Avoid a crash in friends list.
Not my fault, but indeed it was crashing when you enabled sorting and then opened friends list in your friend profile.
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@ -195,9 +195,18 @@ bool OnlineProfileFriends::compareFriends(int f1, int f2)
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void OnlineProfileFriends::displayResults()
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{
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m_friends_list_widget->clear();
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OnlineProfile::IDList friends = m_visiting_profile->getFriends();
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(m_sort_desc && !m_sort_default) ? std::sort(friends.rbegin(), friends.rend(), compareFriends)
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: std::sort(friends.begin(), friends.end(), compareFriends);
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if (m_sort_desc && !m_sort_default)
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{
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std::sort(friends.rbegin(), friends.rend(), compareFriends);
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}
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else
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{
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std::sort(friends.begin(), friends.end(), compareFriends);
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}
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for (unsigned int i = 0; i < friends.size(); i++)
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{
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std::vector<ListWidget::ListCell> row;
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@ -245,8 +254,17 @@ void OnlineProfileFriends::onUpdate(float delta)
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{
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if(m_waiting_for_friends)
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{
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if(m_visiting_profile->hasFetchedFriends())
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if (m_visiting_profile->hasFetchedFriends())
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{
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// When browsing other users friends there is no Since/Status
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// columns, so force sorting by name
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if (!m_visiting_profile->isCurrentUser() && m_sort_column != 0)
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{
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m_sort_column = 0;
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m_sort_desc = false;
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m_sort_default = true;
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}
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displayResults();
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}
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else
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