Added swatter cpp and hpp to vc10 project. Fixed warning in arenas_screen.cpp relating to comparing unsigned and signed integers in for loop condition.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9146 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -117,6 +117,7 @@
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<ClCompile Include="..\..\graphics\per_camera_node.cpp" />
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<ClCompile Include="..\..\graphics\per_camera_node.cpp" />
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<ClCompile Include="..\..\graphics\rain.cpp" />
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<ClCompile Include="..\..\graphics\rain.cpp" />
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<ClCompile Include="..\..\guiengine\widgets\CGUIEditBox.cpp" />
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<ClCompile Include="..\..\guiengine\widgets\CGUIEditBox.cpp" />
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<ClCompile Include="..\..\items\swatter.cpp" />
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<ClCompile Include="..\..\main.cpp" />
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<ClCompile Include="..\..\main.cpp" />
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<ClCompile Include="..\..\main_loop.cpp" />
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<ClCompile Include="..\..\main_loop.cpp" />
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<ClCompile Include="..\..\guiengine\abstract_state_manager.cpp" />
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<ClCompile Include="..\..\guiengine\abstract_state_manager.cpp" />
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@ -328,6 +329,7 @@
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<ClInclude Include="..\..\graphics\per_camera_node.hpp" />
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<ClInclude Include="..\..\graphics\per_camera_node.hpp" />
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<ClInclude Include="..\..\graphics\rain.hpp" />
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<ClInclude Include="..\..\graphics\rain.hpp" />
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<ClInclude Include="..\..\guiengine\widgets\CGUIEditBox.h" />
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<ClInclude Include="..\..\guiengine\widgets\CGUIEditBox.h" />
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<ClInclude Include="..\..\items\swatter.hpp" />
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<ClInclude Include="..\..\main_loop.hpp" />
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<ClInclude Include="..\..\main_loop.hpp" />
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<ClInclude Include="..\..\guiengine\abstract_state_manager.hpp" />
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<ClInclude Include="..\..\guiengine\abstract_state_manager.hpp" />
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<ClInclude Include="..\..\guiengine\abstract_top_level_container.hpp" />
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<ClInclude Include="..\..\guiengine\abstract_top_level_container.hpp" />
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@ -777,6 +777,9 @@
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<ClCompile Include="..\..\addons\request.cpp">
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<ClCompile Include="..\..\addons\request.cpp">
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<Filter>Quelldateien\addons</Filter>
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<Filter>Quelldateien\addons</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="..\..\items\swatter.cpp">
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<Filter>Quelldateien\items</Filter>
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</ClCompile>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\main_loop.hpp">
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<ClInclude Include="..\..\main_loop.hpp">
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@ -1472,5 +1475,8 @@
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<ClInclude Include="..\..\addons\request.hpp">
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<ClInclude Include="..\..\addons\request.hpp">
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<Filter>Headerdateien\addons</Filter>
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<Filter>Headerdateien\addons</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="..\..\items\swatter.hpp">
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<Filter>Headerdateien\items</Filter>
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</ClInclude>
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</ItemGroup>
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</ItemGroup>
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</Project>
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</Project>
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@ -57,7 +57,7 @@ void ArenasScreen::loadedFromFile()
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DynamicRibbonWidget* w = this->getWidget<DynamicRibbonWidget>("tracks");
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DynamicRibbonWidget* w = this->getWidget<DynamicRibbonWidget>("tracks");
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int num_of_arenas=0;
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int num_of_arenas=0;
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for (int n=0; n<track_manager->getNumberOfTracks(); n++) //iterate through tracks to find how many are arenas
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for (unsigned int n=0; n<track_manager->getNumberOfTracks(); n++) //iterate through tracks to find how many are arenas
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{
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{
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Track* temp = track_manager->getTrack(n);
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Track* temp = track_manager->getTrack(n);
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if (temp->isArena()){
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if (temp->isArena()){
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