" />
|
||||
<color type="text_field" state="deactivated" a="255" r="90" g="90" b="90" />
|
||||
|
||||
<!-- Rating star image -->
|
||||
<element type="rating" state="neutral" image="common/rating_star.png" />
|
||||
|
||||
<!-- Font color -->
|
||||
<color type="font" state="top" a="255" r="140" g="140" b="140" />
|
||||
<color type="font" state="bottom" a="255" r="235" g="235" b="235" />
|
||||
<color type="font" state="normal" a="255" r="220" g="220" b="220" />
|
||||
|
||||
</skin>
|
@ -67,7 +67,9 @@ when the border that intersect at this corner are enabled.
|
||||
<skin name="Forest" author="Benau">
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="background" image="forest/background.jpg" />
|
||||
<element type="background" image="common/background.jpg" />
|
||||
|
||||
<element type="bottom-bar" image="common/bottom_bar.png" />
|
||||
|
||||
<element type="achievement-message" image="forest/achievement.png"
|
||||
left_border="128" right_border="13" top_border="13" bottom_border="13"
|
||||
@ -93,7 +95,7 @@ when the border that intersect at this corner are enabled.
|
||||
left_border="13" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
<element type="button" state="deactivated" image="forest/glassbutton_deactivated.png"
|
||||
<element type="button" state="deactivated" image="common/glassbutton_deactivated.png"
|
||||
left_border="13" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
@ -111,7 +113,7 @@ when the border that intersect at this corner are enabled.
|
||||
left_border="20" right_border="20" top_border="0" bottom_border="0"
|
||||
preserve_h_aspect_ratios="true" />
|
||||
|
||||
<element type="progress" state="neutral" image="forest/scrollbar_bg.png"
|
||||
<element type="progress" state="neutral" image="common/scrollbar_bg.png"
|
||||
left_border="31" right_border="31" top_border="15" bottom_border="15"
|
||||
preserve_h_aspect_ratios="true" />
|
||||
|
||||
@ -128,20 +130,33 @@ when the border that intersect at this corner are enabled.
|
||||
left_border="75" right_border="75" top_border="0" bottom_border="15"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
|
||||
<element type="verticalTab" state="neutral" image="forest/glasstab_vert.png"
|
||||
left_border="75" right_border="75" top_border="10" bottom_border="10"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<element type="verticalTab" state="focused" image="forest/glasstab_vert_focus.png"
|
||||
left_border="75" right_border="75" top_border="10" bottom_border="10"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<element type="verticalTab" state="down" image="forest/glasstab_vert_down.png"
|
||||
left_border="75" right_border="75" top_border="10" bottom_border="10"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="squareFocusHaloBW" image="forest/glass_square_focused_bw.png"
|
||||
<element type="squareFocusHaloBW" image="common/glass_square_focused_bw.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo" image="forest/glass_square_focused.png"
|
||||
<element type="squareFocusHalo" image="common/glass_square_focused_green.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo2" image="forest/glass_square_focused2.png"
|
||||
<element type="squareFocusHalo2" image="common/glass_square_focused_yellow.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo3" image="forest/glass_square_focused3.png"
|
||||
<element type="squareFocusHalo3" image="common/glass_square_focused_red.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo4" image="forest/glass_square_focused4.png"
|
||||
<element type="squareFocusHalo4" image="common/glass_square_focused_cyan.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
|
||||
@ -149,7 +164,7 @@ when the border that intersect at this corner are enabled.
|
||||
<element type="selectionHalo" image="forest/bubble.png" />
|
||||
<element type="focusHalo" image="forest/glass_iconhighlight_focus.png" />
|
||||
|
||||
<element type="spinner" state="neutral" image="forest/glassspinner.png"
|
||||
<element type="spinner" state="neutral" image="common/glassspinner.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
@ -157,21 +172,21 @@ when the border that intersect at this corner are enabled.
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
<element type="spinner" state="deactivated" image="forest/glassspinner_deactivated.png"
|
||||
<element type="spinner" state="deactivated" image="common/glassspinner_deactivated.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
<!-- player name spinner color in multiplayer-->
|
||||
<element type="spinner1" state="neutral" image="forest/glass_square1.png"
|
||||
<element type="spinner1" state="neutral" image="common/glass_square_green.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
<element type="spinner2" state="neutral" image="forest/glass_square2.png"
|
||||
<element type="spinner2" state="neutral" image="common/glass_square_yellow.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
<element type="spinner3" state="neutral" image="forest/glass_square3.png"
|
||||
<element type="spinner3" state="neutral" image="common/glass_square_red.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
<element type="spinner4" state="neutral" image="forest/glass_square4.png"
|
||||
<element type="spinner4" state="neutral" image="common/glass_square_cyan.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
@ -187,15 +202,15 @@ when the border that intersect at this corner are enabled.
|
||||
<element type="checkbox" state="neutral+checked" image="forest/glasscheckbox_checked.png"/>
|
||||
<element type="checkbox" state="focused+unchecked" image="forest/glasscheckbox_focus.png"/>
|
||||
<element type="checkbox" state="focused+checked" image="forest/glasscheckbox_checked_focus.png"/>
|
||||
<element type="checkbox" state="deactivated+unchecked" image="forest/glasscheckbox_deactivated.png"/>
|
||||
<element type="checkbox" state="deactivated+checked" image="forest/glasscheckbox_checked_deactivated.png"/>
|
||||
<element type="checkbox" state="deactivated+unchecked" image="common/glasscheckbox_deactivated.png"/>
|
||||
<element type="checkbox" state="deactivated+checked" image="common/glasscheckbox_checked_deactivated.png"/>
|
||||
|
||||
<!-- are always in neutral state for now. No splitting into 9 areas is done; the image is just stretched.
|
||||
Note: the body of a guage is the same as for for spinners. -->
|
||||
<element type="gaugefill" image="forest/glasssgauge_fill.png" />
|
||||
|
||||
<!-- Lists are always in neutral state for now -->
|
||||
<element type="list" image="forest/glass_section.png"
|
||||
<element type="list" image="common/glass_section.png"
|
||||
left_border="15" right_border="15" top_border="7" bottom_border="7"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
@ -209,38 +224,38 @@ when the border that intersect at this corner are enabled.
|
||||
be mirrorred for bottom. Buttons can be in neutral or down state.
|
||||
Advanced stretching is not used here.
|
||||
-->
|
||||
<element type="scrollbar_background" image="forest/scrollbar_bg.png" />
|
||||
<element type="scrollbar_background" image="common/scrollbar_bg.png" />
|
||||
<element type="scrollbar_thumb" image="forest/scrollbar_thumb.png" />
|
||||
<element type="scrollbar_button" image="forest/scrollbar_btn.png" />
|
||||
<element type="scrollbar_button" image="common/scrollbar_btn.png" />
|
||||
<element type="scrollbar_button" state="down" image="forest/scrollbar_btn_down.png" />
|
||||
|
||||
<element type="left_arrow" state="neutral" image="forest/left_arrow.png" />
|
||||
<element type="right_arrow" state="neutral" image="forest/right_arrow.png" />
|
||||
<element type="left_arrow" state="neutral" image="common/left_arrow.png" />
|
||||
<element type="right_arrow" state="neutral" image="common/right_arrow.png" />
|
||||
<element type="left_arrow" state="focus" image="forest/left_arrow_focus.png" />
|
||||
<element type="right_arrow" state="focus" image="forest/right_arrow_focus.png" />
|
||||
|
||||
<element type="list_header" state="neutral" image="forest/table_header.png" />
|
||||
<element type="list_sort_up" state="neutral" image="forest/list_sort_up.png" />
|
||||
<element type="list_sort_down" state="neutral" image="forest/list_sort_down.png" />
|
||||
<element type="list_header" state="neutral" image="common/table_header.png" />
|
||||
<element type="list_sort_up" state="neutral" image="common/list_sort_up.png" />
|
||||
<element type="list_sort_down" state="neutral" image="common/list_sort_down.png" />
|
||||
<element type="list_header" state="down" image="forest/table_header_down.png" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="section" image="forest/glass_section.png"
|
||||
<element type="section" image="common/glass_section.png"
|
||||
left_border="15" right_border="15" top_border="15" bottom_border="15"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="rounded_section" image="forest/glass_rsection.png"
|
||||
<element type="rounded_section" image="common/glass_rsection.png"
|
||||
left_border="15" right_border="15" top_border="15" bottom_border="15"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="window" image="forest/dialog.png"
|
||||
<element type="window" image="common/dialog.png"
|
||||
left_border="7" right_border="7" top_border="50" bottom_border="50"
|
||||
hborder_out_portion="1.0" vborder_out_portion="0.2" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="tooltip" image="forest/tooltip.png"
|
||||
<element type="tooltip" image="common/tooltip.png"
|
||||
left_border="10" right_border="10" top_border="10" bottom_border="10"
|
||||
hborder_out_portion="1.0" vborder_out_portion="1.0" />
|
||||
|
||||
@ -263,7 +278,7 @@ when the border that intersect at this corner are enabled.
|
||||
<color type="text_field" state="deactivated" a="255" r="138" g="138" b="138" />
|
||||
|
||||
<!-- Rating star image -->
|
||||
<element type="rating" state="neutral" image="forest/rating_star.png" />
|
||||
<element type="rating" state="neutral" image="common/rating_star.png" />
|
||||
|
||||
<!-- Font color -->
|
||||
<color type="font" state="top" a="255" r="60" g="230" b="150" />
|
||||
|
@ -66,7 +66,9 @@ when the border that intersect at this corner are enabled.
|
||||
<skin name="Ocean" author="Dakal & Marianne Gagnon (Auria)">
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="background" image="ocean/background.jpg" />
|
||||
<element type="background" image="common/background.jpg" />
|
||||
|
||||
<element type="bottom-bar" image="common/bottom_bar.png" />
|
||||
|
||||
<element type="achievement-message" image="ocean/achievement.png"
|
||||
left_border="128" right_border="13" top_border="13" bottom_border="13"
|
||||
@ -92,7 +94,7 @@ when the border that intersect at this corner are enabled.
|
||||
left_border="13" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
<element type="button" state="deactivated" image="ocean/glassbutton_deactivated.png"
|
||||
<element type="button" state="deactivated" image="common/glassbutton_deactivated.png"
|
||||
left_border="13" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
@ -110,7 +112,7 @@ when the border that intersect at this corner are enabled.
|
||||
left_border="20" right_border="20" top_border="0" bottom_border="0"
|
||||
preserve_h_aspect_ratios="true" />
|
||||
|
||||
<element type="progress" state="neutral" image="ocean/scrollbar_bg.png"
|
||||
<element type="progress" state="neutral" image="common/scrollbar_bg.png"
|
||||
left_border="31" right_border="31" top_border="15" bottom_border="15"
|
||||
preserve_h_aspect_ratios="true" />
|
||||
|
||||
@ -127,20 +129,33 @@ when the border that intersect at this corner are enabled.
|
||||
left_border="75" right_border="75" top_border="0" bottom_border="15"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
|
||||
<element type="verticalTab" state="neutral" image="ocean/glasstab_vert.png"
|
||||
left_border="75" right_border="75" top_border="10" bottom_border="10"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<element type="verticalTab" state="focused" image="ocean/glasstab_vert_focus.png"
|
||||
left_border="75" right_border="75" top_border="10" bottom_border="10"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<element type="verticalTab" state="down" image="ocean/glasstab_vert_down.png"
|
||||
left_border="75" right_border="75" top_border="10" bottom_border="10"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="squareFocusHaloBW" image="ocean/glass_square_focused_bw.png"
|
||||
<element type="squareFocusHaloBW" image="common/glass_square_focused_bw.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo" image="ocean/glass_square_focused.png"
|
||||
<element type="squareFocusHalo" image="common/glass_square_focused_cyan.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo2" image="ocean/glass_square_focused2.png"
|
||||
<element type="squareFocusHalo2" image="common/glass_square_focused_yellow.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo3" image="ocean/glass_square_focused3.png"
|
||||
<element type="squareFocusHalo3" image="common/glass_square_focused_red.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo4" image="ocean/glass_square_focused4.png"
|
||||
<element type="squareFocusHalo4" image="common/glass_square_focused_green.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
|
||||
@ -148,7 +163,7 @@ when the border that intersect at this corner are enabled.
|
||||
<element type="selectionHalo" image="ocean/bubble.png" />
|
||||
<element type="focusHalo" image="ocean/glass_iconhighlight_focus.png" />
|
||||
|
||||
<element type="spinner" state="neutral" image="ocean/glassspinner.png"
|
||||
<element type="spinner" state="neutral" image="common/glassspinner.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
@ -156,21 +171,21 @@ when the border that intersect at this corner are enabled.
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
<element type="spinner" state="deactivated" image="ocean/glassspinner_deactivated.png"
|
||||
<element type="spinner" state="deactivated" image="common/glassspinner_deactivated.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
<!-- player name spinner color in multiplayer-->
|
||||
<element type="spinner1" state="neutral" image="ocean/glass_square1.png"
|
||||
<element type="spinner1" state="neutral" image="common/glass_square_cyan.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
<element type="spinner2" state="neutral" image="ocean/glass_square2.png"
|
||||
<element type="spinner2" state="neutral" image="common/glass_square_yellow.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
<element type="spinner3" state="neutral" image="ocean/glass_square3.png"
|
||||
<element type="spinner3" state="neutral" image="common/glass_square_red.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
<element type="spinner4" state="neutral" image="ocean/glass_square4.png"
|
||||
<element type="spinner4" state="neutral" image="common/glass_square_green.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
@ -186,15 +201,15 @@ when the border that intersect at this corner are enabled.
|
||||
<element type="checkbox" state="neutral+checked" image="ocean/glasscheckbox_checked.png"/>
|
||||
<element type="checkbox" state="focused+unchecked" image="ocean/glasscheckbox_focus.png"/>
|
||||
<element type="checkbox" state="focused+checked" image="ocean/glasscheckbox_checked_focus.png"/>
|
||||
<element type="checkbox" state="deactivated+unchecked" image="ocean/glasscheckbox_deactivated.png"/>
|
||||
<element type="checkbox" state="deactivated+checked" image="ocean/glasscheckbox_checked_deactivated.png"/>
|
||||
<element type="checkbox" state="deactivated+unchecked" image="common/glasscheckbox_deactivated.png"/>
|
||||
<element type="checkbox" state="deactivated+checked" image="common/glasscheckbox_checked_deactivated.png"/>
|
||||
|
||||
<!-- are always in neutral state for now. No splitting into 9 areas is done; the image is just stretched.
|
||||
Note: the body of a guage is the same as for for spinners. -->
|
||||
<element type="gaugefill" image="ocean/glasssgauge_fill.png" />
|
||||
|
||||
<!-- Lists are always in neutral state for now -->
|
||||
<element type="list" image="ocean/glass_section.png"
|
||||
<element type="list" image="common/glass_section.png"
|
||||
left_border="15" right_border="15" top_border="7" bottom_border="7"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
@ -208,38 +223,38 @@ when the border that intersect at this corner are enabled.
|
||||
be mirrorred for bottom. Buttons can be in neutral or down state.
|
||||
Advanced stretching is not used here.
|
||||
-->
|
||||
<element type="scrollbar_background" image="ocean/scrollbar_bg.png" />
|
||||
<element type="scrollbar_background" image="common/scrollbar_bg.png" />
|
||||
<element type="scrollbar_thumb" image="ocean/scrollbar_thumb.png" />
|
||||
<element type="scrollbar_button" image="ocean/scrollbar_btn.png" />
|
||||
<element type="scrollbar_button" image="common/scrollbar_btn.png" />
|
||||
<element type="scrollbar_button" state="down" image="ocean/scrollbar_btn_down.png" />
|
||||
|
||||
<element type="left_arrow" state="neutral" image="ocean/left_arrow.png" />
|
||||
<element type="right_arrow" state="neutral" image="ocean/right_arrow.png" />
|
||||
<element type="left_arrow" state="neutral" image="common/left_arrow.png" />
|
||||
<element type="right_arrow" state="neutral" image="common/right_arrow.png" />
|
||||
<element type="left_arrow" state="focus" image="ocean/left_arrow_focus.png" />
|
||||
<element type="right_arrow" state="focus" image="ocean/right_arrow_focus.png" />
|
||||
|
||||
<element type="list_header" state="neutral" image="ocean/table_header.png" />
|
||||
<element type="list_sort_up" state="neutral" image="ocean/list_sort_up.png" />
|
||||
<element type="list_sort_down" state="neutral" image="ocean/list_sort_down.png" />
|
||||
<element type="list_header" state="neutral" image="common/table_header.png" />
|
||||
<element type="list_sort_up" state="neutral" image="common/list_sort_up.png" />
|
||||
<element type="list_sort_down" state="neutral" image="common/list_sort_down.png" />
|
||||
<element type="list_header" state="down" image="ocean/table_header_down.png" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="section" image="ocean/glass_section.png"
|
||||
<element type="section" image="common/glass_section.png"
|
||||
left_border="15" right_border="15" top_border="15" bottom_border="15"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="rounded_section" image="ocean/glass_rsection.png"
|
||||
<element type="rounded_section" image="common/glass_rsection.png"
|
||||
left_border="15" right_border="15" top_border="15" bottom_border="15"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="window" image="ocean/dialog.png"
|
||||
<element type="window" image="common/dialog.png"
|
||||
left_border="7" right_border="7" top_border="50" bottom_border="50"
|
||||
hborder_out_portion="1.0" vborder_out_portion="0.2" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="tooltip" image="ocean/tooltip.png"
|
||||
<element type="tooltip" image="common/tooltip.png"
|
||||
left_border="10" right_border="10" top_border="10" bottom_border="10"
|
||||
hborder_out_portion="1.0" vborder_out_portion="1.0" />
|
||||
|
||||
@ -262,7 +277,7 @@ when the border that intersect at this corner are enabled.
|
||||
<color type="text_field" state="deactivated" a="255" r="138" g="138" b="138" />
|
||||
|
||||
<!-- Rating star image -->
|
||||
<element type="rating" state="neutral" image="ocean/rating_star.png" />
|
||||
<element type="rating" state="neutral" image="common/rating_star.png" />
|
||||
|
||||
<!-- Font color -->
|
||||
<color type="font" state="top" a="255" r="100" g="200" b="220" />
|
||||
|
@ -66,7 +66,9 @@ when the border that intersect at this corner are enabled.
|
||||
<skin name="Peach" author="Dakal & Marianne Gagnon (Auria)">
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="background" image="peach/background.jpg" />
|
||||
<element type="background" image="common/background.jpg" />
|
||||
|
||||
<element type="bottom-bar" image="common/bottom_bar.png" />
|
||||
|
||||
<element type="achievement-message" image="peach/achievement.png"
|
||||
left_border="128" right_border="13" top_border="13" bottom_border="13"
|
||||
@ -92,7 +94,7 @@ when the border that intersect at this corner are enabled.
|
||||
left_border="13" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
<element type="button" state="deactivated" image="peach/glassbutton_deactivated.png"
|
||||
<element type="button" state="deactivated" image="common/glassbutton_deactivated.png"
|
||||
left_border="13" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
@ -110,7 +112,7 @@ when the border that intersect at this corner are enabled.
|
||||
left_border="15" right_border="15" top_border="15" bottom_border="15"
|
||||
preserve_h_aspect_ratios="false" />
|
||||
|
||||
<element type="progress" state="neutral" image="peach/scrollbar_bg.png"
|
||||
<element type="progress" state="neutral" image="common/scrollbar_bg.png"
|
||||
left_border="31" right_border="31" top_border="15" bottom_border="15"
|
||||
preserve_h_aspect_ratios="true" />
|
||||
|
||||
@ -128,20 +130,32 @@ when the border that intersect at this corner are enabled.
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
|
||||
<element type="verticalTab" state="neutral" image="peach/glasstab_vert.png"
|
||||
left_border="75" right_border="75" top_border="10" bottom_border="10"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<element type="verticalTab" state="focused" image="peach/glasstab_vert_focus.png"
|
||||
left_border="75" right_border="75" top_border="10" bottom_border="10"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<element type="verticalTab" state="down" image="peach/glasstab_vert_down.png"
|
||||
left_border="75" right_border="75" top_border="10" bottom_border="10"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="squareFocusHaloBW" image="peach/glass_square_focused_bw.png"
|
||||
<element type="squareFocusHaloBW" image="common/glass_square_focused_bw.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo" image="peach/glass_square_focused.png"
|
||||
<element type="squareFocusHalo" image="common/glass_square_focused_red.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo2" image="peach/glass_square_focused2.png"
|
||||
<element type="squareFocusHalo2" image="common/glass_square_focused_cyan.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo3" image="peach/glass_square_focused3.png"
|
||||
<element type="squareFocusHalo3" image="common/glass_square_focused_green.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo4" image="peach/glass_square_focused4.png"
|
||||
<element type="squareFocusHalo4" image="common/glass_square_focused_yellow.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
|
||||
@ -149,7 +163,7 @@ when the border that intersect at this corner are enabled.
|
||||
<element type="selectionHalo" image="peach/bubble.png" />
|
||||
<element type="focusHalo" image="peach/glass_iconhighlight_focus.png" />
|
||||
|
||||
<element type="spinner" state="neutral" image="peach/glassspinner.png"
|
||||
<element type="spinner" state="neutral" image="common/glassspinner.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
@ -157,20 +171,21 @@ when the border that intersect at this corner are enabled.
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
<element type="spinner" state="deactivated" image="peach/glassspinner_deactivated.png"
|
||||
<element type="spinner" state="deactivated" image="common/glassspinner_deactivated.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
<element type="spinner1" state="neutral" image="peach/glass_square1.png"
|
||||
<!-- player name spinner color in multiplayer-->
|
||||
<element type="spinner1" state="neutral" image="common/glass_square_red.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
<element type="spinner2" state="neutral" image="peach/glass_square2.png"
|
||||
<element type="spinner2" state="neutral" image="common/glass_square_cyan.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
<element type="spinner3" state="neutral" image="peach/glass_square3.png"
|
||||
<element type="spinner3" state="neutral" image="common/glass_square_green.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
<element type="spinner4" state="neutral" image="peach/glass_square4.png"
|
||||
<element type="spinner4" state="neutral" image="common/glass_square_yellow.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
@ -185,15 +200,15 @@ when the border that intersect at this corner are enabled.
|
||||
<element type="checkbox" state="neutral+checked" image="peach/glasscheckbox_checked.png"/>
|
||||
<element type="checkbox" state="focused+unchecked" image="peach/glasscheckbox_focus.png"/>
|
||||
<element type="checkbox" state="focused+checked" image="peach/glasscheckbox_checked_focus.png"/>
|
||||
<element type="checkbox" state="deactivated+unchecked" image="peach/glasscheckbox_deactivated.png"/>
|
||||
<element type="checkbox" state="deactivated+checked" image="peach/glasscheckbox_checked_deactivated.png"/>
|
||||
<element type="checkbox" state="deactivated+unchecked" image="common/glasscheckbox_deactivated.png"/>
|
||||
<element type="checkbox" state="deactivated+checked" image="common/glasscheckbox_checked_deactivated.png"/>
|
||||
|
||||
<!-- are always in neutral state for now. No splitting into 9 areas is done; the image is just stretched.
|
||||
Note: the body of a guage is the same as for for spinners. -->
|
||||
<element type="gaugefill" image="peach/glasssgauge_fill.png" />
|
||||
|
||||
<!-- Lists are always in neutral state for now -->
|
||||
<element type="list" image="peach/glass_section.png"
|
||||
<element type="list" image="common/glass_section.png"
|
||||
left_border="15" right_border="15" top_border="7" bottom_border="7"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
@ -206,38 +221,38 @@ when the border that intersect at this corner are enabled.
|
||||
be mirrorred for bottom. Buttons can be in neutral or down state.
|
||||
Advanced stretching is not used here.
|
||||
-->
|
||||
<element type="scrollbar_background" image="peach/scrollbar_bg.png" />
|
||||
<element type="scrollbar_background" image="common/scrollbar_bg.png" />
|
||||
<element type="scrollbar_thumb" image="peach/scrollbar_thumb.png" />
|
||||
<element type="scrollbar_button" image="peach/scrollbar_btn.png" />
|
||||
<element type="scrollbar_button" image="common/scrollbar_btn.png" />
|
||||
<element type="scrollbar_button" state="down" image="peach/scrollbar_btn_down.png" />
|
||||
|
||||
<element type="left_arrow" state="neutral" image="peach/left_arrow.png" />
|
||||
<element type="right_arrow" state="neutral" image="peach/right_arrow.png" />
|
||||
<element type="left_arrow" state="neutral" image="common/left_arrow.png" />
|
||||
<element type="right_arrow" state="neutral" image="common/right_arrow.png" />
|
||||
<element type="left_arrow" state="focus" image="peach/left_arrow_focus.png" />
|
||||
<element type="right_arrow" state="focus" image="peach/right_arrow_focus.png" />
|
||||
|
||||
<element type="list_header" state="neutral" image="peach/table_header.png" />
|
||||
<element type="list_sort_up" state="neutral" image="peach/list_sort_up.png" />
|
||||
<element type="list_sort_down" state="neutral" image="peach/list_sort_down.png" />
|
||||
<element type="list_header" state="neutral" image="common/table_header.png" />
|
||||
<element type="list_sort_up" state="neutral" image="common/list_sort_up.png" />
|
||||
<element type="list_sort_down" state="neutral" image="common/list_sort_down.png" />
|
||||
<element type="list_header" state="down" image="peach/table_header_down.png" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="section" image="peach/glass_section.png"
|
||||
<element type="section" image="common/glass_section.png"
|
||||
left_border="15" right_border="15" top_border="15" bottom_border="15"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="rounded_section" image="peach/glass_rsection.png"
|
||||
<element type="rounded_section" image="common/glass_rsection.png"
|
||||
left_border="15" right_border="15" top_border="15" bottom_border="15"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="window" image="peach/dialog.png"
|
||||
<element type="window" image="common/dialog.png"
|
||||
left_border="7" right_border="7" top_border="50" bottom_border="50"
|
||||
hborder_out_portion="1.0" vborder_out_portion="0.2" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="tooltip" image="peach/tooltip.png"
|
||||
<element type="tooltip" image="common/tooltip.png"
|
||||
left_border="10" right_border="10" top_border="10" bottom_border="10"
|
||||
hborder_out_portion="1.0" vborder_out_portion="1.0" />
|
||||
|
||||
@ -260,7 +275,7 @@ when the border that intersect at this corner are enabled.
|
||||
<color type="text_field" state="deactivated" a="255" r="138" g="138" b="138" />
|
||||
|
||||
<!-- Rating star image -->
|
||||
<element type="rating" state="neutral" image="peach/rating_star.png" />
|
||||
<element type="rating" state="neutral" image="common/rating_star.png" />
|
||||
|
||||
<!-- Font color -->
|
||||
<color type="font" state="top" a="255" r="255" g="128" b="0" />
|
||||
|
@ -67,7 +67,9 @@ when the border that intersect at this corner are enabled.
|
||||
<skin name="Ruby" author="Benau">
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="background" image="ruby/background.jpg" />
|
||||
<element type="background" image="common/background.jpg" />
|
||||
|
||||
<element type="bottom-bar" image="common/bottom_bar.png" />
|
||||
|
||||
<element type="achievement-message" image="ruby/achievement.png"
|
||||
left_border="128" right_border="13" top_border="13" bottom_border="13"
|
||||
@ -93,7 +95,7 @@ when the border that intersect at this corner are enabled.
|
||||
left_border="13" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
<element type="button" state="deactivated" image="ruby/glassbutton_deactivated.png"
|
||||
<element type="button" state="deactivated" image="common/glassbutton_deactivated.png"
|
||||
left_border="13" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
@ -111,7 +113,7 @@ when the border that intersect at this corner are enabled.
|
||||
left_border="15" right_border="15" top_border="15" bottom_border="15"
|
||||
preserve_h_aspect_ratios="false" />
|
||||
|
||||
<element type="progress" state="neutral" image="ruby/scrollbar_bg.png"
|
||||
<element type="progress" state="neutral" image="common/scrollbar_bg.png"
|
||||
left_border="31" right_border="31" top_border="15" bottom_border="15"
|
||||
preserve_h_aspect_ratios="true" />
|
||||
|
||||
@ -129,20 +131,32 @@ when the border that intersect at this corner are enabled.
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
|
||||
<element type="verticalTab" state="neutral" image="ruby/glasstab_vert.png"
|
||||
left_border="75" right_border="75" top_border="10" bottom_border="10"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<element type="verticalTab" state="focused" image="ruby/glasstab_vert_focus.png"
|
||||
left_border="75" right_border="75" top_border="10" bottom_border="10"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<element type="verticalTab" state="down" image="ruby/glasstab_vert_down.png"
|
||||
left_border="75" right_border="75" top_border="10" bottom_border="10"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="squareFocusHaloBW" image="ruby/glass_square_focused_bw.png"
|
||||
<element type="squareFocusHaloBW" image="common/glass_square_focused_bw.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo" image="ruby/glass_square_focused.png"
|
||||
<element type="squareFocusHalo" image="common/glass_square_focused_pink.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo2" image="ruby/glass_square_focused2.png"
|
||||
<element type="squareFocusHalo2" image="common/glass_square_focused_cyan.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo3" image="ruby/glass_square_focused3.png"
|
||||
<element type="squareFocusHalo3" image="common/glass_square_focused_green.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo4" image="ruby/glass_square_focused4.png"
|
||||
<element type="squareFocusHalo4" image="common/glass_square_focused_yellow.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
|
||||
@ -150,7 +164,7 @@ when the border that intersect at this corner are enabled.
|
||||
<element type="selectionHalo" image="ruby/bubble.png" />
|
||||
<element type="focusHalo" image="ruby/glass_iconhighlight_focus.png" />
|
||||
|
||||
<element type="spinner" state="neutral" image="ruby/glassspinner.png"
|
||||
<element type="spinner" state="neutral" image="common/glassspinner.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
@ -158,20 +172,21 @@ when the border that intersect at this corner are enabled.
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
<element type="spinner" state="deactivated" image="ruby/glassspinner_deactivated.png"
|
||||
<element type="spinner" state="deactivated" image="common/glassspinner_deactivated.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
<element type="spinner1" state="neutral" image="ruby/glass_square1.png"
|
||||
<!-- player name spinner color in multiplayer-->
|
||||
<element type="spinner1" state="neutral" image="common/glass_square_red.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
<element type="spinner2" state="neutral" image="ruby/glass_square2.png"
|
||||
<element type="spinner2" state="neutral" image="common/glass_square_cyan.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
<element type="spinner3" state="neutral" image="ruby/glass_square3.png"
|
||||
<element type="spinner3" state="neutral" image="common/glass_square_green.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
<element type="spinner4" state="neutral" image="ruby/glass_square4.png"
|
||||
<element type="spinner4" state="neutral" image="common/glass_square_yellow.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
@ -186,15 +201,15 @@ when the border that intersect at this corner are enabled.
|
||||
<element type="checkbox" state="neutral+checked" image="ruby/glasscheckbox_checked.png"/>
|
||||
<element type="checkbox" state="focused+unchecked" image="ruby/glasscheckbox_focus.png"/>
|
||||
<element type="checkbox" state="focused+checked" image="ruby/glasscheckbox_checked_focus.png"/>
|
||||
<element type="checkbox" state="deactivated+unchecked" image="ruby/glasscheckbox_deactivated.png"/>
|
||||
<element type="checkbox" state="deactivated+checked" image="ruby/glasscheckbox_checked_deactivated.png"/>
|
||||
<element type="checkbox" state="deactivated+unchecked" image="common/glasscheckbox_deactivated.png"/>
|
||||
<element type="checkbox" state="deactivated+checked" image="common/glasscheckbox_checked_deactivated.png"/>
|
||||
|
||||
<!-- are always in neutral state for now. No splitting into 9 areas is done; the image is just stretched.
|
||||
Note: the body of a guage is the same as for for spinners. -->
|
||||
<element type="gaugefill" image="ruby/glasssgauge_fill.png" />
|
||||
|
||||
<!-- Lists are always in neutral state for now -->
|
||||
<element type="list" image="ruby/glass_section.png"
|
||||
<element type="list" image="common/glass_section.png"
|
||||
left_border="15" right_border="15" top_border="7" bottom_border="7"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
@ -207,38 +222,38 @@ when the border that intersect at this corner are enabled.
|
||||
be mirrorred for bottom. Buttons can be in neutral or down state.
|
||||
Advanced stretching is not used here.
|
||||
-->
|
||||
<element type="scrollbar_background" image="ruby/scrollbar_bg.png" />
|
||||
<element type="scrollbar_background" image="common/scrollbar_bg.png" />
|
||||
<element type="scrollbar_thumb" image="ruby/scrollbar_thumb.png" />
|
||||
<element type="scrollbar_button" image="ruby/scrollbar_btn.png" />
|
||||
<element type="scrollbar_button" image="common/scrollbar_btn.png" />
|
||||
<element type="scrollbar_button" state="down" image="ruby/scrollbar_btn_down.png" />
|
||||
|
||||
<element type="left_arrow" state="neutral" image="ruby/left_arrow.png" />
|
||||
<element type="right_arrow" state="neutral" image="ruby/right_arrow.png" />
|
||||
<element type="left_arrow" state="neutral" image="common/left_arrow.png" />
|
||||
<element type="right_arrow" state="neutral" image="common/right_arrow.png" />
|
||||
<element type="left_arrow" state="focus" image="ruby/left_arrow_focus.png" />
|
||||
<element type="right_arrow" state="focus" image="ruby/right_arrow_focus.png" />
|
||||
|
||||
<element type="list_header" state="neutral" image="ruby/table_header.png" />
|
||||
<element type="list_sort_up" state="neutral" image="ruby/list_sort_up.png" />
|
||||
<element type="list_sort_down" state="neutral" image="ruby/list_sort_down.png" />
|
||||
<element type="list_header" state="neutral" image="common/table_header.png" />
|
||||
<element type="list_sort_up" state="neutral" image="common/list_sort_up.png" />
|
||||
<element type="list_sort_down" state="neutral" image="common/list_sort_down.png" />
|
||||
<element type="list_header" state="down" image="ruby/table_header_down.png" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="section" image="ruby/glass_section.png"
|
||||
<element type="section" image="common/glass_section.png"
|
||||
left_border="15" right_border="15" top_border="15" bottom_border="15"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="rounded_section" image="ruby/glass_rsection.png"
|
||||
<element type="rounded_section" image="common/glass_rsection.png"
|
||||
left_border="15" right_border="15" top_border="15" bottom_border="15"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="window" image="ruby/dialog.png"
|
||||
<element type="window" image="common/dialog.png"
|
||||
left_border="7" right_border="7" top_border="50" bottom_border="50"
|
||||
hborder_out_portion="1.0" vborder_out_portion="0.2" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="tooltip" image="ruby/tooltip.png"
|
||||
<element type="tooltip" image="common/tooltip.png"
|
||||
left_border="10" right_border="10" top_border="10" bottom_border="10"
|
||||
hborder_out_portion="1.0" vborder_out_portion="1.0" />
|
||||
|
||||
@ -261,7 +276,7 @@ when the border that intersect at this corner are enabled.
|
||||
<color type="text_field" state="deactivated" a="255" r="138" g="138" b="138" />
|
||||
|
||||
<!-- Rating star image -->
|
||||
<element type="rating" state="neutral" image="ruby/rating_star.png" />
|
||||
<element type="rating" state="neutral" image="common/rating_star.png" />
|
||||
|
||||
<!-- Font color -->
|
||||
<color type="font" state="top" a="255" r="255" g="30" b="200" />
|
||||
|
7
data/skins/coal/License.txt
Normal file
@ -0,0 +1,7 @@
|
||||
friend.png, error.png, achievement.png - Licensed under CC-BY-SA 3.0 by Magne Djupvik (notification_backgrounds.xcf),
|
||||
based on cup_gold.png licensed under CC-BY-SA 3+ from Open Game Art (art by onyum.com, comissionned by Bart Kelsey)
|
||||
glass_section.png licensed under CC-BY-SA 3.0 Unported and main_about.png licensed under Creative-Commons BY-SA 3, By yeKcim (Anthony Carré)
|
||||
|
||||
This work is licensed under the Creative Commons Attribution-Share Alike 3.0 Unported License.
|
||||
To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/3.0/ or send
|
||||
a letter to Creative Commons, 171 Second Street, Suite 300, San Francisco, California, 94105, USA.
|
BIN
data/skins/coal/achievement.png
Normal file
After Width: | Height: | Size: 10 KiB |
BIN
data/skins/coal/background.jpg
Normal file
After Width: | Height: | Size: 63 KiB |
BIN
data/skins/coal/bottom_bar.png
Normal file
After Width: | Height: | Size: 22 KiB |
BIN
data/skins/coal/bubble.png
Normal file
After Width: | Height: | Size: 22 KiB |
BIN
data/skins/coal/dialog.png
Normal file
After Width: | Height: | Size: 5.6 KiB |
BIN
data/skins/coal/error.png
Normal file
After Width: | Height: | Size: 9.0 KiB |
BIN
data/skins/coal/friend.png
Normal file
After Width: | Height: | Size: 9.1 KiB |
BIN
data/skins/coal/generic.png
Normal file
After Width: | Height: | Size: 8.3 KiB |
BIN
data/skins/coal/glass_iconhighlight_focus.png
Normal file
After Width: | Height: | Size: 15 KiB |
BIN
data/skins/coal/glass_rsection.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
data/skins/coal/glass_section.png
Normal file
After Width: | Height: | Size: 1.3 KiB |
BIN
data/skins/coal/glassbutton.png
Normal file
After Width: | Height: | Size: 2.9 KiB |
BIN
data/skins/coal/glassbutton_focused.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
data/skins/coal/glasscheckbox.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
BIN
data/skins/coal/glasscheckbox_checked.png
Normal file
After Width: | Height: | Size: 1.6 KiB |
BIN
data/skins/coal/glasscheckbox_checked_focus.png
Normal file
After Width: | Height: | Size: 1.7 KiB |
BIN
data/skins/coal/glasscheckbox_focus.png
Normal file
After Width: | Height: | Size: 926 B |
BIN
data/skins/coal/glasssgauge_fill.png
Normal file
After Width: | Height: | Size: 455 B |
BIN
data/skins/coal/glassspinner_down.png
Normal file
After Width: | Height: | Size: 5.0 KiB |
BIN
data/skins/coal/glassspinner_focus.png
Normal file
After Width: | Height: | Size: 4.3 KiB |
BIN
data/skins/coal/glassspinner_halo.png
Normal file
After Width: | Height: | Size: 5.8 KiB |
BIN
data/skins/coal/glasstab.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
data/skins/coal/glasstab_down.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
data/skins/coal/glasstab_focus.png
Normal file
After Width: | Height: | Size: 733 B |
BIN
data/skins/coal/glasstab_vert.png
Normal file
After Width: | Height: | Size: 1.0 KiB |
BIN
data/skins/coal/glasstab_vert_down.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
BIN
data/skins/coal/glasstab_vert_focus.png
Normal file
After Width: | Height: | Size: 697 B |
BIN
data/skins/coal/left_arrow_focus.png
Normal file
After Width: | Height: | Size: 2.0 KiB |
BIN
data/skins/coal/right_arrow_focus.png
Normal file
After Width: | Height: | Size: 2.0 KiB |
BIN
data/skins/coal/scrollbar_btn_down.png
Normal file
After Width: | Height: | Size: 2.0 KiB |
BIN
data/skins/coal/scrollbar_thumb.png
Normal file
After Width: | Height: | Size: 1.6 KiB |
BIN
data/skins/coal/select.png
Normal file
After Width: | Height: | Size: 202 B |
BIN
data/skins/coal/table_header.png
Normal file
After Width: | Height: | Size: 396 B |
BIN
data/skins/coal/table_header_down.png
Normal file
After Width: | Height: | Size: 243 B |
BIN
data/skins/coal/textbubble.png
Normal file
After Width: | Height: | Size: 894 B |
BIN
data/skins/coal/textbubble2.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
5
data/skins/common/License.txt
Normal file
@ -0,0 +1,5 @@
|
||||
glass_section.png licensed under CC-BY-SA 3.0 Unported, By yeKcim (Anthony Carré)
|
||||
|
||||
This work is licensed under the Creative Commons Attribution-Share Alike 3.0 Unported License.
|
||||
To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/3.0/ or send
|
||||
a letter to Creative Commons, 171 Second Street, Suite 300, San Francisco, California, 94105, USA.
|
BIN
data/skins/common/background.jpg
Normal file
After Width: | Height: | Size: 67 KiB |
BIN
data/skins/common/bottom_bar.png
Normal file
After Width: | Height: | Size: 51 KiB |
BIN
data/skins/common/dialog.png
Normal file
After Width: | Height: | Size: 13 KiB |
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 2.4 KiB After Width: | Height: | Size: 2.4 KiB |
BIN
data/skins/common/glass_square_black.png
Normal file
After Width: | Height: | Size: 5.1 KiB |
BIN
data/skins/common/glass_square_cyan.png
Normal file
After Width: | Height: | Size: 7.6 KiB |
BIN
data/skins/common/glass_square_focused_black.png
Normal file
After Width: | Height: | Size: 612 B |
Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 1.5 KiB |
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.1 KiB |
Before Width: | Height: | Size: 1.0 KiB After Width: | Height: | Size: 1.0 KiB |
Before Width: | Height: | Size: 877 B After Width: | Height: | Size: 877 B |
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.4 KiB |
Before Width: | Height: | Size: 935 B After Width: | Height: | Size: 935 B |
BIN
data/skins/common/glass_square_green.png
Normal file
After Width: | Height: | Size: 7.7 KiB |
BIN
data/skins/common/glass_square_red.png
Normal file
After Width: | Height: | Size: 7.6 KiB |
BIN
data/skins/common/glass_square_yellow.png
Normal file
After Width: | Height: | Size: 7.6 KiB |
BIN
data/skins/common/glassbutton_deactivated.png
Normal file
After Width: | Height: | Size: 5.6 KiB |
Before Width: | Height: | Size: 2.6 KiB After Width: | Height: | Size: 2.6 KiB |
Before Width: | Height: | Size: 2.0 KiB After Width: | Height: | Size: 2.0 KiB |
BIN
data/skins/common/glassspinner.png
Normal file
After Width: | Height: | Size: 7.4 KiB |
BIN
data/skins/common/glassspinner_deactivated.png
Normal file
After Width: | Height: | Size: 7.4 KiB |
BIN
data/skins/common/left_arrow.png
Normal file
After Width: | Height: | Size: 2.3 KiB |
Before Width: | Height: | Size: 2.8 KiB After Width: | Height: | Size: 2.8 KiB |
Before Width: | Height: | Size: 2.6 KiB After Width: | Height: | Size: 2.6 KiB |
BIN
data/skins/common/rating_star.png
Normal file
After Width: | Height: | Size: 4.1 KiB |
BIN
data/skins/common/right_arrow.png
Normal file
After Width: | Height: | Size: 2.3 KiB |
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 2.6 KiB After Width: | Height: | Size: 2.6 KiB |
Before Width: | Height: | Size: 784 B After Width: | Height: | Size: 784 B |
Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 1.6 KiB |
Before Width: | Height: | Size: 27 KiB After Width: | Height: | Size: 11 KiB |
Before Width: | Height: | Size: 83 KiB |
Before Width: | Height: | Size: 79 KiB After Width: | Height: | Size: 27 KiB |
Before Width: | Height: | Size: 18 KiB |
Before Width: | Height: | Size: 26 KiB After Width: | Height: | Size: 10 KiB |
Before Width: | Height: | Size: 24 KiB After Width: | Height: | Size: 10 KiB |
Before Width: | Height: | Size: 23 KiB After Width: | Height: | Size: 11 KiB |
Before Width: | Height: | Size: 54 KiB After Width: | Height: | Size: 17 KiB |
Before Width: | Height: | Size: 15 KiB |
Before Width: | Height: | Size: 15 KiB |
Before Width: | Height: | Size: 14 KiB |
Before Width: | Height: | Size: 15 KiB |
Before Width: | Height: | Size: 1.0 KiB |
Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 5.9 KiB |
Before Width: | Height: | Size: 7.4 KiB |
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 5.5 KiB |
Before Width: | Height: | Size: 9.7 KiB After Width: | Height: | Size: 4.0 KiB |
Before Width: | Height: | Size: 3.2 KiB After Width: | Height: | Size: 2.1 KiB |
Before Width: | Height: | Size: 4.0 KiB After Width: | Height: | Size: 2.2 KiB |
Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 4.2 KiB |
Before Width: | Height: | Size: 8.4 KiB After Width: | Height: | Size: 3.4 KiB |
Before Width: | Height: | Size: 9.6 KiB |
Before Width: | Height: | Size: 9.6 KiB |
Before Width: | Height: | Size: 9.5 KiB After Width: | Height: | Size: 5.5 KiB |