Keep the race going (with end race controller) while the race

results are shown.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5704 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
hikerstk 2010-07-22 22:49:56 +00:00
parent 9de958aa17
commit e291ce56ff
2 changed files with 14 additions and 7 deletions

View File

@ -400,8 +400,8 @@ void World::updateWorld(float dt)
{
// Don't update world if a menu is shown or the race is over.
if( m_phase == FINISH_PHASE ||
m_phase == RESULT_DISPLAY_PHASE ||
m_phase == IN_GAME_MENU_PHASE ) return;
m_phase == IN_GAME_MENU_PHASE )
return;
update(dt);
if( (!isFinishPhase()) && isRaceOver())

View File

@ -85,10 +85,11 @@ void WorldStatus::setClockMode(const ClockType mode, const float initial_time)
*/
void WorldStatus::enterRaceOverState()
{
// Don't
// Don't enter race over if it's already race over
if( m_phase == DELAY_FINISH_PHASE
|| m_phase == RESULT_DISPLAY_PHASE
|| m_phase == FINISH_PHASE ) return;
|| m_phase == FINISH_PHASE )
return;
m_phase = DELAY_FINISH_PHASE;
m_auxiliary_timer = 0.0f;
@ -183,11 +184,17 @@ void WorldStatus::update(const float dt)
break;
}
case RESULT_DISPLAY_PHASE :
if(((RaceOverDialog*)GUIEngine::ModalDialog::getCurrent())->menuIsFinished())
{
m_phase = FINISH_PHASE;
}
// Wait for the race over GUI/modal dialog to appear
// Previously the in race race over results are shown,
// and getCurrent() returns NULL.
GUIEngine::ModalDialog *m = GUIEngine::ModalDialog::getCurrent();
if( m && ( (RaceOverDialog*)m)->menuIsFinished() )
{
m_phase = FINISH_PHASE;
}
break;
}
case FINISH_PHASE:
// Nothing to do here.
break;