put into comment the blue lens flare if we need in the future

This commit is contained in:
samuncle 2015-07-26 01:51:28 +02:00
parent 1ec0c18d5a
commit d95f9d844d

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@ -16,12 +16,11 @@ void main()
col += .25 * texture(tex_256, uv);
col += .5 * texture(tex_512, uv);
//col *= 0.5;
//float final = max(col.r,max(col.g,col.b));
//final = final * 2;
//vec3 blue = vec3(final * 0.1, final * 0.2, final);
// Blue color for lens flare
/*col *= 0.5;
float final = max(col.r,max(col.g,col.b));
final = final * 2;
vec3 blue = vec3(final * 0.1, final * 0.2, final);*/
FragColor = vec4(col.rgb, 1.);
}