Implement interface to allow disabling IBL

This commit is contained in:
Marianne Gagnon 2015-02-22 18:25:59 -05:00
parent b338a68eb4
commit e3c408fc0e
3 changed files with 29 additions and 9 deletions

View File

@ -25,9 +25,20 @@
<div layout="horizontal-row" width="100%" proportion="1">
<spacer width="70" height="10" />
<label text="Shadows" I18N="Video settings"/>
<spacer width="10" height="10"/>
<gauge id="shadows" min_value="0" max_value="2" width="50%"/>
<div layout="horizontal-row" proportion="1" height="fit">
<label text="Shadows" I18N="Video settings"/>
<spacer width="10" height="10"/>
<gauge id="shadows" min_value="0" max_value="2" proportion="1"/>
</div>
<spacer height="4" width="10" />
<div layout="horizontal-row" proportion="1" height="fit">
<checkbox id="ibl"/>
<spacer width="10" height="10"/>
<label text="Image-based lighting" I18N="Video settings"/>
</div>
</div>
<spacer height="4" width="10" />

View File

@ -92,6 +92,7 @@ void CustomVideoSettingsDialog::beforeAddingWidgets()
shadows->setValue(0);
getWidget<CheckBoxWidget>("dynamiclight")->setState(UserConfigParams::m_dynamic_lights);
getWidget<CheckBoxWidget>("lightshaft")->setState(UserConfigParams::m_light_shaft);
getWidget<CheckBoxWidget>("ibl")->setState(!UserConfigParams::m_degraded_IBL);
getWidget<CheckBoxWidget>("global_illumination")->setState(UserConfigParams::m_gi);
getWidget<CheckBoxWidget>("motionblur")->setState(UserConfigParams::m_motionblur);
getWidget<CheckBoxWidget>("mlaa")->setState(UserConfigParams::m_mlaa);
@ -150,6 +151,9 @@ GUIEngine::EventPropagation CustomVideoSettingsDialog::processEvent(const std::s
UserConfigParams::m_light_shaft =
advanced_pipeline && getWidget<CheckBoxWidget>("lightshaft")->getState();
UserConfigParams::m_degraded_IBL =
!getWidget<CheckBoxWidget>("ibl")->getState();
UserConfigParams::m_gi =
advanced_pipeline && CVS->supportsGlobalIllumination() &&
getWidget<CheckBoxWidget>("global_illumination")->getState();
@ -231,6 +235,7 @@ void CustomVideoSettingsDialog::updateActivation()
getWidget<CheckBoxWidget>("mlaa")->setActivated();
getWidget<CheckBoxWidget>("ssao")->setActivated();
getWidget<CheckBoxWidget>("lightshaft")->setActivated();
getWidget<CheckBoxWidget>("ibl")->setActivated();
getWidget<CheckBoxWidget>("global_illumination")->setActivated();
getWidget<CheckBoxWidget>("glow")->setActivated();
getWidget<CheckBoxWidget>("bloom")->setActivated();
@ -243,6 +248,7 @@ void CustomVideoSettingsDialog::updateActivation()
getWidget<CheckBoxWidget>("mlaa")->setDeactivated();
getWidget<CheckBoxWidget>("ssao")->setDeactivated();
getWidget<CheckBoxWidget>("lightshaft")->setDeactivated();
getWidget<CheckBoxWidget>("ibl")->setDeactivated();
getWidget<CheckBoxWidget>("global_illumination")->setDeactivated();
getWidget<CheckBoxWidget>("glow")->setDeactivated();
getWidget<CheckBoxWidget>("bloom")->setDeactivated();

View File

@ -61,6 +61,7 @@ struct GFXPreset
/** Depth of field */
bool dof;
bool global_illumination;
bool degraded_ibl;
};
static GFXPreset GFX_PRESETS[] =
@ -69,35 +70,35 @@ static GFXPreset GFX_PRESETS[] =
false /* light */, 0 /* shadow */, false /* bloom */, false /* motionblur */,
false /* lightshaft */, false /* glow */, false /* mlaa */, false /* ssao */, false /* weather */,
false /* animatedScenery */, 0 /* animatedCharacters */, 0 /* anisotropy */,
false /* depth of field */, false /* global illumination */
false /* depth of field */, false /* global illumination */, true /* degraded IBL */
},
{
false /* light */, 0 /* shadow */, false /* bloom */, false /* motionblur */,
false /* lightshaft */, false /* glow */, false /* mlaa */, false /* ssao */, false /* weather */,
true /* animatedScenery */, 1 /* animatedCharacters */, 4 /* anisotropy */,
false /* depth of field */, false /* global illumination */
false /* depth of field */, false /* global illumination */, true /* degraded IBL */
},
{
true /* light */, 0 /* shadow */, false /* bloom */, false /* motionblur */,
false /* lightshaft */, false /* glow */, false /* mlaa */, false /* ssao */, true /* weather */,
true /* animatedScenery */, 1 /* animatedCharacters */, 4 /* anisotropy */,
false /* depth of field */, false /* global illumination */
false /* depth of field */, false /* global illumination */, true /* degraded IBL */
},
{
true /* light */, 0 /* shadow */, false /* bloom */, true /* motionblur */,
true /* lightshaft */, true /* glow */, true /* mlaa */, false /* ssao */, true /* weather */,
true /* animatedScenery */, 1 /* animatedCharacters */, 8 /* anisotropy */,
false /* depth of field */, false /* global illumination */
false /* depth of field */, false /* global illumination */, false /* degraded IBL */
},
{
true /* light */, 1024 /* shadow */, true /* bloom */, true /* motionblur */,
true /* lightshaft */, true /* glow */, true /* mlaa */, true /* ssao */, true /* weather */,
true /* animatedScenery */, 2 /* animatedCharacters */, 16 /* anisotropy */,
true /* depth of field */, true /* global illumination */
true /* depth of field */, true /* global illumination */, false /* degraded IBL */
}
};
@ -395,7 +396,8 @@ void OptionsScreenVideo::updateGfxSlider()
GFX_PRESETS[l].ssao == UserConfigParams::m_ssao &&
GFX_PRESETS[l].weather == UserConfigParams::m_weather_effects &&
GFX_PRESETS[l].dof == UserConfigParams::m_dof &&
GFX_PRESETS[l].global_illumination == UserConfigParams::m_gi)
GFX_PRESETS[l].global_illumination == UserConfigParams::m_gi &&
GFX_PRESETS[l].degraded_ibl == UserConfigParams::m_degraded_IBL)
{
gfx->setValue(l + 1);
found = true;
@ -567,6 +569,7 @@ void OptionsScreenVideo::eventCallback(Widget* widget, const std::string& name,
UserConfigParams::m_weather_effects = GFX_PRESETS[level].weather;
UserConfigParams::m_dof = GFX_PRESETS[level].dof;
UserConfigParams::m_gi = GFX_PRESETS[level].global_illumination;
UserConfigParams::m_degraded_IBL = GFX_PRESETS[level].degraded_ibl;
updateGfxSlider();
}