Add support for sound effects exported by blender 2.5

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8974 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
auria 2011-06-19 19:44:31 +00:00
parent c132207a3e
commit d5cf527232

View File

@ -324,10 +324,18 @@ void Material::initCustomSFX(const XMLNode *sfx)
}
m_sfx_name = StringUtils::removeExtension(filename);
sfx->get("min-speed", &m_sfx_min_speed);
sfx->get("max-speed", &m_sfx_max_speed);
sfx->get("min-pitch", &m_sfx_min_pitch);
sfx->get("max-pitch", &m_sfx_max_pitch);
sfx->get("min-speed", &m_sfx_min_speed); // 2.4 style
sfx->get("min_speed", &m_sfx_min_speed); // 2.5 style
sfx->get("max-speed", &m_sfx_max_speed); // 2.4 style
sfx->get("max_speed", &m_sfx_max_speed); // 2.5 style
sfx->get("min-pitch", &m_sfx_min_pitch); // 2.4 style
sfx->get("min_pitch", &m_sfx_min_pitch); // 2.5 style
sfx->get("max-pitch", &m_sfx_max_pitch); // 2.4 style
sfx->get("max_pitch", &m_sfx_max_pitch); // 2.5 style
m_sfx_pitch_per_speed = (m_sfx_max_pitch - m_sfx_min_pitch)
/ (m_sfx_max_speed - m_sfx_min_speed);