added AS library
This commit is contained in:
471
lib/angelscript/source/as_scriptengine.h
Normal file
471
lib/angelscript/source/as_scriptengine.h
Normal file
@@ -0,0 +1,471 @@
|
||||
/*
|
||||
AngelCode Scripting Library
|
||||
Copyright (c) 2003-2014 Andreas Jonsson
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any
|
||||
damages arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any
|
||||
purpose, including commercial applications, and to alter it and
|
||||
redistribute it freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you
|
||||
must not claim that you wrote the original software. If you use
|
||||
this software in a product, an acknowledgment in the product
|
||||
documentation would be appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and
|
||||
must not be misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
|
||||
The original version of this library can be located at:
|
||||
http://www.angelcode.com/angelscript/
|
||||
|
||||
Andreas Jonsson
|
||||
andreas@angelcode.com
|
||||
*/
|
||||
|
||||
|
||||
//
|
||||
// as_scriptengine.h
|
||||
//
|
||||
// The implementation of the script engine interface
|
||||
//
|
||||
|
||||
|
||||
|
||||
#ifndef AS_SCRIPTENGINE_H
|
||||
#define AS_SCRIPTENGINE_H
|
||||
|
||||
#include "as_config.h"
|
||||
#include "as_atomic.h"
|
||||
#include "as_scriptfunction.h"
|
||||
#include "as_array.h"
|
||||
#include "as_datatype.h"
|
||||
#include "as_objecttype.h"
|
||||
#include "as_module.h"
|
||||
#include "as_callfunc.h"
|
||||
#include "as_configgroup.h"
|
||||
#include "as_memory.h"
|
||||
#include "as_gc.h"
|
||||
#include "as_tokenizer.h"
|
||||
|
||||
BEGIN_AS_NAMESPACE
|
||||
|
||||
class asCBuilder;
|
||||
class asCContext;
|
||||
|
||||
// TODO: import: Remove this when import is removed
|
||||
struct sBindInfo;
|
||||
|
||||
class asCScriptEngine : public asIScriptEngine
|
||||
{
|
||||
//=============================================================
|
||||
// From asIScriptEngine
|
||||
//=============================================================
|
||||
public:
|
||||
// Memory management
|
||||
virtual int AddRef() const;
|
||||
virtual int Release() const;
|
||||
|
||||
// Engine properties
|
||||
virtual int SetEngineProperty(asEEngineProp property, asPWORD value);
|
||||
virtual asPWORD GetEngineProperty(asEEngineProp property) const;
|
||||
|
||||
// Compiler messages
|
||||
virtual int SetMessageCallback(const asSFuncPtr &callback, void *obj, asDWORD callConv);
|
||||
virtual int ClearMessageCallback();
|
||||
virtual int WriteMessage(const char *section, int row, int col, asEMsgType type, const char *message);
|
||||
|
||||
// JIT Compiler
|
||||
virtual int SetJITCompiler(asIJITCompiler *compiler);
|
||||
virtual asIJITCompiler *GetJITCompiler() const;
|
||||
|
||||
// Global functions
|
||||
virtual int RegisterGlobalFunction(const char *declaration, const asSFuncPtr &funcPointer, asDWORD callConv, void *objForThiscall = 0);
|
||||
virtual asUINT GetGlobalFunctionCount() const;
|
||||
virtual asIScriptFunction *GetGlobalFunctionByIndex(asUINT index) const;
|
||||
virtual asIScriptFunction *GetGlobalFunctionByDecl(const char *declaration) const;
|
||||
|
||||
// Global properties
|
||||
virtual int RegisterGlobalProperty(const char *declaration, void *pointer);
|
||||
virtual asUINT GetGlobalPropertyCount() const;
|
||||
virtual int GetGlobalPropertyByIndex(asUINT index, const char **name, const char **nameSpace = 0, int *typeId = 0, bool *isConst = 0, const char **configGroup = 0, void **pointer = 0, asDWORD *accessMask = 0) const;
|
||||
virtual int GetGlobalPropertyIndexByName(const char *name) const;
|
||||
virtual int GetGlobalPropertyIndexByDecl(const char *decl) const;
|
||||
|
||||
// Type registration
|
||||
virtual int RegisterObjectType(const char *obj, int byteSize, asDWORD flags);
|
||||
virtual int RegisterObjectProperty(const char *obj, const char *declaration, int byteOffset);
|
||||
virtual int RegisterObjectMethod(const char *obj, const char *declaration, const asSFuncPtr &funcPointer, asDWORD callConv);
|
||||
virtual int RegisterObjectBehaviour(const char *obj, asEBehaviours behaviour, const char *declaration, const asSFuncPtr &funcPointer, asDWORD callConv, void *objForThiscall = 0);
|
||||
virtual int RegisterInterface(const char *name);
|
||||
virtual int RegisterInterfaceMethod(const char *intf, const char *declaration);
|
||||
virtual asUINT GetObjectTypeCount() const;
|
||||
virtual asIObjectType *GetObjectTypeByIndex(asUINT index) const;
|
||||
virtual asIObjectType *GetObjectTypeByName(const char *name) const;
|
||||
|
||||
// String factory
|
||||
virtual int RegisterStringFactory(const char *datatype, const asSFuncPtr &factoryFunc, asDWORD callConv, void *objForThiscall = 0);
|
||||
virtual int GetStringFactoryReturnTypeId() const;
|
||||
|
||||
// Default array type
|
||||
virtual int RegisterDefaultArrayType(const char *type);
|
||||
virtual int GetDefaultArrayTypeId() const;
|
||||
|
||||
// Enums
|
||||
virtual int RegisterEnum(const char *type);
|
||||
virtual int RegisterEnumValue(const char *type, const char *name, int value);
|
||||
virtual asUINT GetEnumCount() const;
|
||||
virtual const char *GetEnumByIndex(asUINT index, int *enumTypeId, const char **nameSpace, const char **configGroup = 0, asDWORD *accessMask = 0) const;
|
||||
virtual int GetEnumValueCount(int enumTypeId) const;
|
||||
virtual const char *GetEnumValueByIndex(int enumTypeId, asUINT index, int *outValue) const;
|
||||
|
||||
// Funcdefs
|
||||
virtual int RegisterFuncdef(const char *decl);
|
||||
virtual asUINT GetFuncdefCount() const;
|
||||
virtual asIScriptFunction *GetFuncdefByIndex(asUINT index) const;
|
||||
|
||||
// Typedefs
|
||||
// TODO: interface: Should perhaps rename this to Alias, since it doesn't really create a new type
|
||||
virtual int RegisterTypedef(const char *type, const char *decl);
|
||||
virtual asUINT GetTypedefCount() const;
|
||||
virtual const char *GetTypedefByIndex(asUINT index, int *typeId, const char **nameSpace, const char **configGroup = 0, asDWORD *accessMask = 0) const;
|
||||
|
||||
// Configuration groups
|
||||
virtual int BeginConfigGroup(const char *groupName);
|
||||
virtual int EndConfigGroup();
|
||||
virtual int RemoveConfigGroup(const char *groupName);
|
||||
virtual asDWORD SetDefaultAccessMask(asDWORD defaultMask);
|
||||
virtual int SetDefaultNamespace(const char *nameSpace);
|
||||
virtual const char *GetDefaultNamespace() const;
|
||||
|
||||
// Script modules
|
||||
virtual asIScriptModule *GetModule(const char *module, asEGMFlags flag);
|
||||
virtual int DiscardModule(const char *module);
|
||||
virtual asUINT GetModuleCount() const;
|
||||
virtual asIScriptModule *GetModuleByIndex(asUINT index) const;
|
||||
|
||||
// Script functions
|
||||
virtual asIScriptFunction *GetFunctionById(int funcId) const;
|
||||
virtual asIScriptFunction *GetFuncDefFromTypeId(int typeId) const;
|
||||
|
||||
// Type identification
|
||||
virtual asIObjectType *GetObjectTypeById(int typeId) const;
|
||||
virtual int GetTypeIdByDecl(const char *decl) const;
|
||||
virtual const char *GetTypeDeclaration(int typeId, bool includeNamespace = false) const;
|
||||
virtual int GetSizeOfPrimitiveType(int typeId) const;
|
||||
|
||||
// Script execution
|
||||
virtual asIScriptContext *CreateContext();
|
||||
#ifdef AS_DEPRECATED
|
||||
// Deprecated since 2.27.0, 2013-07-18
|
||||
virtual void *CreateScriptObject(int typeId);
|
||||
virtual void *CreateScriptObjectCopy(void *obj, int typeId);
|
||||
virtual void *CreateUninitializedScriptObject(int typeId);
|
||||
virtual void AssignScriptObject(void *dstObj, void *srcObj, int typeId);
|
||||
virtual void ReleaseScriptObject(void *obj, int typeId);
|
||||
virtual void AddRefScriptObject(void *obj, int typeId);
|
||||
#endif
|
||||
virtual void *CreateScriptObject(const asIObjectType *type);
|
||||
virtual void *CreateScriptObjectCopy(void *obj, const asIObjectType *type);
|
||||
virtual void *CreateUninitializedScriptObject(const asIObjectType *type);
|
||||
virtual asIScriptFunction *CreateDelegate(asIScriptFunction *func, void *obj);
|
||||
virtual void AssignScriptObject(void *dstObj, void *srcObj, const asIObjectType *type);
|
||||
virtual void ReleaseScriptObject(void *obj, const asIObjectType *type);
|
||||
virtual void AddRefScriptObject(void *obj, const asIObjectType *type);
|
||||
// TODO: interface: Should have a method void *CastObject(void *obj, asIObjectType *fromType, asIObjectType *toType);
|
||||
// For script objects it should simply check if the object implements or derives from the toType
|
||||
// For application objects it should look for ref cast behaviours and call the matching one
|
||||
// Once implemented the IsHandleCompatibleWithObject should be removed from the engine
|
||||
virtual bool IsHandleCompatibleWithObject(void *obj, int objTypeId, int handleTypeId) const;
|
||||
asILockableSharedBool *GetWeakRefFlagOfScriptObject(void *obj, const asIObjectType *type) const;
|
||||
|
||||
// String interpretation
|
||||
virtual asETokenClass ParseToken(const char *string, size_t stringLength = 0, int *tokenLength = 0) const;
|
||||
|
||||
// Garbage collection
|
||||
virtual int GarbageCollect(asDWORD flags = asGC_FULL_CYCLE);
|
||||
virtual void GetGCStatistics(asUINT *currentSize, asUINT *totalDestroyed, asUINT *totalDetected, asUINT *newObjects, asUINT *totalNewDestroyed) const;
|
||||
virtual int NotifyGarbageCollectorOfNewObject(void *obj, asIObjectType *type);
|
||||
virtual int GetObjectInGC(asUINT idx, asUINT *seqNbr, void **obj = 0, asIObjectType **type = 0);
|
||||
virtual void GCEnumCallback(void *reference);
|
||||
|
||||
// User data
|
||||
virtual void *SetUserData(void *data, asPWORD type = 0);
|
||||
virtual void *GetUserData(asPWORD type = 0) const;
|
||||
virtual void SetEngineUserDataCleanupCallback(asCLEANENGINEFUNC_t callback, asPWORD type = 0);
|
||||
virtual void SetModuleUserDataCleanupCallback(asCLEANMODULEFUNC_t callback);
|
||||
virtual void SetContextUserDataCleanupCallback(asCLEANCONTEXTFUNC_t callback);
|
||||
virtual void SetFunctionUserDataCleanupCallback(asCLEANFUNCTIONFUNC_t callback);
|
||||
virtual void SetObjectTypeUserDataCleanupCallback(asCLEANOBJECTTYPEFUNC_t callback, asPWORD type);
|
||||
|
||||
//===========================================================
|
||||
// internal methods
|
||||
//===========================================================
|
||||
public:
|
||||
asCScriptEngine();
|
||||
virtual ~asCScriptEngine();
|
||||
|
||||
//protected:
|
||||
friend class asCBuilder;
|
||||
friend class asCCompiler;
|
||||
friend class asCContext;
|
||||
friend class asCDataType;
|
||||
friend class asCModule;
|
||||
friend class asCRestore;
|
||||
friend class asCByteCode;
|
||||
friend int PrepareSystemFunction(asCScriptFunction *func, asSSystemFunctionInterface *internal, asCScriptEngine *engine);
|
||||
|
||||
int RegisterMethodToObjectType(asCObjectType *objectType, const char *declaration, const asSFuncPtr &funcPointer, asDWORD callConv);
|
||||
int RegisterBehaviourToObjectType(asCObjectType *objectType, asEBehaviours behaviour, const char *decl, const asSFuncPtr &funcPointer, asDWORD callConv, void *objForThiscall);
|
||||
|
||||
int VerifyVarTypeNotInFunction(asCScriptFunction *func);
|
||||
|
||||
void *CallAlloc(asCObjectType *objType) const;
|
||||
void CallFree(void *obj) const;
|
||||
|
||||
void *CallGlobalFunctionRetPtr(int func) const;
|
||||
void *CallGlobalFunctionRetPtr(int func, void *param1) const;
|
||||
void *CallGlobalFunctionRetPtr(asSSystemFunctionInterface *func, asCScriptFunction *desc) const;
|
||||
void *CallGlobalFunctionRetPtr(asSSystemFunctionInterface *i, asCScriptFunction *s, void *param1) const;
|
||||
void CallObjectMethod(void *obj, int func) const;
|
||||
void CallObjectMethod(void *obj, void *param, int func) const;
|
||||
void CallObjectMethod(void *obj, asSSystemFunctionInterface *func, asCScriptFunction *desc) const;
|
||||
void CallObjectMethod(void *obj, void *param, asSSystemFunctionInterface *func, asCScriptFunction *desc) const;
|
||||
bool CallObjectMethodRetBool(void *obj, int func) const;
|
||||
int CallObjectMethodRetInt(void *obj, int func) const;
|
||||
void *CallObjectMethodRetPtr(void *obj, int func) const;
|
||||
void CallGlobalFunction(void *param1, void *param2, asSSystemFunctionInterface *func, asCScriptFunction *desc) const;
|
||||
bool CallGlobalFunctionRetBool(void *param1, void *param2, asSSystemFunctionInterface *func, asCScriptFunction *desc) const;
|
||||
|
||||
void ConstructScriptObjectCopy(void *mem, void *obj, asCObjectType *type);
|
||||
|
||||
void CleanupAfterDiscardModule();
|
||||
|
||||
int ClearUnusedTypes();
|
||||
void RemoveTemplateInstanceType(asCObjectType *t);
|
||||
void RemoveTypeAndRelatedFromList(asCArray<asCObjectType*> &types, asCObjectType *ot);
|
||||
|
||||
asCConfigGroup *FindConfigGroupForFunction(int funcId) const;
|
||||
asCConfigGroup *FindConfigGroupForGlobalVar(int gvarId) const;
|
||||
asCConfigGroup *FindConfigGroupForObjectType(const asCObjectType *type) const;
|
||||
asCConfigGroup *FindConfigGroupForFuncDef(const asCScriptFunction *funcDef) const;
|
||||
|
||||
int RequestBuild();
|
||||
void BuildCompleted();
|
||||
|
||||
void PrepareEngine();
|
||||
bool isPrepared;
|
||||
|
||||
int CreateContext(asIScriptContext **context, bool isInternal);
|
||||
|
||||
asCObjectType *GetRegisteredObjectType(const asCString &name, asSNameSpace *ns) const;
|
||||
|
||||
asCObjectType *GetListPatternType(int listPatternFuncId);
|
||||
void DestroyList(asBYTE *buffer, const asCObjectType *listPatternType);
|
||||
void DestroySubList(asBYTE *&buffer, asSListPatternNode *&patternNode);
|
||||
|
||||
int AddBehaviourFunction(asCScriptFunction &func, asSSystemFunctionInterface &internal);
|
||||
|
||||
asCString GetFunctionDeclaration(int funcId);
|
||||
|
||||
asCScriptFunction *GetScriptFunction(int funcId) const;
|
||||
|
||||
asCModule *GetModule(const char *name, bool create);
|
||||
asCModule *GetModuleFromFuncId(int funcId);
|
||||
|
||||
int GetMethodIdByDecl(const asCObjectType *ot, const char *decl, asCModule *mod);
|
||||
int GetFactoryIdByDecl(const asCObjectType *ot, const char *decl);
|
||||
|
||||
int GetNextScriptFunctionId();
|
||||
void SetScriptFunction(asCScriptFunction *func);
|
||||
void FreeScriptFunctionId(int id);
|
||||
|
||||
int ConfigError(int err, const char *funcName, const char *arg1, const char *arg2);
|
||||
|
||||
int GetTypeIdFromDataType(const asCDataType &dt) const;
|
||||
asCDataType GetDataTypeFromTypeId(int typeId) const;
|
||||
asCObjectType *GetObjectTypeFromTypeId(int typeId) const;
|
||||
void RemoveFromTypeIdMap(asCObjectType *type);
|
||||
|
||||
bool IsTemplateType(const char *name) const;
|
||||
asCObjectType *GetTemplateInstanceType(asCObjectType *templateType, asCArray<asCDataType> &subTypes);
|
||||
asCScriptFunction *GenerateTemplateFactoryStub(asCObjectType *templateType, asCObjectType *templateInstanceType, int origFactoryId);
|
||||
bool GenerateNewTemplateFunction(asCObjectType *templateType, asCObjectType *templateInstanceType, asCScriptFunction *templateFunc, asCScriptFunction **newFunc);
|
||||
void OrphanTemplateInstances(asCObjectType *subType);
|
||||
asCDataType DetermineTypeForTemplate(const asCDataType &orig, asCObjectType *tmpl, asCObjectType *ot);
|
||||
|
||||
// String constants
|
||||
// TODO: Must free unused string constants, thus the ref count for each must be tracked
|
||||
int AddConstantString(const char *str, size_t length);
|
||||
const asCString &GetConstantString(int id);
|
||||
|
||||
// Global property management
|
||||
asCGlobalProperty *AllocateGlobalProperty();
|
||||
void FreeUnusedGlobalProperties();
|
||||
|
||||
int GetScriptSectionNameIndex(const char *name);
|
||||
|
||||
// Namespace management
|
||||
asSNameSpace *AddNameSpace(const char *name);
|
||||
asSNameSpace *FindNameSpace(const char *name);
|
||||
|
||||
//===========================================================
|
||||
// internal properties
|
||||
//===========================================================
|
||||
asCMemoryMgr memoryMgr;
|
||||
|
||||
asUINT initialContextStackSize;
|
||||
|
||||
asCObjectType *defaultArrayObjectType;
|
||||
asCObjectType scriptTypeBehaviours;
|
||||
asCObjectType functionBehaviours;
|
||||
asCObjectType objectTypeBehaviours;
|
||||
asCObjectType globalPropertyBehaviours;
|
||||
|
||||
// Registered interface
|
||||
asCArray<asCObjectType *> registeredObjTypes;
|
||||
asCArray<asCObjectType *> registeredTypeDefs;
|
||||
asCArray<asCObjectType *> registeredEnums;
|
||||
asCSymbolTable<asCGlobalProperty> registeredGlobalProps; // TODO: memory savings: Since there can be only one property with the same name a simpler symbol table should be used
|
||||
asCSymbolTable<asCScriptFunction> registeredGlobalFuncs;
|
||||
asCArray<asCScriptFunction *> registeredFuncDefs;
|
||||
asCArray<asCObjectType *> registeredTemplateTypes;
|
||||
asCScriptFunction *stringFactory;
|
||||
bool configFailed;
|
||||
|
||||
// Stores all registered types except funcdefs
|
||||
asCMap<asSNameSpaceNamePair, asCObjectType*> allRegisteredTypes;
|
||||
|
||||
// Dummy types used to name the subtypes in the template objects
|
||||
asCArray<asCObjectType *> templateSubTypes;
|
||||
|
||||
// Store information about template types
|
||||
// This list will contain all instances of templates, both registered specialized
|
||||
// types and those automacially instanciated from scripts
|
||||
asCArray<asCObjectType *> templateInstanceTypes;
|
||||
|
||||
// Store information about list patterns
|
||||
asCArray<asCObjectType *> listPatternTypes;
|
||||
|
||||
// Stores all global properties, both those registered by application, and those declared by scripts.
|
||||
// The id of a global property is the index in this array.
|
||||
asCArray<asCGlobalProperty *> globalProperties;
|
||||
|
||||
// This map is used to quickly find a property by its memory address
|
||||
// It is used principally during building, cleanup, and garbage detection for script functions
|
||||
asCMap<void*, asCGlobalProperty*> varAddressMap;
|
||||
|
||||
asCArray<int> freeGlobalPropertyIds;
|
||||
|
||||
// Stores all functions, i.e. registered functions, script functions, class methods, behaviours, etc.
|
||||
asCArray<asCScriptFunction *> scriptFunctions;
|
||||
asCArray<int> freeScriptFunctionIds;
|
||||
asCArray<asCScriptFunction *> signatureIds;
|
||||
|
||||
// An array with all module imported functions
|
||||
asCArray<sBindInfo *> importedFunctions;
|
||||
asCArray<int> freeImportedFunctionIdxs;
|
||||
|
||||
// These resources must be protected for multiple accesses
|
||||
mutable asCAtomic refCount;
|
||||
asCArray<asCModule *> scriptModules;
|
||||
asCModule *lastModule;
|
||||
bool isBuilding;
|
||||
bool deferValidationOfTemplateTypes;
|
||||
|
||||
// Tokenizer is instanciated once to share resources
|
||||
asCTokenizer tok;
|
||||
|
||||
// Stores script declared object types
|
||||
asCArray<asCObjectType *> classTypes;
|
||||
// This array stores the template instances types that have been automatically generated from template types
|
||||
asCArray<asCObjectType *> generatedTemplateTypes;
|
||||
// Stores the funcdefs
|
||||
asCArray<asCScriptFunction *> funcDefs;
|
||||
|
||||
// Stores the names of the script sections for debugging purposes
|
||||
asCArray<asCString *> scriptSectionNames;
|
||||
|
||||
// Type identifiers
|
||||
mutable int typeIdSeqNbr;
|
||||
mutable asCMap<int, asCDataType*> mapTypeIdToDataType;
|
||||
|
||||
// Garbage collector
|
||||
asCGarbageCollector gc;
|
||||
|
||||
// Dynamic groups
|
||||
asCConfigGroup defaultGroup;
|
||||
asCArray<asCConfigGroup*> configGroups;
|
||||
asCConfigGroup *currentGroup;
|
||||
asDWORD defaultAccessMask;
|
||||
asSNameSpace *defaultNamespace;
|
||||
|
||||
// Message callback
|
||||
bool msgCallback;
|
||||
asSSystemFunctionInterface msgCallbackFunc;
|
||||
void *msgCallbackObj;
|
||||
|
||||
asIJITCompiler *jitCompiler;
|
||||
|
||||
// Namespaces
|
||||
// These are shared between all entities and are
|
||||
// only deleted once the engine is destroyed
|
||||
asCArray<asSNameSpace*> nameSpaces;
|
||||
|
||||
// String constants
|
||||
// These are shared between all scripts and are
|
||||
// only deleted once the engine is destroyed
|
||||
asCArray<asCString*> stringConstants;
|
||||
asCMap<asCStringPointer, int> stringToIdMap;
|
||||
|
||||
// User data
|
||||
asCArray<asPWORD> userData;
|
||||
|
||||
struct SEngineClean { asPWORD type; asCLEANENGINEFUNC_t cleanFunc; };
|
||||
asCArray<SEngineClean> cleanEngineFuncs;
|
||||
asCLEANMODULEFUNC_t cleanModuleFunc;
|
||||
asCLEANCONTEXTFUNC_t cleanContextFunc;
|
||||
asCLEANFUNCTIONFUNC_t cleanFunctionFunc;
|
||||
struct SObjTypeClean { asPWORD type; asCLEANOBJECTTYPEFUNC_t cleanFunc; };
|
||||
asCArray<SObjTypeClean> cleanObjectTypeFuncs;
|
||||
|
||||
// Synchronization for threads
|
||||
DECLAREREADWRITELOCK(mutable engineRWLock)
|
||||
|
||||
// Engine properties
|
||||
struct
|
||||
{
|
||||
bool allowUnsafeReferences;
|
||||
bool optimizeByteCode;
|
||||
bool copyScriptSections;
|
||||
asUINT maximumContextStackSize;
|
||||
bool useCharacterLiterals;
|
||||
bool allowMultilineStrings;
|
||||
bool allowImplicitHandleTypes;
|
||||
bool buildWithoutLineCues;
|
||||
bool initGlobalVarsAfterBuild;
|
||||
bool requireEnumScope;
|
||||
int scanner;
|
||||
bool includeJitInstructions;
|
||||
int stringEncoding;
|
||||
int propertyAccessorMode;
|
||||
bool expandDefaultArrayToTemplate;
|
||||
bool autoGarbageCollect;
|
||||
bool disallowGlobalVars;
|
||||
bool alwaysImplDefaultConstruct;
|
||||
int compilerWarnings;
|
||||
bool disallowValueAssignForRefType;
|
||||
} ep;
|
||||
|
||||
// This flag is to allow a quicker shutdown when releasing the engine
|
||||
bool shuttingDown;
|
||||
};
|
||||
|
||||
END_AS_NAMESPACE
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user