Fix gamepad only navigation
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df25707873
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da589263b8
@ -123,23 +123,17 @@ void MessageDialog::loadedFromFile()
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IconButtonWidget* cancelbtn = getWidget<IconButtonWidget>("confirm");
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cancelbtn->setText(_("OK"));
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cancelbtn->setFocusForPlayer(PLAYER_ID_GAME_MASTER);
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}
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else if (m_type == MessageDialog::MESSAGE_DIALOG_YESNO)
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{
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IconButtonWidget* cancelbtn = getWidget<IconButtonWidget>("cancel");
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cancelbtn->setText(_("No"));
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if(m_focus_on_cancel)
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cancelbtn->setFocusForPlayer(PLAYER_ID_GAME_MASTER);
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}
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else if (m_type == MessageDialog::MESSAGE_DIALOG_OK_CANCEL)
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{
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// In case of a OK_CANCEL dialog, change the text from 'Yes' to 'Ok'
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IconButtonWidget* yesbtn = getWidget<IconButtonWidget>("confirm");
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yesbtn->setText(_("OK"));
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IconButtonWidget* cancelbtn = getWidget<IconButtonWidget>("cancel");
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if (m_focus_on_cancel)
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cancelbtn->setFocusForPlayer(PLAYER_ID_GAME_MASTER);
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}
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}
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@ -191,3 +185,14 @@ void MessageDialog::onUpdate(float dt)
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{
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if (m_listener != NULL) m_listener->onDialogUpdate(dt);
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}
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// -----------------------------------------------------------------------------
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void MessageDialog::init()
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{
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if (m_focus_on_cancel)
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{
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RibbonWidget* ribbon = getWidget<RibbonWidget>("buttons");
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ribbon->select("cancel", PLAYER_ID_GAME_MASTER);
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}
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} // init
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@ -109,6 +109,7 @@ public:
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/** Calling this will make sure that the focus is set on the 'cancel' or
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* 'no'. */
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void setFocusCancel() {m_focus_on_cancel = true; }
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virtual void init() OVERRIDE;
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};
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