merge soccer branch

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13450 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
auria 2013-08-09 23:48:13 +00:00
commit d3e6569a54
13 changed files with 625 additions and 358 deletions

View File

@ -4,5 +4,7 @@
<material name="speedback.png" compositing="test" clampU="Y" clampV="Y" light="N" ignore="Y"/>
<material name="speedfore.png" compositing="test" clampU="Y" clampV="Y" light="N" ignore="Y"/>
<material name="notes.png" compositing="test" light="N" ignore="Y"/>
<material name="soccer_player_red.png" compositing="blend" light="N" ignore="Y"/>
<material name="soccer_player_blue.png" compositing="blend" light="N" ignore="Y"/>
</materials>

View File

@ -850,12 +850,14 @@ PerCameraNode *IrrDriver::addPerCameraMesh(scene::IMesh* mesh,
*/
scene::ISceneNode *IrrDriver::addBillboard(const core::dimension2d< f32 > size,
video::ITexture *texture,
scene::ISceneNode* parent)
scene::ISceneNode* parent, bool alphaTesting)
{
scene::IBillboardSceneNode* node =
m_scene_manager->addBillboardSceneNode(parent, size);
assert(node->getMaterialCount() > 0);
node->setMaterialTexture(0, texture);
if(alphaTesting)
node->setMaterialType(video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF);
return node;
} // addMesh

View File

@ -159,7 +159,7 @@ public:
scene::ISceneNode *parent = NULL);
scene::ISceneNode *addBillboard(const core::dimension2d< f32 > size,
video::ITexture *texture,
scene::ISceneNode* parent=NULL);
scene::ISceneNode* parent=NULL, bool alphaTesting = false);
scene::IParticleSystemSceneNode
*addParticleNode(bool default_emitter=true);

View File

@ -278,39 +278,7 @@ scene::ISceneNode* KartModel::attachModel(bool animated_models)
lod_node->add(500, static_model, true);
m_animated_node = static_cast<scene::IAnimatedMeshSceneNode*>(node);
m_hat_node = NULL;
if(m_hat_name.size()>0)
{
scene::IBoneSceneNode *bone = m_animated_node->getJointNode("Head");
if(!bone)
bone = m_animated_node->getJointNode("head");
if(bone)
{
// Till we have all models fixed, accept Head and head as bone naartme
scene::IMesh *hat_mesh =
irr_driver->getAnimatedMesh(
file_manager->getModelFile(m_hat_name));
m_hat_node = irr_driver->addMesh(hat_mesh);
bone->addChild(m_hat_node);
m_animated_node->setCurrentFrame((float)m_animation_frame[AF_STRAIGHT]);
m_animated_node->OnAnimate(0);
bone->updateAbsolutePosition();
// With the hat node attached to the head bone, we have to
// reverse the transformation of the bone, so that the hat
// is still properly placed. Esp. the hat offset needs
// to be rotated.
const core::matrix4 mat = bone->getAbsoluteTransformation();
core::matrix4 inv;
mat.getInverse(inv);
core::vector3df rotated_offset;
inv.rotateVect(rotated_offset, m_hat_offset);
m_hat_node->setPosition(rotated_offset);
m_hat_node->setScale(inv.getScale());
m_hat_node->setRotation(inv.getRotationDegrees());
} // if bone
} // if(m_hat_name)
attachHat();
#ifdef DEBUG
std::string debug_name = m_model_filename+" (animated-kart-model)";
@ -704,4 +672,40 @@ void KartModel::update(float rotation_dt, float steer, const float suspension[4]
m_animated_node->setCurrentFrame(frame);
} // update
//-----------------------------------------------------------------------------
void KartModel::attachHat(){
m_hat_node = NULL;
if(m_hat_name.size()>0)
{
scene::IBoneSceneNode *bone = m_animated_node->getJointNode("Head");
if(!bone)
bone = m_animated_node->getJointNode("head");
if(bone)
{
// Till we have all models fixed, accept Head and head as bone naartme
scene::IMesh *hat_mesh =
irr_driver->getAnimatedMesh(
file_manager->getModelFile(m_hat_name));
m_hat_node = irr_driver->addMesh(hat_mesh);
bone->addChild(m_hat_node);
m_animated_node->setCurrentFrame((float)m_animation_frame[AF_STRAIGHT]);
m_animated_node->OnAnimate(0);
bone->updateAbsolutePosition();
// With the hat node attached to the head bone, we have to
// reverse the transformation of the bone, so that the hat
// is still properly placed. Esp. the hat offset needs
// to be rotated.
const core::matrix4 mat = bone->getAbsoluteTransformation();
core::matrix4 inv;
mat.getInverse(inv);
core::vector3df rotated_offset;
inv.rotateVect(rotated_offset, m_hat_offset);
m_hat_node->setPosition(rotated_offset);
m_hat_node->setScale(inv.getScale());
m_hat_node->setRotation(inv.getRotationDegrees());
} // if bone
} // if(m_hat_name)
}

View File

@ -231,9 +231,15 @@ public:
// ------------------------------------------------------------------------
/** Name of the hat mesh to use. */
void setHatMeshName(const std::string &name) {m_hat_name = name; }
// ------------------------------------------------------------------------
void attachHat();
// ------------------------------------------------------------------------
/** Returns the array of wheel nodes. */
scene::ISceneNode** getWheelNodes() { return m_wheel_node; }
// ------------------------------------------------------------------------
scene::IAnimatedMeshSceneNode* getAnimatedNode(){ return m_animated_node; }
// ------------------------------------------------------------------------
core::vector3df getHatOffset() { return m_hat_offset; }
}; // KartModel
#endif

View File

@ -1,242 +1,411 @@
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2006 SuperTuxKart-Team
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "modes/soccer_world.hpp"
#include <string>
#include <IMeshSceneNode.h>
#include "audio/music_manager.hpp"
#include "io/file_manager.hpp"
#include "karts/abstract_kart.hpp"
#include "karts/kart_model.hpp"
#include "karts/kart_properties.hpp"
#include "karts/rescue_animation.hpp"
#include "physics/physics.hpp"
#include "states_screens/race_gui_base.hpp"
#include "tracks/track.hpp"
#include "tracks/track_object_manager.hpp"
#include "utils/constants.hpp"
//-----------------------------------------------------------------------------
/** Constructor. Sets up the clock mode etc.
*/
SoccerWorld::SoccerWorld() : WorldWithRank()
{
WorldStatus::setClockMode(CLOCK_CHRONO);
m_use_highscores = false;
} // SoccerWorld
//-----------------------------------------------------------------------------
/** Initializes the soccer world. It sets up the data structure
* to keep track of points etc. for each kart.
*/
void SoccerWorld::init()
{
WorldWithRank::init();
m_display_rank = false;
// check for possible problems if AI karts were incorrectly added
if(getNumKarts() > race_manager->getNumPlayers())
{
fprintf(stderr, "No AI exists for this game mode\n");
exit(1);
}
} // init
//-----------------------------------------------------------------------------
/** Called then a battle is restarted.
*/
void SoccerWorld::reset()
{
WorldWithRank::reset();
m_can_score_points = true;
memset(m_team_goals, 0, sizeof(m_team_goals));
initKartList();
} // reset
//-----------------------------------------------------------------------------
/** Returns the internal identifier for this race.
*/
const std::string& SoccerWorld::getIdent() const
{
return IDENT_SOCCER;
} // getIdent
//-----------------------------------------------------------------------------
/** Update the world and the track.
* \param dt Time step size.
*/
void SoccerWorld::update(float dt)
{
WorldWithRank::update(dt);
WorldWithRank::updateTrack(dt);
// TODO
} // update
void SoccerWorld::onCheckGoalTriggered(bool first_goal)
{
// TODO
if(m_can_score_points)
printf("*** GOOOOOOOOOAAAAAAALLLLLL!!!! (team: %d) ***\n", first_goal ? 0 : 1);
//m_check_goals_enabled = false; // TODO: remove?
// Reset original positions for the soccer balls
TrackObjectManager* tom = getTrack()->getTrackObjectManager();
assert(tom);
PtrVector<TrackObject>& objects = tom->getObjects();
for(int i=0; i<objects.size(); i++)
{
TrackObject* obj = objects.get(i);
if(!obj->isSoccerBall())
continue;
obj->reset();
}
//for(int i=0 ; i < getNumKarts() ; i++
/*if(World::getWorld()->getTrack()->isAutoRescueEnabled() &&
!getKartAnimation() && fabs(getRoll())>60*DEGREE_TO_RAD &&
fabs(getSpeed())<3.0f )
{
new RescueAnimation(this, true);
}*/
// TODO: rescue the karts
// TODO: score a point
} // onCheckGoalTriggered
//-----------------------------------------------------------------------------
/** The battle is over if only one kart is left, or no player kart.
*/
bool SoccerWorld::isRaceOver()
{
// for tests : never over when we have a single player there :)
if (race_manager->getNumPlayers() < 2)
{
return false;
}
// TODO
return getCurrentNumKarts()==1 || getCurrentNumPlayers()==0;
} // isRaceOver
//-----------------------------------------------------------------------------
/** Called when the race finishes, i.e. after playing (if necessary) an
* end of race animation. It updates the time for all karts still racing,
* and then updates the ranks.
*/
void SoccerWorld::terminateRace()
{
m_can_score_points = false;
WorldWithRank::terminateRace();
} // terminateRace
//-----------------------------------------------------------------------------
/** Returns the data to display in the race gui.
*/
void SoccerWorld::getKartsDisplayInfo(
std::vector<RaceGUIBase::KartIconDisplayInfo> *info)
{
// TODO!!
/*
const unsigned int kart_amount = getNumKarts();
for(unsigned int i = 0; i < kart_amount ; i++)
{
RaceGUIBase::KartIconDisplayInfo& rank_info = (*info)[i];
// reset color
rank_info.lap = -1;
AbstractKart* kart = getKart(i);
switch(kart->getSoccerTeam())
{
case SOCCER_TEAM_BLUE:
rank_info.r = 0.0f;
rank_info.g = 0.0f;
rank_info.b = 0.7f;
break;
case SOCCER_TEAM_RED:
rank_info.r = 0.9f;
rank_info.g = 0.0f;
rank_info.b = 0.0f;
break;
default:
assert(false && "Soccer team not set to blue or red");
rank_info.r = 0.0f;
rank_info.g = 0.0f;
rank_info.b = 0.0f;
}
}
*/
} // getKartsDisplayInfo
// ----------------------------------------------------------------------------
/** Set position and team for the karts */
void SoccerWorld::initKartList()
{
const unsigned int kart_amount = m_karts.size();
// Set kart positions, ordering them by team
for(unsigned int n=0; n<kart_amount; n++)
{
m_karts[n]->setPosition(-1);
}
// TODO: remove
/*
const unsigned int kart_amount = m_karts.size();
int team_karts_amount[NB_SOCCER_TEAMS];
memset(team_karts_amount, 0, sizeof(team_karts_amount));
{
// Set the kart teams if they haven't been already set by the setup screen
// (happens when the setup screen is skipped, with 1 player)
SoccerTeam round_robin_team = SOCCER_TEAM_RED;
for(unsigned int n=0; n<kart_amount; n++)
{
if(m_karts[n]->getSoccerTeam() == SOCCER_TEAM_NONE)
m_karts[n]->setSoccerTeam(round_robin_team);
team_karts_amount[m_karts[n]->getSoccerTeam()]++;
round_robin_team = (round_robin_team==SOCCER_TEAM_RED ?
SOCCER_TEAM_BLUE : SOCCER_TEAM_RED);
}// next kart
}
// Compute start positions for each team
int team_cur_position[NB_SOCCER_TEAMS];
team_cur_position[0] = 1;
for(int i=1 ; i < (int)NB_SOCCER_TEAMS ; i++)
team_cur_position[i] = team_karts_amount[i-1] + team_cur_position[i-1];
// Set kart positions, ordering them by team
for(unsigned int n=0; n<kart_amount; n++)
{
SoccerTeam team = m_karts[n]->getSoccerTeam();
m_karts[n]->setPosition(team_cur_position[team]);
team_cur_position[team]++;
}// next kart
*/
}
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2006 SuperTuxKart-Team
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "modes/soccer_world.hpp"
#include <string>
#include <IMeshSceneNode.h>
#include "audio/music_manager.hpp"
#include "io/file_manager.hpp"
#include "karts/abstract_kart.hpp"
#include "karts/kart.hpp"
#include "karts/kart_model.hpp"
#include "karts/kart_properties.hpp"
#include "karts/rescue_animation.hpp"
#include "karts/controller/player_controller.hpp"
#include "physics/physics.hpp"
#include "states_screens/race_gui_base.hpp"
#include "tracks/track.hpp"
#include "tracks/track_object_manager.hpp"
#include "utils/constants.hpp"
//-----------------------------------------------------------------------------
/** Constructor. Sets up the clock mode etc.
*/
SoccerWorld::SoccerWorld() : WorldWithRank()
{
WorldStatus::setClockMode(CLOCK_CHRONO);
m_use_highscores = false;
} // SoccerWorld
//-----------------------------------------------------------------------------
/** Initializes the soccer world. It sets up the data structure
* to keep track of points etc. for each kart.
*/
void SoccerWorld::init()
{
WorldWithRank::init();
m_display_rank = false;
// check for possible problems if AI karts were incorrectly added
if(getNumKarts() > race_manager->getNumPlayers())
{
fprintf(stderr, "No AI exists for this game mode\n");
exit(1);
}
m_goal_target = race_manager->getMaxGoal();
printf("Max Goal: %d\n", m_goal_target);
} // init
//-----------------------------------------------------------------------------
/** Called then a battle is restarted.
*/
void SoccerWorld::reset()
{
WorldWithRank::reset();
m_can_score_points = true;
memset(m_team_goals, 0, sizeof(m_team_goals));
initKartList();
} // reset
//-----------------------------------------------------------------------------
/** Returns the internal identifier for this race.
*/
const std::string& SoccerWorld::getIdent() const
{
return IDENT_SOCCER;
} // getIdent
//-----------------------------------------------------------------------------
/** Update the world and the track.
* \param dt Time step size.
*/
void SoccerWorld::update(float dt)
{
WorldWithRank::update(dt);
WorldWithRank::updateTrack(dt);
// TODO
} // update
void SoccerWorld::onCheckGoalTriggered(bool first_goal)
{
// TODO
if(m_can_score_points){
printf("*** GOOOOOOOOOAAAAAAALLLLLL!!!! (team: %d) ***\n", first_goal ? 0 : 1);
m_team_goals[first_goal]++;
printf("Score:\nTeam One %d : %d Team Two\n", m_team_goals[0], m_team_goals[1]);
}
//m_check_goals_enabled = false; // TODO: remove?
// Reset original positions for the soccer balls
TrackObjectManager* tom = getTrack()->getTrackObjectManager();
assert(tom);
PtrVector<TrackObject>& objects = tom->getObjects();
for(int i=0; i<objects.size(); i++)
{
TrackObject* obj = objects.get(i);
if(!obj->isSoccerBall())
continue;
obj->reset();
obj->getPhysics()->reset();
}
//Resetting the ball triggers the goal check line one more time.
//This ensures that only one goal is counted, and the second is ignored.
m_can_score_points = !m_can_score_points;
//for(int i=0 ; i < getNumKarts() ; i++
/*if(World::getWorld()->getTrack()->isAutoRescueEnabled() &&
!getKartAnimation() && fabs(getRoll())>60*DEGREE_TO_RAD &&
fabs(getSpeed())<3.0f )
{
new RescueAnimation(this, true);
}*/
// TODO: rescue the karts
// TODO: score a point
} // onCheckGoalTriggered
//-----------------------------------------------------------------------------
/** The battle is over if only one kart is left, or no player kart.
*/
bool SoccerWorld::isRaceOver()
{
// for tests : never over when we have a single player there :)
if (race_manager->getNumPlayers() < 2)
{
return false;
}
// One team scored the target goals ...
else if(getScore(0) >= m_goal_target ||
getScore(1) >= m_goal_target){
return true;
}
// TODO
return getCurrentNumKarts()==1 || getCurrentNumPlayers()==0;
} // isRaceOver
//-----------------------------------------------------------------------------
/** Called when the race finishes, i.e. after playing (if necessary) an
* end of race animation. It updates the time for all karts still racing,
* and then updates the ranks.
*/
void SoccerWorld::terminateRace()
{
m_can_score_points = false;
WorldWithRank::terminateRace();
} // terminateRace
//-----------------------------------------------------------------------------
/** Returns the data to display in the race gui.
*/
void SoccerWorld::getKartsDisplayInfo(
std::vector<RaceGUIBase::KartIconDisplayInfo> *info)
{
// TODO!!
/*
const unsigned int kart_amount = getNumKarts();
for(unsigned int i = 0; i < kart_amount ; i++)
{
RaceGUIBase::KartIconDisplayInfo& rank_info = (*info)[i];
// reset color
rank_info.lap = -1;
AbstractKart* kart = getKart(i);
switch(kart->getSoccerTeam())
{
case SOCCER_TEAM_BLUE:
rank_info.r = 0.0f;
rank_info.g = 0.0f;
rank_info.b = 0.7f;
break;
case SOCCER_TEAM_RED:
rank_info.r = 0.9f;
rank_info.g = 0.0f;
rank_info.b = 0.0f;
break;
default:
assert(false && "Soccer team not set to blue or red");
rank_info.r = 0.0f;
rank_info.g = 0.0f;
rank_info.b = 0.0f;
}
}
*/
} // getKartsDisplayInfo
//-----------------------------------------------------------------------------
/** Moves a kart to its rescue position.
* \param kart The kart that was rescued.
*/
void SoccerWorld::moveKartAfterRescue(AbstractKart* kart)
{
// find closest point to drop kart on
World *world = World::getWorld();
const int start_spots_amount = world->getTrack()->getNumberOfStartPositions();
assert(start_spots_amount > 0);
float largest_accumulated_distance_found = -1;
int furthest_id_found = -1;
const float kart_x = kart->getXYZ().getX();
const float kart_z = kart->getXYZ().getZ();
for(int n=0; n<start_spots_amount; n++)
{
// no need for the overhead to compute exact distance with sqrt(),
// so using the 'manhattan' heuristic which will do fine enough.
const btTransform &s = world->getTrack()->getStartTransform(n);
const Vec3 &v=s.getOrigin();
float accumulatedDistance = .0f;
bool spawnPointClear = true;
for(unsigned int k=0; k<getCurrentNumKarts(); k++)
{
const AbstractKart *currentKart = World::getWorld()->getKart(k);
const float currentKart_x = currentKart->getXYZ().getX();
const float currentKartk_z = currentKart->getXYZ().getZ();
if(kart_x!=currentKart_x && kart_z !=currentKartk_z)
{
float absDistance = fabs(currentKart_x - v.getX()) +
fabs(currentKartk_z - v.getZ());
if(absDistance < CLEAR_SPAWN_RANGE)
{
spawnPointClear = false;
break;
}
accumulatedDistance += absDistance;
}
}
if(largest_accumulated_distance_found < accumulatedDistance && spawnPointClear)
{
furthest_id_found = n;
largest_accumulated_distance_found = accumulatedDistance;
}
}
assert(furthest_id_found != -1);
const btTransform &s = world->getTrack()->getStartTransform(furthest_id_found);
const Vec3 &xyz = s.getOrigin();
kart->setXYZ(xyz);
kart->setRotation(s.getRotation());
//position kart from same height as in World::resetAllKarts
btTransform pos;
pos.setOrigin(kart->getXYZ()+btVector3(0, 0.5f*kart->getKartHeight(), 0.0f));
pos.setRotation( btQuaternion(btVector3(0.0f, 1.0f, 0.0f), 0 /* angle */) );
kart->getBody()->setCenterOfMassTransform(pos);
//project kart to surface of track
bool kart_over_ground = m_track->findGround(kart);
if (kart_over_ground)
{
//add vertical offset so that the kart starts off above the track
float vertical_offset = kart->getKartProperties()->getVertRescueOffset() *
kart->getKartHeight();
kart->getBody()->translate(btVector3(0, vertical_offset, 0));
}
else
{
fprintf(stderr, "WARNING: invalid position after rescue for kart %s on track %s.\n",
(kart->getIdent().c_str()), m_track->getIdent().c_str());
}
} // moveKartAfterRescue
/** Set position and team for the karts */
void SoccerWorld::initKartList()
{
const unsigned int kart_amount = m_karts.size();
// Set kart positions, ordering them by team
for(unsigned int n=0; n<kart_amount; n++)
{
m_karts[n]->setPosition(-1);
}
// TODO: remove
int team_karts_amount[NB_SOCCER_TEAMS];
memset(team_karts_amount, 0, sizeof(team_karts_amount));
{
// Set the kart teams if they haven't been already set by the setup screen
// (happens when the setup screen is skipped, with 1 player)
SoccerTeam round_robin_team = SOCCER_TEAM_RED;
for(unsigned int n=0; n<kart_amount; n++)
{
if(race_manager->getLocalKartInfo(n).getSoccerTeam() == SOCCER_TEAM_NONE)
race_manager->setLocalKartSoccerTeam(
race_manager->getLocalKartInfo(n).getLocalPlayerId(),round_robin_team);
team_karts_amount[race_manager->getLocalKartInfo(n).getSoccerTeam()]++;
round_robin_team = (round_robin_team==SOCCER_TEAM_RED ?
SOCCER_TEAM_BLUE : SOCCER_TEAM_RED);
}// next kart
}
//Loading the indicator textures
irr::video::ITexture *redTeamTexture = irr_driver->getTexture(
file_manager->getTextureFile("soccer_player_red.png"));
irr::video::ITexture *blueTeamTexture = irr_driver->getTexture(
file_manager->getTextureFile("soccer_player_blue.png"));
//Assigning indicators
for(int i=0; i<kart_amount; i++){
scene::ISceneNode *hatNode;
if(race_manager->getLocalKartInfo(i).getSoccerTeam() == SOCCER_TEAM_RED)
hatNode = irr_driver->addBillboard(core::dimension2d<irr::f32>(0.3,0.3)
,redTeamTexture,m_karts[i]->getNode(), true);
else
hatNode = irr_driver->addBillboard(core::dimension2d<irr::f32>(0.3,0.3)
,blueTeamTexture,m_karts[i]->getNode(),true);
hatNode->setPosition(m_karts[i]->getKartModel()->getHatOffset());
}
// Compute start positions for each team
int team_cur_position[NB_SOCCER_TEAMS];
team_cur_position[0] = 1;
for(int i=1 ; i < (int)NB_SOCCER_TEAMS ; i++)
team_cur_position[i] = team_karts_amount[i-1] + team_cur_position[i-1];
// Set kart positions, ordering them by team
for(unsigned int n=0; n<kart_amount; n++)
{
SoccerTeam team = race_manager->getLocalKartInfo(n).getSoccerTeam();
m_karts[n]->setPosition(team_cur_position[team]);
team_cur_position[team]++;
}// next kart
}
//-----------------------------------------------------------------------------
int SoccerWorld::getScore(unsigned int i){
return m_team_goals[i];
}
//-----------------------------------------------------------------------------
int SoccerWorld::getTeamLeader(unsigned int team){
for(int i = 0; i< m_karts.size(); i++){
if(race_manager->getLocalKartInfo(i).getSoccerTeam() == (SoccerTeam) team)
return i;
}
return -1;
}
//-----------------------------------------------------------------------------
AbstractKart *SoccerWorld::createKart(const std::string &kart_ident, int index,
int local_player_id, int global_player_id,
RaceManager::KartType kart_type)
{
int posIndex = index;
if(race_manager->getLocalKartInfo(index).getSoccerTeam() == SOCCER_TEAM_RED){
if(index % 2 != 0) posIndex += 1;
}
else if(race_manager->getLocalKartInfo(index).getSoccerTeam() == SOCCER_TEAM_BLUE){
if(index % 2 != 1) posIndex += 1;
}
int position = index+1;
btTransform init_pos = m_track->getStartTransform(posIndex);
AbstractKart *new_kart = new Kart(kart_ident, index, position, init_pos);
new_kart->init(race_manager->getKartType(index));
Controller *controller = NULL;
switch(kart_type)
{
case RaceManager::KT_PLAYER:
controller = new PlayerController(new_kart,
StateManager::get()->getActivePlayer(local_player_id),
local_player_id);
m_num_players ++;
break;
case RaceManager::KT_NETWORK_PLAYER:
break; // Avoid compiler warning about enum not handled.
//controller = new NetworkController(kart_ident, position, init_pos,
// global_player_id);
//m_num_players++;
//break;
case RaceManager::KT_AI:
controller = loadAIController(new_kart);
break;
case RaceManager::KT_GHOST:
break;
case RaceManager::KT_LEADER:
break;
}
new_kart->setController(controller);
return new_kart;
} // createKart

View File

@ -1,79 +1,94 @@
//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2004 SuperTuxKart-Team
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef SOCCER_WORLD_HPP
#define SOCCER_WORLD_HPP
#include "modes/world_with_rank.hpp"
#include "states_screens/race_gui_base.hpp"
#include "karts/abstract_kart.hpp"
#include <IMesh.h>
#include <string>
#define CLEAR_SPAWN_RANGE 5
class PhysicalObject;
/**
* \brief An implementation of World, to provide the soccer game mode
* \ingroup modes
*/
class SoccerWorld : public WorldWithRank
{
private:
/** Number of goals each team scored
*/
int m_team_goals[NB_SOCCER_TEAMS];
/** Whether or not goals can be scored (they are disabled when a point is scored
and re-enabled when the next game can be played)*/
bool m_can_score_points;
public:
SoccerWorld();
virtual ~SoccerWorld() {}
virtual void init();
// clock events
virtual bool isRaceOver();
virtual void terminateRace();
// overriding World methods
virtual void reset();
virtual bool useFastMusicNearEnd() const { return false; }
virtual void getKartsDisplayInfo(
std::vector<RaceGUIBase::KartIconDisplayInfo> *info);
virtual bool raceHasLaps(){ return false; }
virtual const std::string& getIdent() const;
virtual void update(float dt);
void onCheckGoalTriggered(bool first_goal);
private:
void initKartList();
}; // SoccerWorld
#endif
//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2004 SuperTuxKart-Team
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef SOCCER_WORLD_HPP
#define SOCCER_WORLD_HPP
#include "modes/world_with_rank.hpp"
#include "states_screens/race_gui_base.hpp"
#include "karts/abstract_kart.hpp"
#include <IMesh.h>
#include <string>
#define CLEAR_SPAWN_RANGE 5
class PhysicalObject;
class AbstractKart;
class Controller;
/**
* \brief An implementation of World, to provide the soccer game mode
* \ingroup modes
*/
class SoccerWorld : public WorldWithRank
{
private:
/** Number of goals each team scored
*/
int m_team_goals[NB_SOCCER_TEAMS];
/** Number of goals needed to win
*/
int m_goal_target;
/** Whether or not goals can be scored (they are disabled when a point is scored
and re-enabled when the next game can be played)*/
bool m_can_score_points;
/** Team karts */
public:
SoccerWorld();
virtual ~SoccerWorld() {}
virtual void init();
// clock events
virtual bool isRaceOver();
virtual void terminateRace();
// overriding World methods
virtual void reset();
virtual bool useFastMusicNearEnd() const { return false; }
virtual void getKartsDisplayInfo(
std::vector<RaceGUIBase::KartIconDisplayInfo> *info);
int getScore(unsigned int i);
virtual bool raceHasLaps(){ return false; }
virtual void moveKartAfterRescue(AbstractKart* kart);
virtual const std::string& getIdent() const;
virtual void update(float dt);
void onCheckGoalTriggered(bool first_goal);
int getTeamLeader(unsigned int i);
private:
void initKartList();
protected:
virtual AbstractKart *createKart(const std::string &kart_ident, int index,
int local_player_id, int global_player_id,
RaceManager::KartType type);
}; // SoccerWorld
#endif

View File

@ -76,6 +76,7 @@ public:
virtual btTransform getRescueTransform(unsigned int index) const OVERRIDE;
}; // WorldWithRank
#endif

View File

@ -55,7 +55,7 @@ public:
void setHostId(int id) { m_host_id = id; }
void setLocalPlayerId(int id) { m_local_player_id = id; }
void setGlobalPlayerId(int id) { m_global_player_id = id; }
void setSoccerTeam(SoccerTeam team) { m_soccer_team = team; }
const void setSoccerTeam(SoccerTeam team) { m_soccer_team = team; }
int getHostId() const { return m_host_id; }
int getLocalPlayerId() const { return m_local_player_id; }

View File

@ -331,6 +331,7 @@ private:
int m_coin_target;
bool m_has_time_target;
float m_time_target;
int m_goal_target;
void startNextRace(); // start a next race
@ -390,6 +391,10 @@ public:
bool hasTimeTarget() const { return m_has_time_target; }
void setMaxGoal(int maxGoal){ m_goal_target = maxGoal; }
int getMaxGoal(){ return m_goal_target; }
/** Sort karts and update the m_gp_rank KartStatus member, in preparation
* for future calls to RaceManager::getKartGPRank or
* RaceManager::getKartWithGPRank

View File

@ -44,6 +44,7 @@ using namespace irr;
#include "modes/follow_the_leader.hpp"
#include "modes/linear_world.hpp"
#include "modes/world.hpp"
#include "modes/soccer_world.hpp"
#include "race/race_manager.hpp"
#include "tracks/track.hpp"
#include "utils/constants.hpp"
@ -191,6 +192,8 @@ void RaceGUI::renderGlobal(float dt)
{
drawGlobalPlayerIcons(m_map_height);
}
if(world->getTrack()->isSoccer()) drawScores();
} // renderGlobal
//-----------------------------------------------------------------------------
@ -226,6 +229,63 @@ void RaceGUI::renderPlayerView(const Camera *camera, float dt)
RaceGUIBase::renderPlayerView(camera, dt);
} // renderPlayerView
//-----------------------------------------------------------------------------
void RaceGUI::drawScores()
{
SoccerWorld* soccerWorld = (SoccerWorld*)World::getWorld();
int offsetY = 5;
int offsetX = 5;
gui::ScalableFont* font = GUIEngine::getFont();
static video::SColor color = video::SColor(255,255,255,255);
//Draw kart icons above score(denoting teams)
irr::video::ITexture *red_team = irr_driver->getTexture(
file_manager->getTextureFile("soccer_ball_red.png"));
irr::video::ITexture *blue_team = irr_driver->getTexture(
file_manager->getTextureFile("soccer_ball_blue.png"));
core::rect<s32> indicatorPos(offsetX-6, offsetY,
offsetX -6 + red_team->getSize().Width/8,
offsetY + red_team->getSize().Height/8);
core::rect<s32> sourceRect(core::position2d<s32>(0,0),
red_team->getOriginalSize());
irr_driver->getVideoDriver()->draw2DImage(red_team,indicatorPos,sourceRect,
NULL,NULL,true);
for(unsigned int i=0; i<soccerWorld->getNumKarts(); i++){
int j = soccerWorld->getTeamLeader(i);
if(j < 0) break;
core::rect<s32> source(j*m_marker_rendered_size, 0,
(j+1)*m_marker_rendered_size,m_marker_rendered_size);
core::recti position(offsetX, offsetY,
offsetX + 2*m_marker_player_size, offsetY + 2*m_marker_player_size);
irr_driver->getVideoDriver()->draw2DImage(m_marker, position, source,
NULL, NULL, true);
core::stringw score = StringUtils::toWString(soccerWorld->getScore(i));
int stringWidth =
GUIEngine::getFont()->getDimension(score.c_str()).Width;
int stringHeight =
GUIEngine::getFont()->getDimension(score.c_str()).Height;
core::recti pos(position.UpperLeftCorner.X + 5,
position.LowerRightCorner.Y + offsetY,
position.LowerRightCorner.X,
position.LowerRightCorner.Y + stringHeight);
font->draw(score.c_str(),pos,color);
offsetX += position.LowerRightCorner.X;
}
offsetX = 80;
offsetY = 5;
indicatorPos = core::rect<s32>(offsetX, offsetY,
offsetX + blue_team->getSize().Width/8,
offsetY + blue_team->getSize().Height/8);
sourceRect = core::rect<s32> (core::position2d<s32>(0,0),
blue_team->getOriginalSize());
irr_driver->getVideoDriver()->draw2DImage(blue_team,indicatorPos,sourceRect,
NULL,NULL,true);
}
//-----------------------------------------------------------------------------
/** Displays the racing time on the screen.s
*/

View File

@ -105,6 +105,8 @@ private:
/** Display items that are shown once only (for all karts). */
void drawGlobalMiniMap ();
void drawGlobalTimer ();
void drawScores();
public:

View File

@ -56,6 +56,7 @@ void SoccerSetupScreen::eventCallback(Widget* widget, const std::string& name, c
if(name == "continue")
{
StateManager::get()->pushScreen( ArenasScreen::getInstance() );
race_manager->setMaxGoal(getWidget<SpinnerWidget>("goalamount")->getValue());
}
else if (name == "back")
{
@ -221,7 +222,7 @@ GUIEngine::EventPropagation SoccerSetupScreen::filterActions( PlayerAction acti
break;
}
if(team_switch != SOCCER_TEAM_NONE) // A player wants to change its team?
if(team_switch != SOCCER_TEAM_NONE) // A player wants to change his team?
{
// Find the corresponding kart view, update its team and update the layout
for(int i=0 ; i < nb_players ; i++)