Match more .stkgui and .cpp file names.

This commit is contained in:
hiker 2015-10-07 16:33:01 +11:00
parent a49fdca521
commit d391727879
10 changed files with 60 additions and 58 deletions

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@ -1,5 +1,5 @@
# Modify this file to change the last-modified date when you add/remove a file. # Modify this file to change the last-modified date when you add/remove a file.
# This will then trigger a new cmake run automatically. # This will then trigger a new cmake run automatically.
file(GLOB_RECURSE STK_HEADERS RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "src/*.hpp") file(GLOB_RECURSE STK_HEADERS RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "src/*.hpp")
file(GLOB_RECURSE STK_SOURCES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "src/*.cpp") file(GLOB_RECURSE STK_SOURCES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "src/*.cpp")
file(GLOB_RECURSE STK_SHADERS RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "data/shaders/*") file(GLOB_RECURSE STK_SHADERS RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "data/shaders/*")

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@ -39,7 +39,7 @@
#include "replay/replay_recorder.hpp" #include "replay/replay_recorder.hpp"
#include "states_screens/kart_selection.hpp" #include "states_screens/kart_selection.hpp"
#include "states_screens/main_menu_screen.hpp" #include "states_screens/main_menu_screen.hpp"
#include "states_screens/options_screen_input2.hpp" #include "states_screens/options_screen_device.hpp"
#include "states_screens/state_manager.hpp" #include "states_screens/state_manager.hpp"
#include "utils/string_utils.hpp" #include "utils/string_utils.hpp"
@ -425,7 +425,7 @@ void InputManager::inputSensing(Input::InputType type, int deviceID,
sensed_input.m_device_id = deviceID; sensed_input.m_device_id = deviceID;
sensed_input.m_button_id = button; sensed_input.m_button_id = button;
sensed_input.m_character = deviceID; sensed_input.m_character = deviceID;
OptionsScreenInput2::getInstance()->gotSensedInput(sensed_input); OptionsScreenDevice::getInstance()->gotSensedInput(sensed_input);
return; return;
} }
break; break;
@ -437,7 +437,7 @@ void InputManager::inputSensing(Input::InputType type, int deviceID,
sensed_input.m_device_id = deviceID; sensed_input.m_device_id = deviceID;
sensed_input.m_button_id = button; sensed_input.m_button_id = button;
sensed_input.m_character = deviceID; sensed_input.m_character = deviceID;
OptionsScreenInput2::getInstance()->gotSensedInput(sensed_input); OptionsScreenDevice::getInstance()->gotSensedInput(sensed_input);
return; return;
} }
break; break;
@ -472,7 +472,7 @@ void InputManager::inputSensing(Input::InputType type, int deviceID,
: Input::AD_NEGATIVE; : Input::AD_NEGATIVE;
sensed_input.m_axis_range = Input::AR_FULL; sensed_input.m_axis_range = Input::AR_FULL;
sensed_input.m_character = deviceID; sensed_input.m_character = deviceID;
OptionsScreenInput2::getInstance()->gotSensedInput(sensed_input); OptionsScreenDevice::getInstance()->gotSensedInput(sensed_input);
} }
else m_sensed_input_high_gamepad.insert(input_id); else m_sensed_input_high_gamepad.insert(input_id);
@ -494,7 +494,7 @@ void InputManager::inputSensing(Input::InputType type, int deviceID,
sensed_input.m_axis_range = id_was_zero ? Input::AR_HALF sensed_input.m_axis_range = id_was_zero ? Input::AR_HALF
: Input::AR_FULL; : Input::AR_FULL;
sensed_input.m_character = deviceID; sensed_input.m_character = deviceID;
OptionsScreenInput2::getInstance()->gotSensedInput(sensed_input); OptionsScreenDevice::getInstance()->gotSensedInput(sensed_input);
} }
else if( inverse_id_was_high ) else if( inverse_id_was_high )
{ {
@ -510,7 +510,7 @@ void InputManager::inputSensing(Input::InputType type, int deviceID,
sensed_input.m_axis_range = id_was_zero ? Input::AR_HALF sensed_input.m_axis_range = id_was_zero ? Input::AR_HALF
: Input::AR_FULL; : Input::AR_FULL;
sensed_input.m_character = deviceID; sensed_input.m_character = deviceID;
OptionsScreenInput2::getInstance()->gotSensedInput(sensed_input); OptionsScreenDevice::getInstance()->gotSensedInput(sensed_input);
} }
else else
{ {

View File

@ -20,7 +20,7 @@
#include "input/input.hpp" #include "input/input.hpp"
#include "input/input_manager.hpp" #include "input/input_manager.hpp"
#include "states_screens/dialogs/press_a_key_dialog.hpp" #include "states_screens/dialogs/press_a_key_dialog.hpp"
#include "states_screens/options_screen_input2.hpp" #include "states_screens/options_screen_device.hpp"
#include "utils/translation.hpp" #include "utils/translation.hpp"
using namespace GUIEngine; using namespace GUIEngine;
@ -47,13 +47,13 @@ GUIEngine::EventPropagation PressAKeyDialog::processEvent(const std::string& eve
else if (eventSource == "assignNone") else if (eventSource == "assignNone")
{ {
Input simulatedInput; Input simulatedInput;
OptionsScreenInput2::getInstance()->gotSensedInput(simulatedInput); OptionsScreenDevice::getInstance()->gotSensedInput(simulatedInput);
return GUIEngine::EVENT_BLOCK; return GUIEngine::EVENT_BLOCK;
} }
else if (eventSource == "assignEsc") else if (eventSource == "assignEsc")
{ {
Input simulatedInput(Input::IT_KEYBOARD, 0 /* deviceID */, KEY_ESCAPE); Input simulatedInput(Input::IT_KEYBOARD, 0 /* deviceID */, KEY_ESCAPE);
OptionsScreenInput2::getInstance()->gotSensedInput(simulatedInput); OptionsScreenDevice::getInstance()->gotSensedInput(simulatedInput);
return GUIEngine::EVENT_BLOCK; return GUIEngine::EVENT_BLOCK;
} }

View File

@ -72,7 +72,7 @@ bool MainMenuScreen::m_enable_online = false;
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
MainMenuScreen::MainMenuScreen() : Screen("main.stkgui") MainMenuScreen::MainMenuScreen() : Screen("main_menu.stkgui")
{ {
} // MainMenuScreen } // MainMenuScreen

View File

@ -45,7 +45,7 @@ DEFINE_SCREEN_SINGLETON( NetworkingLobby );
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
NetworkingLobby::NetworkingLobby() : Screen("online/lobby.stkgui") NetworkingLobby::NetworkingLobby() : Screen("online/network_lobby.stkgui")
{ {
m_server = NULL; m_server = NULL;
} // NetworkingLobby } // NetworkingLobby

View File

@ -15,7 +15,7 @@
// along with this program; if not, write to the Free Software // along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "states_screens/options_screen_input2.hpp" #include "states_screens/options_screen_device.hpp"
#include "config/user_config.hpp" #include "config/user_config.hpp"
#include "guiengine/CGUISpriteBank.hpp" #include "guiengine/CGUISpriteBank.hpp"
@ -45,24 +45,24 @@
using namespace GUIEngine; using namespace GUIEngine;
DEFINE_SCREEN_SINGLETON( OptionsScreenInput2 ); DEFINE_SCREEN_SINGLETON( OptionsScreenDevice );
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
OptionsScreenInput2::OptionsScreenInput2() : Screen("options_device.stkgui") OptionsScreenDevice::OptionsScreenDevice() : Screen("options_device.stkgui")
{ {
m_config = NULL; m_config = NULL;
} // OptionsScreenInput2 } // OptionsScreenDevice
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
void OptionsScreenInput2::loadedFromFile() void OptionsScreenDevice::loadedFromFile()
{ {
} // loadedFromFile } // loadedFromFile
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
void OptionsScreenInput2::beforeAddingWidget() void OptionsScreenDevice::beforeAddingWidget()
{ {
GUIEngine::ListWidget* w_list = GUIEngine::ListWidget* w_list =
getWidget<GUIEngine::ListWidget>("actions"); getWidget<GUIEngine::ListWidget>("actions");
@ -75,7 +75,7 @@ void OptionsScreenInput2::beforeAddingWidget()
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
void OptionsScreenInput2::init() void OptionsScreenDevice::init()
{ {
Screen::init(); Screen::init();
RibbonWidget* tabBar = getWidget<RibbonWidget>("options_choice"); RibbonWidget* tabBar = getWidget<RibbonWidget>("options_choice");
@ -165,9 +165,9 @@ void OptionsScreenInput2::init()
// ----------------------------------------------------------------------------- // -----------------------------------------------------------------------------
void OptionsScreenInput2::addListItemSubheader(GUIEngine::ListWidget* actions, void OptionsScreenDevice::addListItemSubheader(GUIEngine::ListWidget* actions,
const char* id, const char* id,
const core::stringw& text) const core::stringw& text)
{ {
std::vector<GUIEngine::ListWidget::ListCell> row; std::vector<GUIEngine::ListWidget::ListCell> row;
row.push_back(GUIEngine::ListWidget::ListCell(text, -1, 1, false)); row.push_back(GUIEngine::ListWidget::ListCell(text, -1, 1, false));
@ -177,8 +177,8 @@ void OptionsScreenInput2::addListItemSubheader(GUIEngine::ListWidget* actions,
// ----------------------------------------------------------------------------- // -----------------------------------------------------------------------------
void OptionsScreenInput2::addListItem(GUIEngine::ListWidget* actions, void OptionsScreenDevice::addListItem(GUIEngine::ListWidget* actions,
PlayerAction pa) PlayerAction pa)
{ {
std::vector<GUIEngine::ListWidget::ListCell> row; std::vector<GUIEngine::ListWidget::ListCell> row;
core::stringw s(KartActionStrings[pa].c_str()); core::stringw s(KartActionStrings[pa].c_str());
@ -189,10 +189,10 @@ void OptionsScreenInput2::addListItem(GUIEngine::ListWidget* actions,
// ----------------------------------------------------------------------------- // -----------------------------------------------------------------------------
void OptionsScreenInput2::renameRow(GUIEngine::ListWidget* actions, void OptionsScreenDevice::renameRow(GUIEngine::ListWidget* actions,
int idRow, int idRow,
const irr::core::stringw &translatedName, const irr::core::stringw &translatedName,
PlayerAction action) const PlayerAction action) const
{ {
actions->renameCell(idRow, 0, core::stringw(" ") + translatedName); actions->renameCell(idRow, 0, core::stringw(" ") + translatedName);
actions->renameCell(idRow, 1, m_config->getBindingAsString(action)); actions->renameCell(idRow, 1, m_config->getBindingAsString(action));
@ -201,7 +201,7 @@ void OptionsScreenInput2::renameRow(GUIEngine::ListWidget* actions,
// ----------------------------------------------------------------------------- // -----------------------------------------------------------------------------
void OptionsScreenInput2::updateInputButtons() void OptionsScreenDevice::updateInputButtons()
{ {
assert(m_config != NULL); assert(m_config != NULL);
@ -372,7 +372,7 @@ void OptionsScreenInput2::updateInputButtons()
static PlayerAction binding_to_set; static PlayerAction binding_to_set;
static std::string binding_to_set_button; static std::string binding_to_set_button;
void OptionsScreenInput2::gotSensedInput(const Input& sensed_input) void OptionsScreenDevice::gotSensedInput(const Input& sensed_input)
{ {
const bool keyboard = (m_config->isKeyboard() && const bool keyboard = (m_config->isKeyboard() &&
sensed_input.m_type == Input::IT_KEYBOARD); sensed_input.m_type == Input::IT_KEYBOARD);
@ -384,7 +384,7 @@ void OptionsScreenInput2::gotSensedInput(const Input& sensed_input)
{ {
if (UserConfigParams::logMisc()) if (UserConfigParams::logMisc())
{ {
Log::info("OptionsScreenInput2", "Binding %s: setting to keyboard key %d", Log::info("OptionsScreenDevice", "Binding %s: setting to keyboard key %d",
KartActionStrings[binding_to_set].c_str(), sensed_input.m_button_id); KartActionStrings[binding_to_set].c_str(), sensed_input.m_button_id);
} }
@ -401,21 +401,21 @@ void OptionsScreenInput2::gotSensedInput(const Input& sensed_input)
{ {
if (UserConfigParams::logMisc()) if (UserConfigParams::logMisc())
{ {
Log::info("OptionsScreenInput2", "Binding %s: setting to gamepad #%d", Log::info("OptionsScreenDevice", "Binding %s: setting to gamepad #%d",
KartActionStrings[binding_to_set].c_str(), sensed_input.m_device_id); KartActionStrings[binding_to_set].c_str(), sensed_input.m_device_id);
if (sensed_input.m_type == Input::IT_STICKMOTION) if (sensed_input.m_type == Input::IT_STICKMOTION)
{ {
Log::info("OptionsScreenInput2", "Axis %d; direction %s", sensed_input.m_button_id, Log::info("OptionsScreenDevice", "Axis %d; direction %s", sensed_input.m_button_id,
sensed_input.m_axis_direction == Input::AD_NEGATIVE ? "-" : "+"); sensed_input.m_axis_direction == Input::AD_NEGATIVE ? "-" : "+");
} }
else if (sensed_input.m_type == Input::IT_STICKBUTTON) else if (sensed_input.m_type == Input::IT_STICKBUTTON)
{ {
Log::info("OptionsScreenInput2", "Button %d", sensed_input.m_button_id); Log::info("OptionsScreenDevice", "Button %d", sensed_input.m_button_id);
} }
else else
{ {
Log::info("OptionsScreenInput2", "Sensed unknown gamepad event type??"); Log::info("OptionsScreenDevice", "Sensed unknown gamepad event type??");
} }
} }
@ -439,7 +439,7 @@ void OptionsScreenInput2::gotSensedInput(const Input& sensed_input)
{ {
if (UserConfigParams::logMisc()) if (UserConfigParams::logMisc())
{ {
Log::info("OptionsScreenInput2", "Binding %s: setting to keyboard key NONE", Log::info("OptionsScreenDevice", "Binding %s: setting to keyboard key NONE",
KartActionStrings[binding_to_set].c_str()); KartActionStrings[binding_to_set].c_str());
} }
@ -481,9 +481,9 @@ void OptionsScreenInput2::gotSensedInput(const Input& sensed_input)
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
void OptionsScreenInput2::eventCallback(Widget* widget, void OptionsScreenDevice::eventCallback(Widget* widget,
const std::string& name, const std::string& name,
const int playerID) const int playerID)
{ {
//const std::string& screen_name = getName(); //const std::string& screen_name = getName();
@ -529,7 +529,7 @@ void OptionsScreenInput2::eventCallback(Widget* widget,
// we found which one. show the "press a key" dialog. // we found which one. show the "press a key" dialog.
if (UserConfigParams::logMisc()) if (UserConfigParams::logMisc())
{ {
Log::info("OptionsScreenInput2", "Entering sensing mode for %s", Log::info("OptionsScreenDevice", "Entering sensing mode for %s",
m_config->getName().c_str()); m_config->getName().c_str());
} }
@ -547,7 +547,7 @@ void OptionsScreenInput2::eventCallback(Widget* widget,
} }
else else
{ {
Log::error("OptionsScreenInput2", "Unknown selection device in options: %s", Log::error("OptionsScreenDevice", "Unknown selection device in options: %s",
m_config->getName().c_str()); m_config->getName().c_str());
} }
break; break;
@ -583,13 +583,13 @@ void OptionsScreenInput2::eventCallback(Widget* widget,
// ----------------------------------------------------------------------------- // -----------------------------------------------------------------------------
void OptionsScreenInput2::unloaded() void OptionsScreenDevice::unloaded()
{ {
} // unloaded } // unloaded
// ----------------------------------------------------------------------------- // -----------------------------------------------------------------------------
bool OptionsScreenInput2::onEscapePressed() bool OptionsScreenDevice::onEscapePressed()
{ {
StateManager::get() StateManager::get()
->replaceTopMostScreen(OptionsScreenInput::getInstance()); ->replaceTopMostScreen(OptionsScreenInput::getInstance());
@ -599,13 +599,13 @@ bool OptionsScreenInput2::onEscapePressed()
// ----------------------------------------------------------------------------- // -----------------------------------------------------------------------------
void OptionsScreenInput2::onConfirm() void OptionsScreenDevice::onConfirm()
{ {
const bool success = const bool success =
input_manager->getDeviceManager()->deleteConfig(m_config); input_manager->getDeviceManager()->deleteConfig(m_config);
assert(success); assert(success);
if (!success) if (!success)
Log::error("OptionsScreenInput2", "Failed to delete config!"); Log::error("OptionsScreenDevice", "Failed to delete config!");
m_config = NULL; m_config = NULL;
input_manager->getDeviceManager()->save(); input_manager->getDeviceManager()->save();
@ -617,8 +617,9 @@ void OptionsScreenInput2::onConfirm()
// ----------------------------------------------------------------------------- // -----------------------------------------------------------------------------
bool OptionsScreenInput2::conflictsBetweenKbdConfig(PlayerAction action, bool OptionsScreenDevice::conflictsBetweenKbdConfig(PlayerAction action,
PlayerAction from, PlayerAction to) PlayerAction from,
PlayerAction to)
{ {
KeyboardConfig* other_kbd_config; KeyboardConfig* other_kbd_config;
int id = m_config->getBinding(action).getId(); int id = m_config->getBinding(action).getId();

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@ -16,8 +16,8 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef __HEADER_OPTIONS_SCREEN_INPUT2_HPP__ #ifndef HEADER_OPTIONS_SCREEN_DEVICE_HPP
#define __HEADER_OPTIONS_SCREEN_INPUT2_HPP__ #define HEADER_OPTIONS_SCREEN_DEVICE_HPP
#include <string> #include <string>
#include <irrString.h> #include <irrString.h>
@ -37,11 +37,11 @@ struct Input;
* \brief Input options screen * \brief Input options screen
* \ingroup states_screens * \ingroup states_screens
*/ */
class OptionsScreenInput2 : public GUIEngine::Screen, class OptionsScreenDevice : public GUIEngine::Screen,
public GUIEngine::ScreenSingleton<OptionsScreenInput2>, public GUIEngine::ScreenSingleton<OptionsScreenDevice>,
public MessageDialog::IConfirmDialogListener public MessageDialog::IConfirmDialogListener
{ {
OptionsScreenInput2(); OptionsScreenDevice();
void updateInputButtons(); void updateInputButtons();
@ -62,7 +62,7 @@ class OptionsScreenInput2 : public GUIEngine::Screen,
const core::stringw& text); const core::stringw& text);
public: public:
friend class GUIEngine::ScreenSingleton<OptionsScreenInput2>; friend class GUIEngine::ScreenSingleton<OptionsScreenDevice>;
/** Sets the configuration to be used. */ /** Sets the configuration to be used. */
void setDevice(DeviceConfig* config) { m_config = config; } void setDevice(DeviceConfig* config) { m_config = config; }

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@ -28,7 +28,7 @@
#include "input/gamepad_device.hpp" #include "input/gamepad_device.hpp"
#include "input/input_manager.hpp" #include "input/input_manager.hpp"
#include "io/file_manager.hpp" #include "io/file_manager.hpp"
#include "states_screens/options_screen_input2.hpp" #include "states_screens/options_screen_device.hpp"
#include "states_screens/options_screen_audio.hpp" #include "states_screens/options_screen_audio.hpp"
#include "states_screens/options_screen_video.hpp" #include "states_screens/options_screen_video.hpp"
#include "states_screens/options_screen_ui.hpp" #include "states_screens/options_screen_ui.hpp"
@ -225,8 +225,8 @@ void OptionsScreenInput::eventCallback(Widget* widget, const std::string& name,
read = sscanf( selection.c_str(), "gamepad%i", &i ); read = sscanf( selection.c_str(), "gamepad%i", &i );
if (read == 1 && i != -1) if (read == 1 && i != -1)
{ {
OptionsScreenInput2::getInstance()->setDevice( input_manager->getDeviceManager()->getGamepadConfig(i) ); OptionsScreenDevice::getInstance()->setDevice( input_manager->getDeviceManager()->getGamepadConfig(i) );
StateManager::get()->replaceTopMostScreen(OptionsScreenInput2::getInstance()); StateManager::get()->replaceTopMostScreen(OptionsScreenDevice::getInstance());
//updateInputButtons( input_manager->getDeviceList()->getGamepadConfig(i) ); //updateInputButtons( input_manager->getDeviceList()->getGamepadConfig(i) );
} }
else else
@ -242,8 +242,9 @@ void OptionsScreenInput::eventCallback(Widget* widget, const std::string& name,
if (read == 1 && i != -1) if (read == 1 && i != -1)
{ {
// updateInputButtons( input_manager->getDeviceList()->getKeyboardConfig(i) ); // updateInputButtons( input_manager->getDeviceList()->getKeyboardConfig(i) );
OptionsScreenInput2::getInstance()->setDevice( input_manager->getDeviceManager()->getKeyboardConfig(i) ); OptionsScreenDevice::getInstance()
StateManager::get()->replaceTopMostScreen(OptionsScreenInput2::getInstance()); ->setDevice( input_manager->getDeviceManager()->getKeyboardConfig(i) );
StateManager::get()->replaceTopMostScreen(OptionsScreenDevice::getInstance());
} }
else else
{ {