Try to fix ci
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@ -549,7 +549,7 @@ void drawRSM(const core::matrix4 & rsm_matrix, const std::vector<GLuint> Texture
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compressTexture(mesh->textures[j], true);
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compressTexture(mesh->textures[j], true);
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setTexture(TextureUnits[j], getTextureGLuint(mesh->textures[j]), GL_LINEAR, GL_LINEAR_MIPMAP_LINEAR, true);
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setTexture(TextureUnits[j], getTextureGLuint(mesh->textures[j]), GL_LINEAR, GL_LINEAR_MIPMAP_LINEAR, true);
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}
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}
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rsm_custom_unroll_args<Selector...>::exec<MeshShader::RSMShader>(rsm_matrix, t[i]);
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rsm_custom_unroll_args<Selector...>::template exec<MeshShader::RSMShader>(rsm_matrix, t[i]);
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}
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}
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}
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}
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