Fixed merging glitch
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7959 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -54,9 +54,6 @@ using namespace irr;
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#else
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#include <GL/gl.h>
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#endif
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#else
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#include <GL/gl.h>
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#endif
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/** The constructor is called before anything is attached to the scene node.
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* So rendering to a texture can be done here. But world is not yet fully
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