Reset coordinates before they are updated by layout manager
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@ -420,6 +420,7 @@ void LayoutManager::recursivelyReadCoords(PtrVector<Widget>& widgets)
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// ----- read x/y/size parameters
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for (unsigned short n=0; n<widgets_amount; n++)
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{
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widgets.get(n)->resetCoordinates();
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readCoords(widgets.get(n));
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}//next widget
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}
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@ -60,10 +60,6 @@ Widget::Widget(WidgetType type, bool reserve_id)
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m_active_event_callback[Input::IT_NONE] = false;
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m_magic_number = 0xCAFEC001;
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m_x = -1;
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m_y = -1;
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m_w = -1;
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m_h = -1;
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m_id = -1;
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m_badge_x_shift = 0;
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m_element = NULL;
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@ -81,11 +77,7 @@ Widget::Widget(WidgetType type, bool reserve_id)
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m_has_tooltip = false;
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m_uncollapsed_height = 0;
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m_is_collapsed = false;
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m_absolute_x = m_absolute_y = m_absolute_w = m_absolute_h = -1;
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m_relative_x = m_relative_y = m_relative_w = m_relative_h = -1;
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m_absolute_reverse_x = m_absolute_reverse_y = -1;
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resetCoordinates();
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m_tab_down_root = -1;
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m_tab_up_root = -1;
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@ -123,6 +115,18 @@ Widget::~Widget()
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m_magic_number = 0xDEADBEEF;
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}
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// -----------------------------------------------------------------------------
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void Widget::resetCoordinates()
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{
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m_x = -1;
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m_y = -1;
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m_w = -1;
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m_h = -1;
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m_absolute_x = m_absolute_y = m_absolute_w = m_absolute_h = -1;
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m_relative_x = m_relative_y = m_relative_w = m_relative_h = -1;
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m_absolute_reverse_x = m_absolute_reverse_y = -1;
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}
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// -----------------------------------------------------------------------------
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void Widget::setEventCallbackActive(Input::InputType type, bool active)
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{
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@ -405,7 +405,12 @@ namespace GUIEngine
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virtual EventPropagation onActivationInput(const int playerID) { return EVENT_LET; }
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/**
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* Call to resize the widget when its coordinations are updated.
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* Call to reset its coordinates before they are updated by layout manager.
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*/
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void resetCoordinates();
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/**
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* Call to resize the widget after its coordinates are updated.
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*/
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virtual void resize();
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