Revert "Try to fix ibl precision issue"

This reverts commit 1cf592394b.
This commit is contained in:
Vincent Lejeune 2014-12-14 02:48:47 +01:00
parent 6cf4d381ee
commit d50dde4c97
2 changed files with 2 additions and 2 deletions

View File

@ -29,5 +29,5 @@ void main(void)
weight += NdotL;
}
FragColor = FinalColor / max(weight, 1.);
FragColor = FinalColor / weight;
}

View File

@ -7,5 +7,5 @@ vec3 SpecularIBL(vec3 normal, vec3 V, float roughness)
// Assume 8 level of lod (ie 256x256 texture)
float lodval = 8. * (1. - roughness);
return textureLod(probe, sampleDirection, lodval).rgb;
return clamp( textureLod(probe, sampleDirection, lodval).rgb, 0., 1.);
}