Remove --online and clarify global networking
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parent
1610158405
commit
d984409c6b
19
src/main.cpp
19
src/main.cpp
@ -559,7 +559,14 @@ void cmdLineHelp()
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" --aiNP=a,b,... Use the karts a, b, ... for the AI, no additional player kart.\n"
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" --laps=N Define number of laps to N.\n"
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" --mode=N N=1 Beginner, N=2 Intermediate, N=3 Expert, N=4 SuperTux.\n"
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" --type=N N=0 Normal, N=1 Time trial, N=2 Follow The Leader\n"
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" --type=N N=0 Normal, N=1 Time trial, N=2 Battle, N=3 Soccer,\n"
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" N=4 Follow The Leader. In configure server use --battle-mode=n\n"
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" for battle server and --soccer-timed / goals for soccer server\n"
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" to control verbosely, see below:\n"
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" --battle-mode=n Specify battle mode in netowrk, 0 is Free-For-All and\n"
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" 1 is Capture The Flag.\n"
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" --soccer-timed Use time limit mode in network soccer game.\n"
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" --soccer-goals Use goals limit mode in network soccer game.\n"
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" --reverse Play track in reverse (if allowed)\n"
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" -f, --fullscreen Use fullscreen display.\n"
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" -w, --windowed Use windowed display (default).\n"
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@ -610,10 +617,6 @@ void cmdLineHelp()
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" --team-choosing Allow choosing team in lobby, implicitly allowed in lan or\n"
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" password protected server. This function cannot be used in\n"
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" owner-less server.\n"
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" --soccer-timed Use time limit mode in network soccer game.\n"
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" --soccer-goals Use goals limit mode in network soccer game.\n"
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" --battle-mode=n Specify battle mode in netowrk, 0 is Free For All and\n"
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" 1 is Capture The Flag.\n"
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" --network-gp=n Specify number of tracks used in network grand prix.\n"
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" --no-validation Allow non validated and unencrypted connection in wan.\n"
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" --ranked Server will submit ranking to stk addons server.\n"
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@ -737,7 +740,7 @@ int handleCmdLinePreliminary()
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if(CommandLine::has("--debug=all") )
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UserConfigParams::m_verbosity |= UserConfigParams::LOG_ALL;
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if(CommandLine::has("--online"))
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MainMenuScreen::m_enable_online=true;
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History::m_online_history_replay = true;
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#if !(defined(SERVER_ONLY) || defined(ANDROID))
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if(CommandLine::has("--apitrace"))
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{
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@ -1553,7 +1556,7 @@ int handleCmdLine()
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history->setReplayHistory(true);
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// Force the no-start screen flag, since this initialises
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// the player structures correctly.
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if(!MainMenuScreen::m_enable_online)
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if (!History::m_online_history_replay)
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UserConfigParams::m_no_start_screen = true;
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} // --history
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@ -2100,7 +2103,7 @@ int main(int argc, char *argv[] )
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{
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// This will setup the race manager etc.
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history->Load();
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if (!MainMenuScreen::m_enable_online)
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if (!History::m_online_history_replay)
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{
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race_manager->setupPlayerKartInfo();
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race_manager->startNew(false);
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@ -28,12 +28,11 @@
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#include "network/rewind_manager.hpp"
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#include "physics/physics.hpp"
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#include "race/race_manager.hpp"
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#include "states_screens/main_menu_screen.hpp"
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#include "tracks/track.hpp"
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#include "utils/constants.hpp"
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History* history = 0;
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bool History::m_online_history_replay = false;
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//-----------------------------------------------------------------------------
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/** Initialises the history object and sets the mode to none.
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*/
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@ -272,7 +271,7 @@ void History::Load()
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if(sscanf(s, "model %d: %1023s",&n, s1) != 2)
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Log::fatal("History", "No model information for kart %d found.", i);
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m_kart_ident.push_back(s1);
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if(i<race_manager->getNumPlayers() && !MainMenuScreen::m_enable_online)
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if(i<race_manager->getNumPlayers() && !m_online_history_replay)
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{
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race_manager->setPlayerKart(i, s1);
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}
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@ -62,6 +62,7 @@ private:
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void allocateMemory(int size=-1);
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public:
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static bool m_online_history_replay;
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History ();
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void initRecording ();
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void Save ();
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@ -68,8 +68,6 @@
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using namespace GUIEngine;
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using namespace Online;
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bool MainMenuScreen::m_enable_online = false;
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// ----------------------------------------------------------------------------
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MainMenuScreen::MainMenuScreen() : Screen("main_menu.stkgui")
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@ -497,25 +495,8 @@ void MainMenuScreen::eventCallback(Widget* widget, const std::string& name,
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"\"Connect to the Internet\"."));
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return;
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}
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// Define this to require a login to the stk server (default behaviour)
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// Undefine for testing LAN only.
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if (MainMenuScreen::m_enable_online)
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{
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OnlineScreen::getInstance()->push();
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}
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else
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{
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if (PlayerManager::getCurrentOnlineId())
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{
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ProfileManager::get()->setVisiting(PlayerManager::getCurrentOnlineId());
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TabOnlineProfileAchievements::getInstance()->push();
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}
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else
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{
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UserScreen::getInstance()->push();
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}
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}
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}
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else if (selection == "addons")
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{
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// Don't go to addons if there is no internet, unless some addons are
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@ -38,9 +38,6 @@ private:
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MainMenuScreen();
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public:
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/** Temporary disable the online menu while it is being worked at. */
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static bool m_enable_online;
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virtual void onUpdate(float delta) OVERRIDE;
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/** \brief implement callback from parent class GUIEngine::Screen */
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@ -73,6 +73,23 @@ void OnlineScreen::loadedFromFile()
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void OnlineScreen::beforeAddingWidget()
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{
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} // beforeAddingWidget
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// ----------------------------------------------------------------------------
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//
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void OnlineScreen::init()
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{
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Screen::init();
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m_online = getWidget<IconButtonWidget>("online");
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assert(m_online);
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m_user_id = getWidget<ButtonWidget>("user-id");
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assert(m_user_id);
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RibbonWidget* r = getWidget<RibbonWidget>("menu_toprow");
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r->setFocusForPlayer(PLAYER_ID_GAME_MASTER);
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bool is_logged_in = false;
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if (PlayerManager::getCurrentOnlineState() == PlayerProfile::OS_GUEST ||
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PlayerManager::getCurrentOnlineState() == PlayerProfile::OS_SIGNED_IN)
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@ -84,26 +101,15 @@ void OnlineScreen::beforeAddingWidget()
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if (wan)
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{
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wan->setActive(is_logged_in);
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wan->setVisible(is_logged_in);
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}
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} // beforeAddingWidget
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// ----------------------------------------------------------------------------
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//
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void OnlineScreen::init()
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if (!is_logged_in)
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{
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Screen::init();
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m_online = getWidget<IconButtonWidget>("online");
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if (!MainMenuScreen::m_enable_online)
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m_online->setActive(false);
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m_user_id = getWidget<ButtonWidget>("user-id");
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assert(m_user_id);
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RibbonWidget* r = getWidget<RibbonWidget>("menu_toprow");
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r->setFocusForPlayer(PLAYER_ID_GAME_MASTER);
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//I18N: Shown to players when he is not is not logged in
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wan->setTooltip(_("You must be logged in to play Global "
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"networking. Click your username above."));
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}
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else
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wan->setTooltip("");
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}
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// Pre-add a default single player profile in network
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if (!m_enable_splitscreen->getState() &&
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