Remove old code
It's never reached as it's impossible to build STK with stock Irrlicht
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@ -170,11 +170,6 @@ void MainMenuScreen::init()
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r->setFocusForPlayer(PLAYER_ID_GAME_MASTER);
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DemoWorld::resetIdleTime();
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#if _IRR_MATERIAL_MAX_TEXTURES_ < 8
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getWidget<IconButtonWidget>("logo")->setImage("gui/icons/logo_broken.png",
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IconButtonWidget::ICON_PATH_TYPE_RELATIVE);
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#endif
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#ifdef IOS_STK
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// iOS app doesn't like quit button in UI
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Widget* quit = getWidget("quit");
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