Merge branch 'master' of https://github.com/supertuxkart/stk-code
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commit
da73e7d9cf
@ -626,12 +626,12 @@ namespace UserConfigParams
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PARAM_DEFAULT( BoolUserConfigParam(true, "weather_gfx",
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PARAM_DEFAULT( BoolUserConfigParam(true, "weather_gfx",
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&m_graphics_quality, "Weather effects") );
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&m_graphics_quality, "Weather effects") );
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PARAM_PREFIX IntUserConfigParam m_show_steering_animations
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PARAM_PREFIX IntUserConfigParam m_show_steering_animations
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PARAM_DEFAULT( IntUserConfigParam(ANIMS_ALL,
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PARAM_DEFAULT( IntUserConfigParam(ANIMS_PLAYERS_ONLY,
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"steering_animations", &m_graphics_quality,
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"steering_animations", &m_graphics_quality,
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"Whether to display kart animations (0=disabled for all; "
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"Whether to display kart animations (0=disabled for all; "
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"1=enabled for humans, disabled for AIs; 2=enabled for all") );
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"1=enabled for humans, disabled for AIs; 2=enabled for all") );
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PARAM_PREFIX IntUserConfigParam m_anisotropic
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PARAM_PREFIX IntUserConfigParam m_anisotropic
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PARAM_DEFAULT( IntUserConfigParam(8, "anisotropic",
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PARAM_DEFAULT( IntUserConfigParam(4, "anisotropic",
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&m_graphics_quality,
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&m_graphics_quality,
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"Quality of anisotropic filtering (usual values include 2-4-8-16; 0 to disable)") );
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"Quality of anisotropic filtering (usual values include 2-4-8-16; 0 to disable)") );
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PARAM_PREFIX BoolUserConfigParam m_trilinear
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PARAM_PREFIX BoolUserConfigParam m_trilinear
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@ -666,7 +666,7 @@ namespace UserConfigParams
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"shadows_resoltion", &m_graphics_quality,
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"shadows_resoltion", &m_graphics_quality,
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"Shadow resolution (0 = disabled") );
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"Shadow resolution (0 = disabled") );
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PARAM_PREFIX BoolUserConfigParam m_degraded_IBL
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PARAM_PREFIX BoolUserConfigParam m_degraded_IBL
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PARAM_DEFAULT(BoolUserConfigParam(false,
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PARAM_DEFAULT(BoolUserConfigParam(true,
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"Degraded_IBL", &m_graphics_quality,
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"Degraded_IBL", &m_graphics_quality,
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"Disable specular IBL"));
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"Disable specular IBL"));
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@ -218,7 +218,8 @@ void TrackObject::init(const XMLNode &xml_node, scene::ISceneNode* parent,
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core::matrix4 absTransform = node->getAbsoluteTransformation();
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core::matrix4 absTransform = node->getAbsoluteTransformation();
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node->setParent(irr_driver->getSceneManager()->getRootSceneNode());
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node->setParent(irr_driver->getSceneManager()->getRootSceneNode());
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node->setPosition(absTransform.getTranslation());
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node->setPosition(absTransform.getTranslation());
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node->setRotation(absTransform.getRotationDegrees());
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// Doesn't seem necessary to set rotation here, TODO: not sure why
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//node->setRotation(absTransform.getRotationDegrees());
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node->setScale(absTransform.getScale());
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node->setScale(absTransform.getScale());
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is_movable = true;
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is_movable = true;
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}
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}
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