Improve res selection, namely always show the current resolution in the list even if it's not detected by irrlicht; + always display a few basic resolutions, we got reports that on some systems no apprpriate resolutions were offered for windowed mode

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7459 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
auria 2011-01-17 00:50:07 +00:00
parent ca7cb3a7d5
commit e0f27de3d1

View File

@ -134,12 +134,38 @@ void OptionsScreenVideo::init()
const std::vector<VideoMode>& modes = irr_driver->getVideoModes();
const int amount = modes.size();
bool found_config_res = false;
// for some odd reason, irrlicht sometimes fails to erport the good old standard resolutions
// those are always useful for windowed mode
bool found_800_600 = false;
bool found_1024_640 = false;
bool found_1024_768 = false;
for(int n=0; n<amount; n++)
{
const int w = modes[n].width;
const int h = modes[n].height;
const float ratio = (float)w / h;
if (w == UserConfigParams::m_width && h == UserConfigParams::m_height)
{
found_config_res = true;
}
else if (w == 800 && h == 600)
{
found_800_600 = true;
}
else if (w == 1024 && h == 640)
{
found_1024_640 = true;
}
else if (w == 1024 && h == 768)
{
found_1024_768 = true;
}
char name[32];
sprintf( name, "%ix%i", w, h );
@ -155,6 +181,40 @@ void OptionsScreenVideo::init()
#undef ABOUT_EQUAL
} // next resolution
if (!found_config_res)
{
const int w = UserConfigParams::m_width;
const int h = UserConfigParams::m_height;
const float ratio = (float)w / h;
char name[32];
sprintf( name, "%ix%i", w, h );
#define ABOUT_EQUAL(a , b) (fabsf( a - b ) < 0.01)
if (ABOUT_EQUAL( ratio, (5.0f/4.0f) )) res->addItem(name, name, "/gui/screen54.png");
else if (ABOUT_EQUAL( ratio, (4.0f/3.0f) )) res->addItem(name, name, "/gui/screen43.png");
else if (ABOUT_EQUAL( ratio, (16.0f/10.0f))) res->addItem(name, name, "/gui/screen1610.png");
else if (ABOUT_EQUAL( ratio, (5.0f/3.0f) )) res->addItem(name, name, "/gui/screen53.png");
else if (ABOUT_EQUAL( ratio, (3.0f/2.0f) )) res->addItem(name, name, "/gui/screen32.png");
else if (ABOUT_EQUAL( ratio, (16.0f/9.0f) )) res->addItem(name, name, "/gui/screen169.png");
else res->addItem(name, name, "/gui/screen_other.png");
#undef ABOUT_EQUAL
}
if (!found_800_600)
{
res->addItem("800x600", "800x600", "/gui/screen43.png");
}
if (!found_1024_640)
{
res->addItem("1024x640", "1024x640", "/gui/screen1610.png");
}
if (!found_1024_768)
{
res->addItem("1024x768", "1024x768", "/gui/screen43.png");
}
} // end if not inited
res->updateItemDisplay();
@ -176,19 +236,16 @@ void OptionsScreenVideo::init()
}
// ---- select current resolution every time
const std::vector<VideoMode>& modes = irr_driver->getVideoModes();
const int amount = modes.size();
for(int n=0; n<amount; n++)
const std::vector<ItemDescription>& items = res->getItems();
const int amount = items.size();
char searching_for[32];
snprintf(searching_for, 32, "%ix%i", (int)UserConfigParams::m_width, (int)UserConfigParams::m_height);
for (int n=0; n<amount; n++)
{
const int w = modes[n].width;
const int h = modes[n].height;
//char name[32];
//sprintf( name, "%ix%i", w, h );
if(w == UserConfigParams::m_width && h == UserConfigParams::m_height)
if (items[n].m_code_name == searching_for)
{
//std::cout << "************* Detected right resolution!!! " << n << "\n";
// that's the current one
res->setSelection(n, PLAYER_ID_GAME_MASTER, false);
break;