Try to fix ci

This commit is contained in:
Vincent Lejeune 2014-08-07 21:02:16 +02:00
parent 95fb3ea580
commit dbed303d90

View File

@ -549,7 +549,7 @@ void drawRSM(const core::matrix4 & rsm_matrix, const std::vector<GLuint> Texture
compressTexture(mesh->textures[j], true); compressTexture(mesh->textures[j], true);
setTexture(TextureUnits[j], getTextureGLuint(mesh->textures[j]), GL_LINEAR, GL_LINEAR_MIPMAP_LINEAR, true); setTexture(TextureUnits[j], getTextureGLuint(mesh->textures[j]), GL_LINEAR, GL_LINEAR_MIPMAP_LINEAR, true);
} }
rsm_custom_unroll_args<Selector...>::exec<MeshShader::RSMShader>(rsm_matrix, t[i]); rsm_custom_unroll_args<Selector...>::template exec<MeshShader::RSMShader>(rsm_matrix, t[i]);
} }
} }