Adjusted exported animations frame to start with 0
(and not with 1 as blender does). This resulted in animations artefacts (and not looping correctly). git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6618 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
parent
8b8141bb7f
commit
d5a8533faf