Allow setting default powerup (instead of nothing) and set default powerup to zipper
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@ -38,6 +38,22 @@
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#include "utils/string_utils.hpp"
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#include "utils/log.hpp" //TODO: remove after debugging is done
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#define DEFAULT_POWERUP POWERUP_ZIPPER
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/* Available powerups:
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- POWERUP_SWATTER: Flyswatter
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- POWERUP_ZIPPER: Speed boost
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- POWERUP_BOWLING: Bowling ball
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- POWERUP_ANVIL: Slowy downy anchor thingy (I think)
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- POWERUP_PARACHUTE: Slowy downy parachute thingy (like anvil but more)
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- POWERUP_BUBBLEGUM: Bubblegum shield
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- POWERUP_SWITCH: Switch powerups (I think)
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- POWERUP_NOTHING: Nothing
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- POWERUP_CAKE: Explody cake
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- POWERUP_PLUNGER: Plunger
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*/
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//-----------------------------------------------------------------------------
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/** Constructor, stores the kart to which this powerup belongs.
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* \param kart The kart to which this powerup belongs.
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@ -495,7 +511,7 @@ void Powerup::use()
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if ( m_number <= 0 )
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{
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m_number = 0;
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m_type = PowerupManager::POWERUP_NOTHING;
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m_type = PowerupManager::DEFAULT_POWERUP;
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}
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} // use
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