Fixed compilation of font_tool.
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@ -28,6 +28,12 @@
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using namespace irr;
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using namespace gui;
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#if DEBUG
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bool GLContextDebugBit = true;
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#else
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bool GLContextDebugBit = false;
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#endif
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const s32 texturesizes[] = {128, 256, 512, 1024, 2048, 4096, 0};
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const wchar_t *fileformats[] = { L"bmp", L"ppm", 0 }; // bitmap font formats
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