Add basic vulkan driver

This commit is contained in:
Benau 2021-06-10 01:02:24 +08:00
parent 40949a03d2
commit d5c848c4c2
11 changed files with 1157 additions and 4 deletions

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@ -693,10 +693,10 @@ if(NOT SERVER_ONLY)
${OGGVORBIS_LIBRARIES}
${FREETYPE_LIBRARIES}
${HARFBUZZ_LIBRARY}
${SDL2_LIBRARY}
${SHEENBIDI_LIBRARY}
graphics_utils
graphics_engine
${SDL2_LIBRARY}
tinygettext)
endif()

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@ -147,10 +147,11 @@ include $(CLEAR_VARS)
# Graphics engine
LOCAL_MODULE := graphics_engine
LOCAL_PATH := .
LOCAL_CPP_FEATURES += rtti
LOCAL_CPP_FEATURES += rtti exceptions
LOCAL_SRC_FILES := $(wildcard ../lib/graphics_engine/src/*.c) \
$(wildcard ../lib/graphics_engine/src/*.cpp)
LOCAL_CFLAGS := -I../lib/graphics_engine/include \
-I../lib/sdl2/include/ \
-I../lib/irrlicht/include/
include $(BUILD_STATIC_LIBRARY)
include $(CLEAR_VARS)
@ -189,7 +190,7 @@ include $(CLEAR_VARS)
# Irrlicht
LOCAL_MODULE := irrlicht
LOCAL_PATH := .
LOCAL_CPP_FEATURES += rtti
LOCAL_CPP_FEATURES += rtti exceptions
LOCAL_SRC_FILES := $(wildcard ../lib/irrlicht/source/Irrlicht/*.cpp)
LOCAL_CFLAGS := -I../lib/irrlicht/source/Irrlicht/ \
-I../lib/irrlicht/include/ \

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@ -1,5 +1,12 @@
include_directories("${PROJECT_SOURCE_DIR}/lib/graphics_engine/include")
include_directories("${PROJECT_SOURCE_DIR}/lib/irrlicht/include")
find_path(SDL2_INCLUDEDIR NAMES SDL.h PATH_SUFFIXES SDL2 include/SDL2 include PATHS)
if (NOT SDL2_INCLUDEDIR)
message(FATAL_ERROR "SDL2 not found.")
else()
include_directories("${SDL2_INCLUDEDIR}")
endif()
if(UNIX OR MINGW)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++0x")
endif()
@ -9,5 +16,6 @@ add_library(graphics_engine STATIC
src/ge_main.cpp
src/ge_texture.cpp
src/ge_dx9_texture.cpp
src/ge_vulkan_driver.cpp
src/ge_gl_texture.cpp
)

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@ -0,0 +1,350 @@
#ifndef __VULKAN_DRIVER_INCLUDED__
#define __VULKAN_DRIVER_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_VULKAN_
#include "glad/vulkan.h"
#include "SDL_video.h"
#include "../source/Irrlicht/CNullDriver.h"
#include "SIrrCreationParameters.h"
#include "SColor.h"
#include <string>
#include <vector>
using namespace irr;
using namespace video;
namespace GE
{
class GEVulkanDriver : public video::CNullDriver
{
public:
//! constructor
GEVulkanDriver(const SIrrlichtCreationParameters& params, io::IFileSystem* io, SDL_Window* window);
//! destructor
virtual ~GEVulkanDriver();
//! applications must call this method before performing any rendering. returns false if failed.
virtual bool beginScene(bool backBuffer=true, bool zBuffer=true,
SColor color=SColor(255,0,0,0),
const SExposedVideoData& videoData=SExposedVideoData(),
core::rect<s32>* sourceRect=0) { return true; }
//! applications must call this method after performing any rendering. returns false if failed.
virtual bool endScene() { return true; }
//! queries the features of the driver, returns true if feature is available
virtual bool queryFeature(E_VIDEO_DRIVER_FEATURE feature) const { return true; }
//! sets transformation
virtual void setTransform(E_TRANSFORMATION_STATE state, const core::matrix4& mat) {}
//! sets a material
virtual void setMaterial(const SMaterial& material) {}
//! sets a render target
virtual bool setRenderTarget(video::ITexture* texture,
bool clearBackBuffer=true, bool clearZBuffer=true,
SColor color=video::SColor(0,0,0,0)) { return true; }
//! Sets multiple render targets
virtual bool setRenderTarget(const core::array<video::IRenderTarget>& texture,
bool clearBackBuffer=true, bool clearZBuffer=true,
SColor color=video::SColor(0,0,0,0)) { return true; }
//! sets a viewport
virtual void setViewPort(const core::rect<s32>& area) {}
//! gets the area of the current viewport
virtual const core::rect<s32>& getViewPort() const
{
static core::rect<s32> unused;
return unused;
}
//! updates hardware buffer if needed
virtual bool updateHardwareBuffer(SHWBufferLink *HWBuffer) { return false; }
//! Create hardware buffer from mesh
virtual SHWBufferLink *createHardwareBuffer(const scene::IMeshBuffer* mb) { return NULL; }
//! Delete hardware buffer (only some drivers can)
virtual void deleteHardwareBuffer(SHWBufferLink *HWBuffer) {}
//! Draw hardware buffer
virtual void drawHardwareBuffer(SHWBufferLink *HWBuffer) {}
//! Create occlusion query.
/** Use node for identification and mesh for occlusion test. */
virtual void addOcclusionQuery(scene::ISceneNode* node,
const scene::IMesh* mesh=0) {}
//! Remove occlusion query.
virtual void removeOcclusionQuery(scene::ISceneNode* node) {}
//! Run occlusion query. Draws mesh stored in query.
/** If the mesh shall not be rendered visible, use
overrideMaterial to disable the color and depth buffer. */
virtual void runOcclusionQuery(scene::ISceneNode* node, bool visible=false) {}
//! Update occlusion query. Retrieves results from GPU.
/** If the query shall not block, set the flag to false.
Update might not occur in this case, though */
virtual void updateOcclusionQuery(scene::ISceneNode* node, bool block=true) {}
//! Return query result.
/** Return value is the number of visible pixels/fragments.
The value is a safe approximation, i.e. can be larger then the
actual value of pixels. */
virtual u32 getOcclusionQueryResult(scene::ISceneNode* node) const { return 0; }
//! draws a vertex primitive list
virtual void drawVertexPrimitiveList(const void* vertices, u32 vertexCount,
const void* indexList, u32 primitiveCount,
E_VERTEX_TYPE vType, scene::E_PRIMITIVE_TYPE pType,
E_INDEX_TYPE iType) {}
//! draws a vertex primitive list in 2d
virtual void draw2DVertexPrimitiveList(const void* vertices, u32 vertexCount,
const void* indexList, u32 primitiveCount,
E_VERTEX_TYPE vType, scene::E_PRIMITIVE_TYPE pType,
E_INDEX_TYPE iType) {}
//! draws an 2d image, using a color (if color is other then Color(255,255,255,255)) and the alpha channel of the texture if wanted.
virtual void draw2DImage(const video::ITexture* texture, const core::position2d<s32>& destPos,
const core::rect<s32>& sourceRect, const core::rect<s32>* clipRect = 0,
SColor color=SColor(255,255,255,255), bool useAlphaChannelOfTexture=false) {}
//! Draws a part of the texture into the rectangle.
virtual void draw2DImage(const video::ITexture* texture, const core::rect<s32>& destRect,
const core::rect<s32>& sourceRect, const core::rect<s32>* clipRect = 0,
const video::SColor* const colors=0, bool useAlphaChannelOfTexture=false) {}
//! Draws a set of 2d images, using a color and the alpha channel of the texture.
virtual void draw2DImageBatch(const video::ITexture* texture,
const core::array<core::position2d<s32> >& positions,
const core::array<core::rect<s32> >& sourceRects,
const core::rect<s32>* clipRect=0,
SColor color=SColor(255,255,255,255),
bool useAlphaChannelOfTexture=false) {}
//!Draws an 2d rectangle with a gradient.
virtual void draw2DRectangle(const core::rect<s32>& pos,
SColor colorLeftUp, SColor colorRightUp, SColor colorLeftDown, SColor colorRightDown,
const core::rect<s32>* clip) {}
//! Draws a 2d line.
virtual void draw2DLine(const core::position2d<s32>& start,
const core::position2d<s32>& end,
SColor color=SColor(255,255,255,255)) {}
//! Draws a pixel.
virtual void drawPixel(u32 x, u32 y, const SColor & color) {}
//! Draws a 3d line.
virtual void draw3DLine(const core::vector3df& start,
const core::vector3df& end, SColor color = SColor(255,255,255,255)) {}
//! \return Returns the name of the video driver. Example: In case of the DIRECT3D8
//! driver, it would return "Direct3D8.1".
virtual const wchar_t* getName() const { return L""; }
//! deletes all dynamic lights there are
virtual void deleteAllDynamicLights() {}
//! adds a dynamic light, returning an index to the light
//! \param light: the light data to use to create the light
//! \return An index to the light, or -1 if an error occurs
virtual s32 addDynamicLight(const SLight& light) { return -1; }
//! Turns a dynamic light on or off
//! \param lightIndex: the index returned by addDynamicLight
//! \param turnOn: true to turn the light on, false to turn it off
virtual void turnLightOn(s32 lightIndex, bool turnOn) {}
//! returns the maximal amount of dynamic lights the device can handle
virtual u32 getMaximalDynamicLightAmount() const { return (u32)-1; }
//! Sets the dynamic ambient light color. The default color is
//! (0,0,0,0) which means it is dark.
//! \param color: New color of the ambient light.
virtual void setAmbientLight(const SColorf& color) {}
//! Draws a shadow volume into the stencil buffer.
virtual void drawStencilShadowVolume(const core::array<core::vector3df>& triangles, bool zfail=true, u32 debugDataVisible=0) {}
//! Fills the stencil shadow with color.
virtual void drawStencilShadow(bool clearStencilBuffer=false,
video::SColor leftUpEdge = video::SColor(0,0,0,0),
video::SColor rightUpEdge = video::SColor(0,0,0,0),
video::SColor leftDownEdge = video::SColor(0,0,0,0),
video::SColor rightDownEdge = video::SColor(0,0,0,0)) {}
//! Returns the maximum amount of primitives (mostly vertices) which
//! the device is able to render with one drawIndexedTriangleList
//! call.
virtual u32 getMaximalPrimitiveCount() const { return (u32)-1; }
//! Enables or disables a texture creation flag.
virtual void setTextureCreationFlag(E_TEXTURE_CREATION_FLAG flag, bool enabled) {}
//! Sets the fog mode.
virtual void setFog(SColor color, E_FOG_TYPE fogType, f32 start,
f32 end, f32 density, bool pixelFog, bool rangeFog) {}
//! Only used by the internal engine. Used to notify the driver that
//! the window was resized.
virtual void OnResize(const core::dimension2d<u32>& size) {}
//! Returns type of video driver
virtual E_DRIVER_TYPE getDriverType() const { return video::EDT_VULKAN; }
//! Returns the transformation set by setTransform
virtual const core::matrix4& getTransform(E_TRANSFORMATION_STATE state) const
{
static core::matrix4 unused;
return unused;
}
//! Creates a render target texture.
virtual ITexture* addRenderTargetTexture(const core::dimension2d<u32>& size,
const io::path& name, const ECOLOR_FORMAT format = ECF_UNKNOWN, const bool useStencil = false) { return NULL; }
//! Clears the ZBuffer.
virtual void clearZBuffer() {}
//! Returns an image created from the last rendered frame.
virtual IImage* createScreenShot(video::ECOLOR_FORMAT format=video::ECF_UNKNOWN, video::E_RENDER_TARGET target=video::ERT_FRAME_BUFFER) { return NULL; }
//! Set/unset a clipping plane.
virtual bool setClipPlane(u32 index, const core::plane3df& plane, bool enable=false) { return true; }
//! Enable/disable a clipping plane.
virtual void enableClipPlane(u32 index, bool enable) {}
//! Returns the graphics card vendor name.
virtual core::stringc getVendorInfo()
{
switch (m_properties.vendorID)
{
case 0x1002: return "AMD";
case 0x1010: return "ImgTec";
case 0x106B: return "Apple";
case 0x10DE: return "NVIDIA";
case 0x13B5: return "ARM";
case 0x14e4: return "Broadcom";
case 0x5143: return "Qualcomm";
case 0x8086: return "INTEL";
// llvmpipe
case 0x10005: return "Mesa";
default: return "Unknown";
}
}
//! Enable the 2d override material
virtual void enableMaterial2D(bool enable=true) {}
//! Check if the driver was recently reset.
virtual bool checkDriverReset() { return false; }
//! Get the current color format of the color buffer
/** \return Color format of the color buffer. */
virtual ECOLOR_FORMAT getColorFormat() const { return ECF_A8R8G8B8; }
//! Returns the maximum texture size supported.
virtual core::dimension2du getMaxTextureSize() const { return core::dimension2du(16384, 16384); }
virtual void enableScissorTest(const core::rect<s32>& r) {}
virtual void disableScissorTest() {}
private:
//! returns a device dependent texture from a software surface (IImage)
//! THIS METHOD HAS TO BE OVERRIDDEN BY DERIVED DRIVERS WITH OWN TEXTURES
virtual video::ITexture* createDeviceDependentTexture(IImage* surface, const io::path& name, void* mipmapData=0) { return NULL; }
//! returns the current size of the screen or rendertarget
virtual const core::dimension2d<u32>& getCurrentRenderTargetSize() const
{
static core::dimension2d<u32> unused;
return unused;
}
//! Adds a new material renderer to the VideoDriver, based on a high level shading
//! language.
virtual s32 addHighLevelShaderMaterial(
const c8* vertexShaderProgram,
const c8* vertexShaderEntryPointName,
E_VERTEX_SHADER_TYPE vsCompileTarget,
const c8* pixelShaderProgram,
const c8* pixelShaderEntryPointName,
E_PIXEL_SHADER_TYPE psCompileTarget,
const c8* geometryShaderProgram,
const c8* geometryShaderEntryPointName = "main",
E_GEOMETRY_SHADER_TYPE gsCompileTarget = EGST_GS_4_0,
scene::E_PRIMITIVE_TYPE inType = scene::EPT_TRIANGLES,
scene::E_PRIMITIVE_TYPE outType = scene::EPT_TRIANGLE_STRIP,
u32 verticesOut = 0,
IShaderConstantSetCallBack* callback = 0,
E_MATERIAL_TYPE baseMaterial = video::EMT_SOLID,
s32 userData = 0,
E_GPU_SHADING_LANGUAGE shadingLang = EGSL_DEFAULT) { return 0; }
// RAII to auto cleanup
struct VK
{
VkInstance instance;
VkSurfaceKHR surface;
VkDevice device;
VK()
{
instance = VK_NULL_HANDLE;
surface = VK_NULL_HANDLE;
device = VK_NULL_HANDLE;
}
~VK()
{
if (device != VK_NULL_HANDLE)
vkDestroyDevice(device, NULL);
if (surface != VK_NULL_HANDLE)
vkDestroySurfaceKHR(instance, surface, NULL);
if (instance != VK_NULL_HANDLE)
vkDestroyInstance(instance, NULL);
}
};
VK m_vk;
VkPhysicalDevice m_physical_device;
std::vector<const char*> m_device_extensions;
VkSurfaceCapabilitiesKHR m_surface_capabilities;
std::vector<VkSurfaceFormatKHR> m_surface_formats;
std::vector<VkPresentModeKHR> m_present_modes;
VkQueue m_graphics_queue;
VkQueue m_present_queue;
uint32_t m_graphics_family;
uint32_t m_present_family;
VkPhysicalDeviceProperties m_properties;
VkPhysicalDeviceFeatures m_features;
void createInstance(SDL_Window* window);
void findPhysicalDevice();
bool checkDeviceExtensions(VkPhysicalDevice device);
bool findQueueFamilies(VkPhysicalDevice device, uint32_t* graphics_family, uint32_t* present_family);
bool updateSurfaceInformation(VkPhysicalDevice device,
VkSurfaceCapabilitiesKHR* surface_capabilities,
std::vector<VkSurfaceFormatKHR>* surface_formats,
std::vector<VkPresentModeKHR>* present_modes);
void createDevice();
std::string getVulkanVersionString() const;
std::string getDriverVersionString() const;
};
}
#endif // _IRR_COMPILE_WITH_VULKAN_
#endif // __VULKAN_DRIVER_INCLUDED__

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@ -0,0 +1,748 @@
#include "ge_vulkan_driver.hpp"
#ifdef _IRR_COMPILE_WITH_VULKAN_
#include "SDL_vulkan.h"
#include <set>
#include <sstream>
#include <stdexcept>
#include "../source/Irrlicht/os.h"
struct GE_VK_UserPointer
{
VkInstance instance;
VkDevice device;
PFN_vkGetDeviceProcAddr get_device_proc_addr;
PFN_vkGetInstanceProcAddr get_instance_proc_addr;
};
extern "C" PFN_vkVoidFunction loader(void* user_ptr, const char* name)
{
VkInstance instance = VK_NULL_HANDLE;
VkDevice device = VK_NULL_HANDLE;
PFN_vkGetDeviceProcAddr get_device_proc_addr = NULL;
PFN_vkGetInstanceProcAddr get_instance_proc_addr = NULL;
if (user_ptr)
{
instance = ((GE_VK_UserPointer*)user_ptr)->instance;
device = ((GE_VK_UserPointer*)user_ptr)->device;
get_device_proc_addr =
((GE_VK_UserPointer*)user_ptr)->get_device_proc_addr;
get_instance_proc_addr =
((GE_VK_UserPointer*)user_ptr)->get_instance_proc_addr;
}
if (get_instance_proc_addr == NULL)
{
get_instance_proc_addr =
(PFN_vkGetInstanceProcAddr)SDL_Vulkan_GetVkGetInstanceProcAddr();
if (user_ptr)
{
((GE_VK_UserPointer*)user_ptr)->get_instance_proc_addr =
get_instance_proc_addr;
}
}
// From vulkan.c glad2 with loader enabled
static std::set<std::string> device_function =
{{
"vkAcquireFullScreenExclusiveModeEXT",
"vkAcquireNextImage2KHR",
"vkAcquireNextImageKHR",
"vkAcquirePerformanceConfigurationINTEL",
"vkAcquireProfilingLockKHR",
"vkAllocateCommandBuffers",
"vkAllocateDescriptorSets",
"vkAllocateMemory",
"vkBeginCommandBuffer",
"vkBindAccelerationStructureMemoryKHR",
"vkBindAccelerationStructureMemoryNV",
"vkBindBufferMemory",
"vkBindBufferMemory2",
"vkBindBufferMemory2KHR",
"vkBindImageMemory",
"vkBindImageMemory2",
"vkBindImageMemory2KHR",
"vkBuildAccelerationStructureKHR",
"vkCmdBeginConditionalRenderingEXT",
"vkCmdBeginDebugUtilsLabelEXT",
"vkCmdBeginQuery",
"vkCmdBeginQueryIndexedEXT",
"vkCmdBeginRenderPass",
"vkCmdBeginRenderPass2",
"vkCmdBeginRenderPass2KHR",
"vkCmdBeginTransformFeedbackEXT",
"vkCmdBindDescriptorSets",
"vkCmdBindIndexBuffer",
"vkCmdBindPipeline",
"vkCmdBindPipelineShaderGroupNV",
"vkCmdBindShadingRateImageNV",
"vkCmdBindTransformFeedbackBuffersEXT",
"vkCmdBindVertexBuffers",
"vkCmdBindVertexBuffers2EXT",
"vkCmdBlitImage",
"vkCmdBuildAccelerationStructureIndirectKHR",
"vkCmdBuildAccelerationStructureKHR",
"vkCmdBuildAccelerationStructureNV",
"vkCmdClearAttachments",
"vkCmdClearColorImage",
"vkCmdClearDepthStencilImage",
"vkCmdCopyAccelerationStructureKHR",
"vkCmdCopyAccelerationStructureNV",
"vkCmdCopyAccelerationStructureToMemoryKHR",
"vkCmdCopyBuffer",
"vkCmdCopyBufferToImage",
"vkCmdCopyImage",
"vkCmdCopyImageToBuffer",
"vkCmdCopyMemoryToAccelerationStructureKHR",
"vkCmdCopyQueryPoolResults",
"vkCmdDebugMarkerBeginEXT",
"vkCmdDebugMarkerEndEXT",
"vkCmdDebugMarkerInsertEXT",
"vkCmdDispatch",
"vkCmdDispatchBase",
"vkCmdDispatchBaseKHR",
"vkCmdDispatchIndirect",
"vkCmdDraw",
"vkCmdDrawIndexed",
"vkCmdDrawIndexedIndirect",
"vkCmdDrawIndexedIndirectCount",
"vkCmdDrawIndexedIndirectCountAMD",
"vkCmdDrawIndexedIndirectCountKHR",
"vkCmdDrawIndirect",
"vkCmdDrawIndirectByteCountEXT",
"vkCmdDrawIndirectCount",
"vkCmdDrawIndirectCountAMD",
"vkCmdDrawIndirectCountKHR",
"vkCmdDrawMeshTasksIndirectCountNV",
"vkCmdDrawMeshTasksIndirectNV",
"vkCmdDrawMeshTasksNV",
"vkCmdEndConditionalRenderingEXT",
"vkCmdEndDebugUtilsLabelEXT",
"vkCmdEndQuery",
"vkCmdEndQueryIndexedEXT",
"vkCmdEndRenderPass",
"vkCmdEndRenderPass2",
"vkCmdEndRenderPass2KHR",
"vkCmdEndTransformFeedbackEXT",
"vkCmdExecuteCommands",
"vkCmdExecuteGeneratedCommandsNV",
"vkCmdFillBuffer",
"vkCmdInsertDebugUtilsLabelEXT",
"vkCmdNextSubpass",
"vkCmdNextSubpass2",
"vkCmdNextSubpass2KHR",
"vkCmdPipelineBarrier",
"vkCmdPreprocessGeneratedCommandsNV",
"vkCmdPushConstants",
"vkCmdPushDescriptorSetKHR",
"vkCmdPushDescriptorSetWithTemplateKHR",
"vkCmdResetEvent",
"vkCmdResetQueryPool",
"vkCmdResolveImage",
"vkCmdSetBlendConstants",
"vkCmdSetCheckpointNV",
"vkCmdSetCoarseSampleOrderNV",
"vkCmdSetCullModeEXT",
"vkCmdSetDepthBias",
"vkCmdSetDepthBounds",
"vkCmdSetDepthBoundsTestEnableEXT",
"vkCmdSetDepthCompareOpEXT",
"vkCmdSetDepthTestEnableEXT",
"vkCmdSetDepthWriteEnableEXT",
"vkCmdSetDeviceMask",
"vkCmdSetDeviceMaskKHR",
"vkCmdSetDiscardRectangleEXT",
"vkCmdSetEvent",
"vkCmdSetExclusiveScissorNV",
"vkCmdSetFrontFaceEXT",
"vkCmdSetLineStippleEXT",
"vkCmdSetLineWidth",
"vkCmdSetPerformanceMarkerINTEL",
"vkCmdSetPerformanceOverrideINTEL",
"vkCmdSetPerformanceStreamMarkerINTEL",
"vkCmdSetPrimitiveTopologyEXT",
"vkCmdSetSampleLocationsEXT",
"vkCmdSetScissor",
"vkCmdSetScissorWithCountEXT",
"vkCmdSetStencilCompareMask",
"vkCmdSetStencilOpEXT",
"vkCmdSetStencilReference",
"vkCmdSetStencilTestEnableEXT",
"vkCmdSetStencilWriteMask",
"vkCmdSetViewport",
"vkCmdSetViewportShadingRatePaletteNV",
"vkCmdSetViewportWScalingNV",
"vkCmdSetViewportWithCountEXT",
"vkCmdTraceRaysIndirectKHR",
"vkCmdTraceRaysKHR",
"vkCmdTraceRaysNV",
"vkCmdUpdateBuffer",
"vkCmdWaitEvents",
"vkCmdWriteAccelerationStructuresPropertiesKHR",
"vkCmdWriteAccelerationStructuresPropertiesNV",
"vkCmdWriteBufferMarkerAMD",
"vkCmdWriteTimestamp",
"vkCompileDeferredNV",
"vkCopyAccelerationStructureKHR",
"vkCopyAccelerationStructureToMemoryKHR",
"vkCopyMemoryToAccelerationStructureKHR",
"vkCreateAccelerationStructureKHR",
"vkCreateAccelerationStructureNV",
"vkCreateBuffer",
"vkCreateBufferView",
"vkCreateCommandPool",
"vkCreateComputePipelines",
"vkCreateDeferredOperationKHR",
"vkCreateDescriptorPool",
"vkCreateDescriptorSetLayout",
"vkCreateDescriptorUpdateTemplate",
"vkCreateDescriptorUpdateTemplateKHR",
"vkCreateEvent",
"vkCreateFence",
"vkCreateFramebuffer",
"vkCreateGraphicsPipelines",
"vkCreateImage",
"vkCreateImageView",
"vkCreateIndirectCommandsLayoutNV",
"vkCreatePipelineCache",
"vkCreatePipelineLayout",
"vkCreatePrivateDataSlotEXT",
"vkCreateQueryPool",
"vkCreateRayTracingPipelinesKHR",
"vkCreateRayTracingPipelinesNV",
"vkCreateRenderPass",
"vkCreateRenderPass2",
"vkCreateRenderPass2KHR",
"vkCreateSampler",
"vkCreateSamplerYcbcrConversion",
"vkCreateSamplerYcbcrConversionKHR",
"vkCreateSemaphore",
"vkCreateShaderModule",
"vkCreateSharedSwapchainsKHR",
"vkCreateSwapchainKHR",
"vkCreateValidationCacheEXT",
"vkDebugMarkerSetObjectNameEXT",
"vkDebugMarkerSetObjectTagEXT",
"vkDeferredOperationJoinKHR",
"vkDestroyAccelerationStructureKHR",
"vkDestroyAccelerationStructureNV",
"vkDestroyBuffer",
"vkDestroyBufferView",
"vkDestroyCommandPool",
"vkDestroyDeferredOperationKHR",
"vkDestroyDescriptorPool",
"vkDestroyDescriptorSetLayout",
"vkDestroyDescriptorUpdateTemplate",
"vkDestroyDescriptorUpdateTemplateKHR",
"vkDestroyDevice",
"vkDestroyEvent",
"vkDestroyFence",
"vkDestroyFramebuffer",
"vkDestroyImage",
"vkDestroyImageView",
"vkDestroyIndirectCommandsLayoutNV",
"vkDestroyPipeline",
"vkDestroyPipelineCache",
"vkDestroyPipelineLayout",
"vkDestroyPrivateDataSlotEXT",
"vkDestroyQueryPool",
"vkDestroyRenderPass",
"vkDestroySampler",
"vkDestroySamplerYcbcrConversion",
"vkDestroySamplerYcbcrConversionKHR",
"vkDestroySemaphore",
"vkDestroyShaderModule",
"vkDestroySwapchainKHR",
"vkDestroyValidationCacheEXT",
"vkDeviceWaitIdle",
"vkDisplayPowerControlEXT",
"vkEndCommandBuffer",
"vkFlushMappedMemoryRanges",
"vkFreeCommandBuffers",
"vkFreeDescriptorSets",
"vkFreeMemory",
"vkGetAccelerationStructureDeviceAddressKHR",
"vkGetAccelerationStructureHandleNV",
"vkGetAccelerationStructureMemoryRequirementsKHR",
"vkGetAccelerationStructureMemoryRequirementsNV",
"vkGetAndroidHardwareBufferPropertiesANDROID",
"vkGetBufferDeviceAddress",
"vkGetBufferDeviceAddressEXT",
"vkGetBufferDeviceAddressKHR",
"vkGetBufferMemoryRequirements",
"vkGetBufferMemoryRequirements2",
"vkGetBufferMemoryRequirements2KHR",
"vkGetBufferOpaqueCaptureAddress",
"vkGetBufferOpaqueCaptureAddressKHR",
"vkGetCalibratedTimestampsEXT",
"vkGetDeferredOperationMaxConcurrencyKHR",
"vkGetDeferredOperationResultKHR",
"vkGetDescriptorSetLayoutSupport",
"vkGetDescriptorSetLayoutSupportKHR",
"vkGetDeviceAccelerationStructureCompatibilityKHR",
"vkGetDeviceGroupPeerMemoryFeatures",
"vkGetDeviceGroupPeerMemoryFeaturesKHR",
"vkGetDeviceGroupPresentCapabilitiesKHR",
"vkGetDeviceGroupSurfacePresentModes2EXT",
"vkGetDeviceGroupSurfacePresentModesKHR",
"vkGetDeviceMemoryCommitment",
"vkGetDeviceMemoryOpaqueCaptureAddress",
"vkGetDeviceMemoryOpaqueCaptureAddressKHR",
"vkGetDeviceProcAddr",
"vkGetDeviceQueue",
"vkGetDeviceQueue2",
"vkGetEventStatus",
"vkGetFenceFdKHR",
"vkGetFenceStatus",
"vkGetFenceWin32HandleKHR",
"vkGetGeneratedCommandsMemoryRequirementsNV",
"vkGetImageDrmFormatModifierPropertiesEXT",
"vkGetImageMemoryRequirements",
"vkGetImageMemoryRequirements2",
"vkGetImageMemoryRequirements2KHR",
"vkGetImageSparseMemoryRequirements",
"vkGetImageSparseMemoryRequirements2",
"vkGetImageSparseMemoryRequirements2KHR",
"vkGetImageSubresourceLayout",
"vkGetImageViewAddressNVX",
"vkGetImageViewHandleNVX",
"vkGetMemoryAndroidHardwareBufferANDROID",
"vkGetMemoryFdKHR",
"vkGetMemoryFdPropertiesKHR",
"vkGetMemoryHostPointerPropertiesEXT",
"vkGetMemoryWin32HandleKHR",
"vkGetMemoryWin32HandleNV",
"vkGetMemoryWin32HandlePropertiesKHR",
"vkGetPastPresentationTimingGOOGLE",
"vkGetPerformanceParameterINTEL",
"vkGetPipelineCacheData",
"vkGetPipelineExecutableInternalRepresentationsKHR",
"vkGetPipelineExecutablePropertiesKHR",
"vkGetPipelineExecutableStatisticsKHR",
"vkGetPrivateDataEXT",
"vkGetQueryPoolResults",
"vkGetQueueCheckpointDataNV",
"vkGetRayTracingCaptureReplayShaderGroupHandlesKHR",
"vkGetRayTracingShaderGroupHandlesKHR",
"vkGetRayTracingShaderGroupHandlesNV",
"vkGetRefreshCycleDurationGOOGLE",
"vkGetRenderAreaGranularity",
"vkGetSemaphoreCounterValue",
"vkGetSemaphoreCounterValueKHR",
"vkGetSemaphoreFdKHR",
"vkGetSemaphoreWin32HandleKHR",
"vkGetShaderInfoAMD",
"vkGetSwapchainCounterEXT",
"vkGetSwapchainImagesKHR",
"vkGetSwapchainStatusKHR",
"vkGetValidationCacheDataEXT",
"vkImportFenceFdKHR",
"vkImportFenceWin32HandleKHR",
"vkImportSemaphoreFdKHR",
"vkImportSemaphoreWin32HandleKHR",
"vkInitializePerformanceApiINTEL",
"vkInvalidateMappedMemoryRanges",
"vkMapMemory",
"vkMergePipelineCaches",
"vkMergeValidationCachesEXT",
"vkQueueBeginDebugUtilsLabelEXT",
"vkQueueBindSparse",
"vkQueueEndDebugUtilsLabelEXT",
"vkQueueInsertDebugUtilsLabelEXT",
"vkQueuePresentKHR",
"vkQueueSetPerformanceConfigurationINTEL",
"vkQueueSubmit",
"vkQueueWaitIdle",
"vkRegisterDeviceEventEXT",
"vkRegisterDisplayEventEXT",
"vkReleaseFullScreenExclusiveModeEXT",
"vkReleasePerformanceConfigurationINTEL",
"vkReleaseProfilingLockKHR",
"vkResetCommandBuffer",
"vkResetCommandPool",
"vkResetDescriptorPool",
"vkResetEvent",
"vkResetFences",
"vkResetQueryPool",
"vkResetQueryPoolEXT",
"vkSetDebugUtilsObjectNameEXT",
"vkSetDebugUtilsObjectTagEXT",
"vkSetEvent",
"vkSetHdrMetadataEXT",
"vkSetLocalDimmingAMD",
"vkSetPrivateDataEXT",
"vkSignalSemaphore",
"vkSignalSemaphoreKHR",
"vkTrimCommandPool",
"vkTrimCommandPoolKHR",
"vkUninitializePerformanceApiINTEL",
"vkUnmapMemory",
"vkUpdateDescriptorSetWithTemplate",
"vkUpdateDescriptorSetWithTemplateKHR",
"vkUpdateDescriptorSets",
"vkWaitForFences",
"vkWaitSemaphores",
"vkWaitSemaphoresKHR",
"vkWriteAccelerationStructuresPropertiesKHR",
}};
/* Exists as a workaround for:
* https://github.com/KhronosGroup/Vulkan-LoaderAndValidationLayers/issues/2323
*
* `vkGetDeviceProcAddr` does not return NULL for non-device functions.
*/
if (!get_device_proc_addr && instance)
{
get_device_proc_addr = (PFN_vkGetDeviceProcAddr)
get_instance_proc_addr(instance, "vkGetDeviceProcAddr");
if (user_ptr)
{
((GE_VK_UserPointer*)user_ptr)->get_device_proc_addr =
get_device_proc_addr;
}
}
if (device && get_device_proc_addr &&
device_function.find(name) != device_function.end())
{
PFN_vkVoidFunction ret = get_device_proc_addr(device, name);
if (ret)
return ret;
}
// Workaround for android vulkan driver return NULL function pointer with
// non-NULL instance
// See https://www.khronos.org/registry/vulkan/specs/1.2-extensions/man/html/vkGetInstanceProcAddr.html
// Also slient the warnings when loading with NULL instance in android
if (strcmp(name, "vkGetInstanceProcAddr") == 0)
return (PFN_vkVoidFunction)get_instance_proc_addr;
static std::set<std::string> instance_function =
{{
"vkEnumerateInstanceVersion",
"vkEnumerateInstanceExtensionProperties",
"vkEnumerateInstanceLayerProperties",
"vkCreateInstance",
}};
if (instance_function.find(name) != instance_function.end())
return get_instance_proc_addr(NULL, name);
else if (instance == VK_NULL_HANDLE &&
instance_function.find(name) == instance_function.end())
return NULL;
return get_instance_proc_addr(instance, name);
} // loader
namespace GE
{
GEVulkanDriver::GEVulkanDriver(const SIrrlichtCreationParameters& params,
io::IFileSystem* io, SDL_Window* window)
: CNullDriver(io, core::dimension2d<u32>(0, 0))
{
m_physical_device = VK_NULL_HANDLE;
m_graphics_queue = VK_NULL_HANDLE;
m_present_queue = VK_NULL_HANDLE;
m_graphics_family = m_present_family = 0;
m_properties = {};
m_features = {};
createInstance(window);
GE_VK_UserPointer user_ptr = {};
user_ptr.instance = m_vk.instance;
if (gladLoadVulkanUserPtr(NULL,
(GLADuserptrloadfunc)loader, &user_ptr) == 0)
{
throw std::runtime_error("gladLoadVulkanUserPtr failed "
"with non-NULL instance");
}
if (SDL_Vulkan_CreateSurface(window, m_vk.instance, &m_vk.surface) == SDL_FALSE)
throw std::runtime_error("SDL_Vulkan_CreateSurface failed");
m_device_extensions.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
findPhysicalDevice();
createDevice();
user_ptr.device = m_vk.device;
if (gladLoadVulkanUserPtr(m_physical_device,
(GLADuserptrloadfunc)loader, &user_ptr) == 0)
{
throw std::runtime_error("gladLoadVulkanUserPtr failed with "
"non-NULL instance and non-NULL m_physical_device");
}
vkGetPhysicalDeviceProperties(m_physical_device, &m_properties);
os::Printer::log("Vulkan version", getVulkanVersionString().c_str());
os::Printer::log("Vulkan vendor", getVendorInfo().c_str());
os::Printer::log("Vulkan renderer", m_properties.deviceName);
os::Printer::log("Vulkan driver version", getDriverVersionString().c_str());
for (const char* ext : m_device_extensions)
os::Printer::log("Vulkan enabled extension", ext);
} // GEVulkanDriver
// ----------------------------------------------------------------------------
GEVulkanDriver::~GEVulkanDriver()
{
} // ~GEVulkanDriver
// ----------------------------------------------------------------------------
void GEVulkanDriver::createInstance(SDL_Window* window)
{
if (gladLoadVulkanUserPtr(NULL, (GLADuserptrloadfunc)loader, NULL) == 0)
{
throw std::runtime_error("gladLoadVulkanUserPtr failed 1st time");
}
unsigned int count = 0;
if (!SDL_Vulkan_GetInstanceExtensions(window, &count, NULL))
throw std::runtime_error("SDL_Vulkan_GetInstanceExtensions failed with NULL extensions");
std::vector<const char*> extensions(count, NULL);
if (!SDL_Vulkan_GetInstanceExtensions(window, &count, extensions.data()))
throw std::runtime_error("SDL_Vulkan_GetInstanceExtensions failed with extensions vector");
VkInstanceCreateInfo create_info = {};
create_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
create_info.enabledExtensionCount = extensions.size();
create_info.ppEnabledExtensionNames = extensions.data();
VkResult result = vkCreateInstance(&create_info, NULL, &m_vk.instance);
if (result != VK_SUCCESS)
throw std::runtime_error("vkCreateInstance failed");
} // createInstance
// ----------------------------------------------------------------------------
void GEVulkanDriver::findPhysicalDevice()
{
uint32_t device_count = 0;
vkEnumeratePhysicalDevices(m_vk.instance, &device_count, NULL);
if (device_count < 1)
throw std::runtime_error("findPhysicalDevice has < 1 device_count");
std::vector<VkPhysicalDevice> devices(device_count);
vkEnumeratePhysicalDevices(m_vk.instance, &device_count, &devices[0]);
for (VkPhysicalDevice& device : devices)
{
uint32_t graphics_family = 0;
uint32_t present_family = 0;
bool success = findQueueFamilies(device, &graphics_family, &present_family);
if (!success)
continue;
success = checkDeviceExtensions(device);
if (!success)
continue;
VkSurfaceCapabilitiesKHR surface_capabilities;
std::vector<VkSurfaceFormatKHR> surface_formats;
std::vector<VkPresentModeKHR> present_modes;
success = updateSurfaceInformation(device, &surface_capabilities,
&surface_formats, &present_modes);
if (!success)
continue;
vkGetPhysicalDeviceFeatures(device, &m_features);
m_graphics_family = graphics_family;
m_present_family = present_family;
m_surface_capabilities = surface_capabilities;
m_surface_formats = surface_formats;
m_present_modes = present_modes;
m_physical_device = device;
break;
}
if (m_physical_device == VK_NULL_HANDLE)
throw std::runtime_error("findPhysicalDevice m_physical_device is VK_NULL_HANDLE");
} // findPhysicalDevice
// ----------------------------------------------------------------------------
bool GEVulkanDriver::checkDeviceExtensions(VkPhysicalDevice device)
{
uint32_t extension_count;
vkEnumerateDeviceExtensionProperties(device, NULL, &extension_count, NULL);
std::vector<VkExtensionProperties> extensions(extension_count);
vkEnumerateDeviceExtensionProperties(device, NULL, &extension_count,
&extensions[0]);
std::set<std::string> required_extensions(m_device_extensions.begin(),
m_device_extensions.end());
for (VkExtensionProperties& extension : extensions)
required_extensions.erase(extension.extensionName);
return required_extensions.empty();
} // checkDeviceExtensions
// ----------------------------------------------------------------------------
bool GEVulkanDriver::updateSurfaceInformation(VkPhysicalDevice device,
VkSurfaceCapabilitiesKHR* surface_capabilities,
std::vector<VkSurfaceFormatKHR>* surface_formats,
std::vector<VkPresentModeKHR>* present_modes)
{
uint32_t format_count;
vkGetPhysicalDeviceSurfaceFormatsKHR(device, m_vk.surface, &format_count, NULL);
if (format_count < 1)
return false;
uint32_t mode_count;
vkGetPhysicalDeviceSurfacePresentModesKHR(device, m_vk.surface, &mode_count, NULL);
if (mode_count < 1)
return false;
vkGetPhysicalDeviceSurfaceCapabilitiesKHR(device, m_vk.surface, surface_capabilities);
(*surface_formats).resize(format_count);
vkGetPhysicalDeviceSurfaceFormatsKHR(device, m_vk.surface, &format_count,
&(*surface_formats)[0]);
(*present_modes).resize(mode_count);
vkGetPhysicalDeviceSurfacePresentModesKHR(device, m_vk.surface, &mode_count,
&(*present_modes)[0]);
return true;
} // updateSurfaceInformation
// ----------------------------------------------------------------------------
bool GEVulkanDriver::findQueueFamilies(VkPhysicalDevice device,
uint32_t* graphics_family,
uint32_t* present_family)
{
uint32_t queue_family_count = 0;
vkGetPhysicalDeviceQueueFamilyProperties(device, &queue_family_count, NULL);
if (queue_family_count == 0)
return false;
std::vector<VkQueueFamilyProperties> queue_families(queue_family_count);
vkGetPhysicalDeviceQueueFamilyProperties(device, &queue_family_count,
&queue_families[0]);
bool found_graphics_family = false;
bool found_present_family = false;
for (unsigned int i = 0; i < queue_families.size(); i++)
{
if (queue_families[i].queueCount > 0 &&
queue_families[i].queueFlags & VK_QUEUE_GRAPHICS_BIT)
{
*graphics_family = i;
found_graphics_family = true;
break;
}
}
for (unsigned int i = 0; i < queue_families.size(); i++)
{
VkBool32 present_support = false;
vkGetPhysicalDeviceSurfaceSupportKHR(device, i, m_vk.surface, &present_support);
if (queue_families[i].queueCount > 0 && present_support)
{
*present_family = i;
found_present_family = true;
break;
}
}
return found_graphics_family && found_present_family;
} // findQueueFamilies
// ----------------------------------------------------------------------------
void GEVulkanDriver::createDevice()
{
std::vector<VkDeviceQueueCreateInfo> queue_create_infos;
float queue_priority = 1.0f;
VkDeviceQueueCreateInfo queue_create_info = {};
queue_create_info.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
queue_create_info.queueFamilyIndex = m_graphics_family;
queue_create_info.queueCount = 1;
queue_create_info.pQueuePriorities = &queue_priority;
queue_create_infos.push_back(queue_create_info);
queue_create_info.queueFamilyIndex = m_present_family;
queue_create_infos.push_back(queue_create_info);
VkPhysicalDeviceFeatures device_features = {};
if (m_features.samplerAnisotropy == VK_TRUE)
device_features.samplerAnisotropy = VK_TRUE;
VkDeviceCreateInfo create_info = {};
create_info.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
create_info.queueCreateInfoCount = queue_create_infos.size();
create_info.pQueueCreateInfos = &queue_create_infos[0];
create_info.pEnabledFeatures = &device_features;
create_info.enabledExtensionCount = m_device_extensions.size();
create_info.ppEnabledExtensionNames = &m_device_extensions[0];
create_info.enabledLayerCount = 0;
VkResult result = vkCreateDevice(m_physical_device, &create_info, NULL, &m_vk.device);
if (result != VK_SUCCESS)
throw std::runtime_error("vkCreateDevice failed");
vkGetDeviceQueue(m_vk.device, m_graphics_family, 0, &m_graphics_queue);
vkGetDeviceQueue(m_vk.device, m_present_family, 0, &m_present_queue);
} // createDevice
// ----------------------------------------------------------------------------
std::string GEVulkanDriver::getVulkanVersionString() const
{
std::stringstream vk_version;
vk_version << VK_VERSION_MAJOR(m_properties.apiVersion) << "." <<
VK_VERSION_MINOR(m_properties.apiVersion) << "." <<
VK_VERSION_PATCH(m_properties.apiVersion);
return vk_version.str();
} // getVulkanVersionString
// ----------------------------------------------------------------------------
std::string GEVulkanDriver::getDriverVersionString() const
{
#ifdef WIN32
bool is_win = true;
#else
bool is_win = false;
#endif
std::stringstream driver_version;
// Following https://github.com/SaschaWillems/vulkan.gpuinfo.org/blob/master/includes/functions.php
if (m_properties.vendorID == 0x10DE)
{
// NVIDIA
driver_version << ((m_properties.driverVersion >> 22) & 0x3ff) << "." <<
((m_properties.driverVersion >> 14) & 0xff) << "." <<
((m_properties.driverVersion >> 6) & 0xff) << "." <<
(m_properties.driverVersion & 0x3f);
}
else if (m_properties.vendorID == 0x8086 && is_win)
{
// Intel on Windows
driver_version << (m_properties.driverVersion >> 14) << "." <<
(m_properties.driverVersion & 0x3fff);
}
else
{
// Use Vulkan version conventions if vendor mapping is not available
driver_version << VK_VERSION_MAJOR(m_properties.driverVersion) << "." <<
VK_VERSION_MINOR(m_properties.driverVersion) << "." <<
VK_VERSION_PATCH(m_properties.driverVersion);
}
return driver_version.str();
} // getDriverVersionString
}
namespace irr
{
namespace video
{
IVideoDriver* createVulkanDriver(const SIrrlichtCreationParameters& params,
io::IFileSystem* io, SDL_Window* window)
{
return new GE::GEVulkanDriver(params, io, window);
} // createVulkanDriver
}
}
#endif

View File

@ -7,7 +7,8 @@ if(NOT SERVER_ONLY)
"${JPEG_INCLUDE_DIR}"
"${PNG_INCLUDE_DIRS}"
"${ZLIB_INCLUDE_DIR}"
"${CMAKE_CURRENT_SOURCE_DIR}/../../src")
"${CMAKE_CURRENT_SOURCE_DIR}/../../src"
"${CMAKE_CURRENT_SOURCE_DIR}/../graphics_engine/include")
else()
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/include/"
"${CMAKE_CURRENT_SOURCE_DIR}/../../src")
@ -25,6 +26,8 @@ else()
add_definitions(-DNO_IRR_COMPILE_WITH_X11_)
add_definitions(-DNO_IRR_COMPILE_WITH_WAYLAND_DEVICE_)
add_definitions(-DNO_IRR_COMPILE_WITH_SDL_DEVICE_)
add_definitions(-DNO_IRR_COMPILE_WITH_DIRECT3D_9_)
add_definitions(-DNO_IRR_COMPILE_WITH_VULKAN_)
endif()
if(APPLE AND NOT IOS)

View File

@ -56,6 +56,9 @@ namespace video
/** Supports shaders etc. */
EDT_OGLES2,
//! A driver using vulkan coded by STK
EDT_VULKAN,
//! No driver, just for counting the elements
EDT_COUNT
};

View File

@ -43,6 +43,11 @@
//! different library versions without having to change the sources.
//! Example: NO_IRR_COMPILE_WITH_X11_ would disable X11
#if defined(NO_IRR_COMPILE_WITH_VULKAN_)
#undef _IRR_COMPILE_WITH_VULKAN_
#else
#define _IRR_COMPILE_WITH_VULKAN_
#endif
//! Uncomment this line to compile with the SDL device
//#define _IRR_COMPILE_WITH_SDL_DEVICE_

View File

@ -362,6 +362,12 @@ namespace irr
return true;
#else
return false;
#endif
case video::EDT_VULKAN:
#ifdef _IRR_COMPILE_WITH_VULKAN_
return true;
#else
return false;
#endif
default:
return false;

View File

@ -36,6 +36,10 @@ namespace irr
#ifdef _IRR_COMPILE_WITH_DIRECT3D_9_
IVideoDriver* createDirectX9Driver(const SIrrlichtCreationParameters& params,
io::IFileSystem* io, HWND window);
#endif
#ifdef _IRR_COMPILE_WITH_VULKAN_
IVideoDriver* createVulkanDriver(const SIrrlichtCreationParameters& params,
io::IFileSystem* io, SDL_Window* win);
#endif
} // end namespace video
@ -354,6 +358,8 @@ bool CIrrDeviceSDL::createWindow()
if (CreationParams.DriverType == video::EDT_OPENGL ||
CreationParams.DriverType == video::EDT_OGLES2)
flags |= SDL_WINDOW_OPENGL;
else if (CreationParams.DriverType == video::EDT_VULKAN)
flags |= SDL_WINDOW_VULKAN;
#ifdef MOBILE_STK
flags |= SDL_WINDOW_BORDERLESS | SDL_WINDOW_MAXIMIZED;
@ -580,6 +586,23 @@ void CIrrDeviceSDL::createDriver()
break;
}
case video::EDT_VULKAN:
{
#ifdef _IRR_COMPILE_WITH_VULKAN_
try
{
VideoDriver = video::createVulkanDriver(CreationParams, FileSystem, Window);
}
catch (std::exception& e)
{
os::Printer::log("createVulkanDriver failed", e.what(), ELL_ERROR);
}
#else
os::Printer::log("No Vulkan support compiled in.", ELL_ERROR);
#endif
break;
}
case video::EDT_DIRECT3D9:
{
#ifdef _IRR_COMPILE_WITH_DIRECT3D_9_

View File

@ -402,6 +402,10 @@ void IrrDriver::initDevice()
{
driver_created = video::EDT_DIRECT3D9;
}
else if (std::string(UserConfigParams::m_render_driver) == "vulkan")
{
driver_created = video::EDT_VULKAN;
}
else
{
Log::warn("IrrDriver", "Unknown driver %s, revert to gl",
@ -414,6 +418,7 @@ void IrrDriver::initDevice()
#endif
}
m_logger_level = irr::ELL_INFORMATION;
#ifndef __SWITCH__
// If --no-graphics option was used, the null device can still be used.
if (!GUIEngine::isNoGraphics())
@ -633,6 +638,7 @@ void IrrDriver::initDevice()
CVS->init();
}
#endif
m_logger_level = irr::ELL_WARNING;
m_scene_manager = m_device->getSceneManager();
m_gui_env = m_device->getGUIEnvironment();