Add getter for fog in Track; it's not used atm but surely it can come in useful... (I added it when investigating bug 8)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7878 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -317,6 +317,8 @@ public:
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WeatherType getWeatherType () const { return m_weather_type; }
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ParticleKind* getSkyParticles () { return m_sky_particles; }
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bool isFogEnabled() const { return m_use_fog; }
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std::vector< std::vector<float> > buildHeightMap();
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}; // class Track
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