Fix #5116
Moved the entirety of ParticleEmitter and the objects referring to it under #ifndef SERVER_ONLY
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@ -32,7 +32,10 @@ using namespace irr;
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class Vec3;
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class SFXBase;
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#ifndef SERVER_ONLY
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class ParticleEmitter;
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#endif
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/**
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* \ingroup graphics
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@ -42,7 +45,11 @@ class Explosion : public HitSFX
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private:
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int m_remaining_ticks;
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int m_emission_frames;
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#ifndef SERVER_ONLY
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ParticleEmitter* m_emitter;
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#endif
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int m_explosion_ticks;
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@ -16,6 +16,8 @@
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifndef SERVER_ONLY
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#ifndef HEADER_SMOKE_HPP
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#define HEADER_SMOKE_HPP
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@ -100,6 +102,8 @@ public:
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bool randomizeInitialY() const { return m_randomize_initial_y; }
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};
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#endif
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#endif // HEADER_SMOKE_HPP
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#endif // !SERVER_ONLY
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@ -107,9 +107,9 @@ LocalPlayerController::~LocalPlayerController()
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void LocalPlayerController::initParticleEmitter()
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{
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// Attach Particle System
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#ifndef SERVER_ONLY
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m_sky_particles_emitter = nullptr;
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Track *track = Track::getCurrentTrack();
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#ifndef SERVER_ONLY
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if (!GUIEngine::isNoGraphics() &&
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UserConfigParams::m_particles_effects > 1 &&
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track->getSkyParticles() != NULL)
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@ -25,11 +25,14 @@
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#include <memory>
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class AbstractKart;
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class ParticleEmitter;
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class SFXBase;
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class SFXBuffer;
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class btTransform;
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#ifndef SERVER_ONLY
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class ParticleEmitter;
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#endif
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/** PlayerKart manages control events from the player and moves
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* them to the Kart
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*
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@ -46,7 +49,9 @@ private:
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bool m_has_started;
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bool m_is_above_nitro_target;
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#ifndef SERVER_ONLY
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std::unique_ptr<ParticleEmitter> m_sky_particles_emitter;
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#endif
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/** The index of the camera attached to the kart for this controller. The
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* camera object is managed in the Camera class, so no need to free it. */
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@ -127,7 +127,9 @@ Kart::Kart (const std::string& ident, unsigned int world_kart_id,
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m_initial_position = position;
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m_race_result = false;
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m_wheel_box = NULL;
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#ifndef SERVER_ONLY
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m_collision_particles = NULL;
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#endif
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m_controller = NULL;
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m_saved_controller = NULL;
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m_consumption_per_tick = stk_config->ticks2Time(1) *
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@ -283,7 +285,9 @@ Kart::~Kart()
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m_nitro_sound ->deleteSFX();
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if(m_terrain_sound) m_terrain_sound->deleteSFX();
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if(m_previous_terrain_sound) m_previous_terrain_sound->deleteSFX();
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#ifndef SERVER_ONLY
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if(m_collision_particles) delete m_collision_particles;
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#endif
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if (m_wheel_box) m_wheel_box->remove();
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@ -3283,7 +3287,10 @@ void Kart::updateGraphics(float dt)
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// Update particle effects (creation rate, and emitter size
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// depending on speed)
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m_kart_gfx->update(dt);
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#ifndef SERVER_ONLY
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if (m_collision_particles) m_collision_particles->update(dt);
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#endif
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// --------------------------------------------------------
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float nitro_frac = 0;
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@ -46,7 +46,6 @@ class ItemState;
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class KartGFX;
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class KartRewinder;
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class MaxSpeed;
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class ParticleEmitter;
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class ParticleKind;
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class SFXBase;
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class Shadow;
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@ -56,6 +55,10 @@ class SlipStream;
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class Stars;
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class TerrainInfo;
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#ifndef SERVER_ONLY
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class ParticleEmitter;
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#endif
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/** The main kart class. All type of karts are of this object, but with
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* different controllers. The controllers are what turn a kart into a
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* player kart (i.e. the controller handle input), or an AI kart (the
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@ -155,8 +158,10 @@ protected:
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};
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std::unique_ptr<btCompoundShape, btCompoundShapeDeleter> m_kart_chassis;
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#ifndef SERVER_ONLY
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/** For collisions */
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ParticleEmitter *m_collision_particles;
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#endif
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/** The main controller of this object, used for driving. This
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* controller is used to run the kart. It will be replaced
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@ -128,8 +128,10 @@ KartGFX::KartGFX(const AbstractKart *kart, bool is_day)
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}
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else
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{
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#ifndef SERVER_ONLY
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m_all_emitters.push_back(NULL);
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m_all_emitters.push_back(NULL);
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#endif
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}
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} // KartGFX
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@ -139,13 +141,13 @@ KartGFX::KartGFX(const AbstractKart *kart, bool is_day)
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*/
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KartGFX::~KartGFX()
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{
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#ifndef SERVER_ONLY
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for(unsigned int i=0; i<KGFX_COUNT; i++)
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{
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if(m_all_emitters[i])
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delete m_all_emitters[i];
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} // for i < KGFX_COUNT
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#ifndef SERVER_ONLY
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if (!GUIEngine::isNoGraphics() && CVS->isGLSL())
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{
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m_nitro_light->drop();
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@ -221,8 +223,6 @@ void KartGFX::addEffect(KartGFXType type, const std::string &file_name,
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m_skid_kind1 = kind;
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else if (type==KGFX_SKID2L || type==KGFX_SKID2R)
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m_skid_kind2 = kind;
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#else
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m_all_emitters.push_back(NULL);
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#endif
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} // addEffect
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@ -442,11 +442,13 @@ void KartGFX::update(float dt)
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{
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m_wheel_toggle = 1 - m_wheel_toggle;
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#ifndef SERVER_ONLY
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for (unsigned int i = 0; i < m_all_emitters.size(); i++)
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{
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if (m_all_emitters[i])
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m_all_emitters[i]->update(dt);
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}
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#endif
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} // update
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@ -26,10 +26,13 @@
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#include <string>
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class AbstractKart;
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class ParticleEmitter;
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class ParticleKind;
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class Vec3;
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#ifndef SERVER_ONLY
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class ParticleEmitter;
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#endif
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namespace irr {
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namespace scene {
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class ISceneNode;
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@ -73,8 +76,10 @@ private:
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/** The particle kind for skidding bonus level 2. */
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const ParticleKind *m_skid_kind2;
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#ifndef SERVER_ONLY
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/** Vector of all particle emitters. */
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std::vector<ParticleEmitter*> m_all_emitters;
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#endif
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/** Pointer to the owner of this kart. */
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const AbstractKart *m_kart;
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@ -65,7 +65,6 @@ class ItemManager;
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class ModelDefinitionLoader;
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class MovingTexture;
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class MusicInformation;
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class ParticleEmitter;
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class ParticleKind;
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class PhysicalObject;
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class RenderTarget;
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@ -476,12 +476,12 @@ TrackObjectPresentationMesh::TrackObjectPresentationMesh(
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m_node = NULL;
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m_is_in_skybox = false;
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m_render_info = NULL;
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bool animated = (UserConfigParams::m_particles_effects > 1 ||
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World::getWorld()->getIdent() == IDENT_CUTSCENE);
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m_model_file = model_file;
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file_manager->pushTextureSearchPath(StringUtils::getPath(model_file), "");
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#ifndef SERVER_ONLY
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bool animated = (UserConfigParams::m_particles_effects > 1 ||
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World::getWorld()->getIdent() == IDENT_CUTSCENE);
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if (file_manager->fileExists(model_file))
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{
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if (animated)
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@ -879,7 +879,9 @@ TrackObjectPresentationParticles::TrackObjectPresentationParticles(
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m_init_hpr.Z = 0;
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}
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#ifndef SERVER_ONLY
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m_emitter = NULL;
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#endif
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m_lod_emitter_node = NULL;
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std::string path;
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xml_node.get("kind", &path);
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@ -937,6 +939,7 @@ TrackObjectPresentationParticles::TrackObjectPresentationParticles(
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// ----------------------------------------------------------------------------
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TrackObjectPresentationParticles::~TrackObjectPresentationParticles()
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{
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#ifndef SERVER_ONLY
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if (m_emitter)
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{
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if (m_lod_emitter_node != NULL)
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@ -946,15 +949,18 @@ TrackObjectPresentationParticles::~TrackObjectPresentationParticles()
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}
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delete m_emitter; // this will also delete m_node
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}
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#endif
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} // ~TrackObjectPresentationParticles
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// ----------------------------------------------------------------------------
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void TrackObjectPresentationParticles::updateGraphics(float dt)
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{
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#ifndef SERVER_ONLY
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if (m_emitter != NULL)
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{
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m_emitter->update(dt);
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}
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#endif
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if (m_delayed_stop)
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{
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@ -35,7 +35,6 @@
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#include <string>
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class SFXBase;
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class ParticleEmitter;
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class PhysicalObject;
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class ThreeDAnimation;
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class ModelDefinitionLoader;
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@ -44,6 +43,10 @@ class STKInstancedSceneNode;
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class XMLNode;
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class TrackObject;
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#ifndef SERVER_ONLY
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class ParticleEmitter;
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#endif
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namespace irr
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{
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namespace scene { class IAnimatedMesh; class IMesh; class IMeshSceneNode; class ISceneNode; }
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@ -335,7 +338,9 @@ public:
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class TrackObjectPresentationParticles : public TrackObjectPresentationSceneNode
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{
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private:
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#ifndef SERVER_ONLY
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ParticleEmitter* m_emitter;
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#endif
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LODNode* m_lod_emitter_node;
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std::string m_trigger_condition;
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bool m_delayed_stop;
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