Adjusted exported animations frame to start with 0

(and not with 1 as blender does). This resulted in
animations artefacts (and not looping correctly).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6618 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
hikerstk 2010-11-17 01:46:28 +00:00
parent 8b8141bb7f
commit d5a8533faf

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