Add option to use original fullscreen code for vulkan
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@@ -16,6 +16,7 @@ struct GEConfig
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bool m_disable_npot_texture;
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bool m_convert_irrlicht_mesh;
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bool m_texture_compression;
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bool m_vulkan_fullscreen_desktop;
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std::unordered_set<std::string> m_ondemand_load_texture_paths;
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float m_render_scale;
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};
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