Use GLKView to handle framebuffer directly

This commit is contained in:
Benau 2019-07-15 14:21:38 +08:00
parent 5a60cb4cdb
commit cf966308f6
9 changed files with 78 additions and 533 deletions

View File

@ -566,7 +566,11 @@ if(NOT SERVER_ONLY)
if(NOT USE_GLES2)
target_link_libraries(supertuxkart ${OPENGL_gl_LIBRARY} ${GLEW_LIBRARIES})
elseif (IOS)
target_link_libraries(supertuxkart "-framework OpenGLES -framework UIKit -framework CoreMotion -framework Foundation -framework QuartzCore")
target_link_libraries(supertuxkart "-framework OpenGLES
-framework UIKit
-framework CoreMotion
-framework Foundation
-framework GLKit")
else()
target_link_libraries(supertuxkart GLESv2)
endif()

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@ -607,11 +607,8 @@ endif()
if(IOS)
set(IRRLICHT_SOURCES
${IRRLICHT_SOURCES}
source/Irrlicht/CEAGLManager.mm
source/Irrlicht/CIrrDeviceiOS.mm)
set_source_files_properties(source/Irrlicht/CEAGLManager.mm PROPERTIES COMPILE_FLAGS "-x objective-c++ -O3 -fno-rtti")
set_source_files_properties(source/Irrlicht/CEAGLManager.mm PROPERTIES LANGUAGE C)
source/Irrlicht/CIrrDeviceiOS.mm
source/Irrlicht/CIrrDeviceiOS.h)
set_source_files_properties(source/Irrlicht/CIrrDeviceiOS.mm PROPERTIES COMPILE_FLAGS "-x objective-c++ -O3 -fno-rtti")
set_source_files_properties(source/Irrlicht/CIrrDeviceiOS.mm PROPERTIES LANGUAGE C)

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@ -1,51 +0,0 @@
// Copyright (C) 2013-2015 Patryk Nadrowski
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __IRR_I_CONTEXT_MANAGER_H_INCLUDED__
#define __IRR_I_CONTEXT_MANAGER_H_INCLUDED__
#include "SExposedVideoData.h"
#include "SIrrCreationParameters.h"
namespace irr
{
namespace video
{
// For system specific window contexts (used for OpenGL)
class IContextManager : public virtual IReferenceCounted
{
public:
//! Initialize manager with device creation parameters and device window (passed as exposed video data)
virtual bool initialize(const SIrrlichtCreationParameters& params, const SExposedVideoData& data) =0;
//! Terminate manager, any cleanup that is left over. Manager needs a new initialize to be usable again
virtual void terminate() =0;
//! Create surface based on current window set
virtual bool generateSurface() =0;
//! Destroy current surface
virtual void destroySurface() =0;
//! Create context based on current surface
virtual bool generateContext() =0;
//! Destroy current context
virtual void destroyContext() =0;
//! Get current context
virtual const SExposedVideoData& getContext() const =0;
//! Change render context, disable old and activate new defined by videoData
virtual bool activateContext(const SExposedVideoData& videoData) =0;
//! Swap buffers.
virtual bool swapBuffers() =0;
};
} // end namespace video
} // end namespace irr
#endif

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@ -1,84 +0,0 @@
// Copyright (C) 2015 Patryk Nadrowski
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in Irrlicht.h
#ifndef __C_EAGL_MANAGER_H_INCLUDED__
#define __C_EAGL_MANAGER_H_INCLUDED__
#include "IrrCompileConfig.h"
#include "SIrrCreationParameters.h"
#include "SExposedVideoData.h"
#include "IContextManager.h"
namespace irr
{
namespace video
{
// EAGL manager.
class CEAGLManager : public IContextManager
{
public:
//! Constructor.
CEAGLManager();
//! Destructor.
virtual ~CEAGLManager();
// Initialize EAGL.
/* This method checks if a view has CAEAGLLayer and grabs it if it does, anyway surface and context
aren't create. */
bool initialize(const SIrrlichtCreationParameters& params, const SExposedVideoData& data);
// Terminate EAGL.
/* Terminate EAGL context. This method break both existed surface and context. */
void terminate();
// Create EAGL surface.
/* This method configure CAEAGLLayer. */
bool generateSurface();
// Destroy EAGL surface.
/* This method reset CAEAGLLayer states. */
void destroySurface();
// Create EAGL context.
/* This method create and activate EAGL context. */
bool generateContext();
// Destroy EAGL context.
/* This method destroy EAGL context. */
void destroyContext();
const SExposedVideoData& getContext() const;
bool activateContext(const SExposedVideoData& videoData);
// Swap buffers.
bool swapBuffers();
private:
SIrrlichtCreationParameters Params;
SExposedVideoData Data;
bool Configured;
void* DataStorage;
struct SFrameBuffer
{
SFrameBuffer() : BufferID(0), ColorBuffer(0), DepthBuffer(0)
{
}
u32 BufferID;
u32 ColorBuffer;
u32 DepthBuffer;
};
SFrameBuffer FrameBuffer;
};
}
}
#endif

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@ -1,270 +0,0 @@
// Copyright (C) 2015 Patryk Nadrowski
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in Irrlicht.h
#include "CEAGLManager.h"
#include "irrString.h"
#include "os.h"
#import <UIKit/UIKit.h>
#import <OpenGLES/EAGL.h>
#import <OpenGLES/ES1/gl.h>
#import <OpenGLES/ES1/glext.h>
#import <OpenGLES/ES2/gl.h>
#import <OpenGLES/ES2/glext.h>
namespace irr
{
namespace video
{
struct SEAGLManagerDataStorage
{
SEAGLManagerDataStorage() : Layer(0), Context(0)
{
}
CAEAGLLayer* Layer;
EAGLContext* Context;
};
CEAGLManager::CEAGLManager() : IContextManager(), Configured(false), DataStorage(0)
{
#ifdef _DEBUG
setDebugName("CEAGLManager");
#endif
DataStorage = new SEAGLManagerDataStorage();
}
CEAGLManager::~CEAGLManager()
{
destroyContext();
destroySurface();
terminate();
delete static_cast<SEAGLManagerDataStorage*>(DataStorage);
}
bool CEAGLManager::initialize(const SIrrlichtCreationParameters& params, const SExposedVideoData& data)
{
SEAGLManagerDataStorage* dataStorage = static_cast<SEAGLManagerDataStorage*>(DataStorage);
if (dataStorage->Layer != nil)
return true;
Params = params;
Data = data;
UIView* view = (__bridge UIView*)data.OpenGLiOS.View;
if (view == nil || ![[view layer] isKindOfClass:[CAEAGLLayer class]])
{
os::Printer::log("Could not get EAGL display.");
return false;
}
dataStorage->Layer = (CAEAGLLayer*)[view layer];
dataStorage->Layer.contentsScale = view.contentScaleFactor;
return true;
}
void CEAGLManager::terminate()
{
SEAGLManagerDataStorage* dataStorage = static_cast<SEAGLManagerDataStorage*>(DataStorage);
[EAGLContext setCurrentContext:0];
destroySurface();
if (dataStorage->Layer != nil)
dataStorage->Layer = 0;
}
bool CEAGLManager::generateSurface()
{
SEAGLManagerDataStorage* dataStorage = static_cast<SEAGLManagerDataStorage*>(DataStorage);
CAEAGLLayer* layer = dataStorage->Layer;
if (layer == nil)
return false;
if (Configured)
return true;
NSDictionary* attribs = [NSDictionary dictionaryWithObjectsAndKeys:
[NSNumber numberWithBool:NO],
kEAGLDrawablePropertyRetainedBacking,
(Params.Bits > 16) ? kEAGLColorFormatRGBA8 : kEAGLColorFormatRGB565,
kEAGLDrawablePropertyColorFormat,
nil];
[layer setOpaque:(Params.WithAlphaChannel) ? YES : NO];
[layer setDrawableProperties:attribs];
Configured = true;
return true;
}
void CEAGLManager::destroySurface()
{
SEAGLManagerDataStorage* dataStorage = static_cast<SEAGLManagerDataStorage*>(DataStorage);
CAEAGLLayer* layer = dataStorage->Layer;
if (layer == nil)
return;
[layer setOpaque:NO];
[layer setDrawableProperties:nil];
Configured = false;
}
bool CEAGLManager::generateContext()
{
SEAGLManagerDataStorage* dataStorage = static_cast<SEAGLManagerDataStorage*>(DataStorage);
if (dataStorage->Context != nil || !Configured)
return false;
EAGLRenderingAPI OpenGLESVersion = kEAGLRenderingAPIOpenGLES2;
switch (Params.DriverType)
{
case EDT_OGLES2:
{
// For IOS we use 64bit only and all 64bit ios devices support GLES3 anyway
if (!Params.ForceLegacyDevice)
OpenGLESVersion = kEAGLRenderingAPIOpenGLES3;
else
OpenGLESVersion = kEAGLRenderingAPIOpenGLES2;
break;
}
default:
break;
}
dataStorage->Context = [[EAGLContext alloc] initWithAPI:OpenGLESVersion];
if (dataStorage->Context == nil)
{
os::Printer::log("Could not create EAGL context.", ELL_ERROR);
return false;
}
Data.OpenGLiOS.Context = (__bridge void*)dataStorage->Context;
os::Printer::log("EAGL context created with OpenGLESVersion: ", core::stringc(static_cast<int>(OpenGLESVersion)), ELL_DEBUG);
return true;
}
void CEAGLManager::destroyContext()
{
SEAGLManagerDataStorage* dataStorage = static_cast<SEAGLManagerDataStorage*>(DataStorage);
[dataStorage->Context renderbufferStorage:GL_RENDERBUFFER_OES fromDrawable:nil];
if (FrameBuffer.BufferID != 0)
{
glDeleteFramebuffersOES(1, &FrameBuffer.BufferID);
FrameBuffer.BufferID = 0;
}
if (FrameBuffer.ColorBuffer != 0)
{
glDeleteRenderbuffersOES(1, &FrameBuffer.ColorBuffer);
FrameBuffer.ColorBuffer = 0;
}
if (FrameBuffer.DepthBuffer != 0)
{
glDeleteRenderbuffersOES(1, &FrameBuffer.DepthBuffer);
FrameBuffer.DepthBuffer = 0;
}
[EAGLContext setCurrentContext:0];
if (dataStorage->Context != nil)
dataStorage->Context = 0;
Data.OpenGLiOS.Context = 0;
}
bool CEAGLManager::activateContext(const SExposedVideoData& videoData)
{
SEAGLManagerDataStorage* dataStorage = static_cast<SEAGLManagerDataStorage*>(DataStorage);
EAGLContext* context = dataStorage->Context;
bool status = false;
if (context != nil)
{
status = ([EAGLContext currentContext] == context || [EAGLContext setCurrentContext:context]);
}
if (status)
{
if (FrameBuffer.ColorBuffer == 0)
{
glGenRenderbuffersOES(1, &FrameBuffer.ColorBuffer);
glBindRenderbufferOES(GL_RENDERBUFFER_OES, FrameBuffer.ColorBuffer);
[context renderbufferStorage:GL_RENDERBUFFER_OES fromDrawable:dataStorage->Layer];
}
if (FrameBuffer.DepthBuffer == 0)
{
GLenum depth = (Params.ZBufferBits >= 24) ? GL_DEPTH_COMPONENT24_OES : GL_DEPTH_COMPONENT16_OES;
glGenRenderbuffersOES(1, &FrameBuffer.DepthBuffer);
glBindRenderbufferOES(GL_RENDERBUFFER_OES, FrameBuffer.DepthBuffer);
glRenderbufferStorageOES(GL_RENDERBUFFER_OES, depth, Params.WindowSize.Width, Params.WindowSize.Height);
}
if (FrameBuffer.BufferID == 0)
{
glGenFramebuffersOES(1, &FrameBuffer.BufferID);
glBindFramebufferOES(GL_FRAMEBUFFER_OES, FrameBuffer.BufferID);
glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_COLOR_ATTACHMENT0_OES, GL_RENDERBUFFER_OES, FrameBuffer.ColorBuffer);
glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_DEPTH_ATTACHMENT_OES, GL_RENDERBUFFER_OES, FrameBuffer.DepthBuffer);
}
glBindFramebufferOES(GL_FRAMEBUFFER_OES, FrameBuffer.BufferID);
}
else
{
os::Printer::log("Could not make EGL context current.");
}
return status;
}
const SExposedVideoData& CEAGLManager::getContext() const
{
return Data;
}
bool CEAGLManager::swapBuffers()
{
SEAGLManagerDataStorage* dataStorage = static_cast<SEAGLManagerDataStorage*>(DataStorage);
EAGLContext* context = dataStorage->Context;
bool status = false;
if (context != nil && context == [EAGLContext currentContext])
{
glBindRenderbufferOES(GL_RENDERBUFFER_OES, FrameBuffer.ColorBuffer);
[context presentRenderbuffer:GL_RENDERBUFFER_OES];
status = true;
}
return status;
}
}
}

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@ -17,14 +17,12 @@
namespace irr
{
namespace video
{
class IContextManager;
}
class CIrrDeviceiOS : public CIrrDeviceStub, public video::IImagePresenter
{
public:
CIrrDeviceiOS(const SIrrlichtCreationParameters& params);
void swapBuffers();
void beginScene();
virtual ~CIrrDeviceiOS();
virtual bool run();
@ -81,8 +79,6 @@ namespace irr
void createWindow();
void createViewAndDriver();
video::IContextManager* ContextManager;
void* DataStorage;
bool Close;

View File

@ -10,12 +10,11 @@
#include "IFileSystem.h"
#include "CTimer.h"
#include "CEAGLManager.h"
#include "COGLES2Driver.h"
#include "MobileCursorControl.h"
#import <UIKit/UIKit.h>
#import <CoreMotion/CoreMotion.h>
#import <GLKit/GLKView.h>
/* Important information */
@ -170,10 +169,9 @@ namespace irr
/* CIrrViewiOS */
@interface CIrrViewiOS : UIView
@interface CIrrViewiOS : GLKView
- (id)initWithFrame:(CGRect)frame forDevice:(irr::CIrrDeviceiOS*)device;
@property (nonatomic) float Scale;
- (id)initWithFrame:(CGRect)frame forDevice:(irr::CIrrDeviceiOS*)device forContext:(EAGLContext*)eagl_context;
@end
@ -182,12 +180,13 @@ namespace irr
irr::CIrrDeviceiOS* Device;
}
- (id)initWithFrame:(CGRect)frame forDevice:(irr::CIrrDeviceiOS*)device;
- (id)initWithFrame:(CGRect)frame forDevice:(irr::CIrrDeviceiOS*)device forContext:(EAGLContext*)eagl_context
{
self = [super initWithFrame:frame];
self.Scale = 1.0f;
self = [super initWithFrame:(frame) context:(eagl_context)];
if (self)
{
self.drawableDepthFormat = GLKViewDrawableDepthFormat24;
self.drawableStencilFormat = GLKViewDrawableStencilFormat8;
Device = device;
}
@ -215,8 +214,8 @@ namespace irr
CGPoint touchPoint = [touch locationInView:self];
ev.TouchInput.X = touchPoint.x * self.Scale;
ev.TouchInput.Y = touchPoint.y * self.Scale;
ev.TouchInput.X = touchPoint.x * self.contentScaleFactor;
ev.TouchInput.Y = touchPoint.y * self.contentScaleFactor;
Device->postEventFromUser(ev);
if (ev.TouchInput.ID == 0)
@ -246,8 +245,8 @@ namespace irr
CGPoint touchPoint = [touch locationInView:self];
ev.TouchInput.X = touchPoint.x * self.Scale;
ev.TouchInput.Y = touchPoint.y * self.Scale;
ev.TouchInput.X = touchPoint.x * self.contentScaleFactor;
ev.TouchInput.Y = touchPoint.y * self.contentScaleFactor;
Device->postEventFromUser(ev);
if (ev.TouchInput.ID == 0)
@ -277,8 +276,8 @@ namespace irr
CGPoint touchPoint = [touch locationInView:self];
ev.TouchInput.X = touchPoint.x * self.Scale;
ev.TouchInput.Y = touchPoint.y * self.Scale;
ev.TouchInput.X = touchPoint.x * self.contentScaleFactor;
ev.TouchInput.Y = touchPoint.y * self.contentScaleFactor;
Device->postEventFromUser(ev);
if (ev.TouchInput.ID == 0)
@ -308,8 +307,8 @@ namespace irr
CGPoint touchPoint = [touch locationInView:self];
ev.TouchInput.X = touchPoint.x * self.Scale;
ev.TouchInput.Y = touchPoint.y * self.Scale;
ev.TouchInput.X = touchPoint.x * self.contentScaleFactor;
ev.TouchInput.Y = touchPoint.y * self.contentScaleFactor;
Device->postEventFromUser(ev);
if (ev.TouchInput.ID == 0)
@ -325,20 +324,7 @@ namespace irr
@end
/* CIrrViewEAGLiOS */
@interface CIrrViewEAGLiOS : CIrrViewiOS
@end
@implementation CIrrViewEAGLiOS
+ (Class)layerClass
{
return [CAEAGLLayer class];
}
@end
namespace irr
{
@ -347,16 +333,26 @@ namespace irr
SIrrDeviceiOSDataStorage() : Window(0), ViewController(0), View(0), MotionManager(0), ReferenceAttitude(0)
{
MotionManager = [[CMMotionManager alloc] init];
m_eagl_context = 0;
}
~SIrrDeviceiOSDataStorage()
{
[Window release];
[ViewController release];
[View release];
[MotionManager release];
[EAGLContext setCurrentContext:0];
[m_eagl_context release];
}
UIWindow* Window;
UIViewController* ViewController;
CIrrViewiOS* View;
CMMotionManager* MotionManager;
CMAttitude* ReferenceAttitude;
EAGLContext* m_eagl_context;
};
CIrrDeviceiOS::CIrrDeviceiOS(const SIrrlichtCreationParameters& params) : CIrrDeviceStub(params), ContextManager(0), DataStorage(0), Close(false)
CIrrDeviceiOS::CIrrDeviceiOS(const SIrrlichtCreationParameters& params) : CIrrDeviceStub(params), DataStorage(0), Close(false)
{
#ifdef _DEBUG
setDebugName("CIrrDeviceiOS");
@ -393,8 +389,6 @@ namespace irr
CIrrDelegateiOS* delegate = [UIApplication sharedApplication].delegate;
[delegate setDevice:nil];
#endif
if (ContextManager)
ContextManager->drop();
}
bool CIrrDeviceiOS::run()
@ -736,80 +730,47 @@ namespace irr
if (CreationParams.DriverType != video::EDT_NULL)
{
SIrrDeviceiOSDataStorage* dataStorage = static_cast<SIrrDeviceiOSDataStorage*>(DataStorage);
UIView* externalView = (__bridge UIView*)CreationParams.WindowId;
if (externalView == nil)
{
dataStorage->Window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
dataStorage->ViewController = [[UIViewController alloc] init];
dataStorage->Window.rootViewController = dataStorage->ViewController;
[dataStorage->Window makeKeyAndVisible];
}
else
{
dataStorage->Window = externalView.window;
UIResponder* currentResponder = externalView.nextResponder;
do
{
if ([currentResponder isKindOfClass:[UIViewController class]])
{
dataStorage->ViewController = (UIViewController*)currentResponder;
currentResponder = nil;
}
else if ([currentResponder isKindOfClass:[UIView class]])
{
currentResponder = currentResponder.nextResponder;
}
else
{
currentResponder = nil;
// Could not find view controller.
_IRR_DEBUG_BREAK_IF(true);
}
}
while (currentResponder != nil);
}
}
}
void CIrrDeviceiOS::createViewAndDriver()
{
SIrrDeviceiOSDataStorage* dataStorage = static_cast<SIrrDeviceiOSDataStorage*>(DataStorage);
video::SExposedVideoData data;
data.OpenGLiOS.Window = (__bridge void*)dataStorage->Window;
data.OpenGLiOS.ViewController = (__bridge void*)dataStorage->ViewController;
UIView* externalView = (__bridge UIView*)CreationParams.WindowId;
CGRect resolution = (externalView == nil) ? [[UIScreen mainScreen] bounds] : externalView.bounds;
switch (CreationParams.DriverType)
{
case video::EDT_OGLES2:
#ifdef _IRR_COMPILE_WITH_OGLES2_
{
CIrrViewEAGLiOS* view = [[CIrrViewEAGLiOS alloc] initWithFrame:resolution forDevice:this];
EAGLRenderingAPI OpenGLESVersion = kEAGLRenderingAPIOpenGLES2;
// For IOS we use 64bit only and all 64bit ios devices support GLES3 anyway
if (!CreationParams.ForceLegacyDevice)
OpenGLESVersion = kEAGLRenderingAPIOpenGLES3;
else
OpenGLESVersion = kEAGLRenderingAPIOpenGLES2;
dataStorage->m_eagl_context = [[EAGLContext alloc] initWithAPI:OpenGLESVersion];
[EAGLContext setCurrentContext:dataStorage->m_eagl_context];
CIrrViewiOS* view = [[CIrrViewiOS alloc] initWithFrame:[[UIScreen mainScreen] bounds]
forDevice:this forContext:dataStorage->m_eagl_context];
dataStorage->View = view;
view.contentScaleFactor = dataStorage->Window.screen.nativeScale;
view.Scale = view.contentScaleFactor;
// This will initialize the default framebuffer, which bind its valus to GL_FRAMEBUFFER_BINDING
beginScene();
GLint default_fb = 0;
glGetIntegerv(GL_FRAMEBUFFER_BINDING, &default_fb);
CreationParams.WindowSize =
{
view.frame.size.width * view.contentScaleFactor,
view.frame.size.height * view.contentScaleFactor
(u32)view.drawableWidth,
(u32)view.drawableHeight
};
dataStorage->View = view;
data.OpenGLiOS.View = (__bridge void*)view;
ContextManager = new irr::video::CEAGLManager();
ContextManager->initialize(CreationParams, data);
VideoDriver = new video::COGLES2Driver(CreationParams, FileSystem, this, ContextManager);
[dataStorage->Window addSubview:view];
VideoDriver = new video::COGLES2Driver(CreationParams, FileSystem, this, default_fb);
if (!VideoDriver)
os::Printer::log("Could not create OpenGL ES 2.x driver.", ELL_ERROR);
@ -835,10 +796,15 @@ namespace irr
break;
}
if (externalView == nil)
dataStorage->ViewController.view = dataStorage->View;
else
[externalView addSubview:dataStorage->View];
}
void CIrrDeviceiOS::beginScene()
{
[static_cast<SIrrDeviceiOSDataStorage*>(DataStorage)->View bindDrawable];
}
void CIrrDeviceiOS::swapBuffers()
{
[static_cast<SIrrDeviceiOSDataStorage*>(DataStorage)->View display];
}
}

View File

@ -8,7 +8,6 @@
#include "COGLES2Driver.h"
// needed here also because of the create methods' parameters
#include "CNullDriver.h"
#include "IContextManager.h"
#ifdef _IRR_COMPILE_WITH_OGLES2_
@ -43,19 +42,13 @@ namespace video
//! constructor and init code
#ifdef _IRR_COMPILE_WITH_IOS_DEVICE_
COGLES2Driver::COGLES2Driver(const SIrrlichtCreationParameters& params,
io::IFileSystem* io, IrrlichtDevice* device, IContextManager* context)
io::IFileSystem* io, IrrlichtDevice* device, u32 default_fb)
: CNullDriver(io, params.WindowSize), COGLES2ExtensionHandler(),
BridgeCalls(0), CurrentRenderMode(ERM_NONE), ResetRenderStates(true),
Transformation3DChanged(true), AntiAlias(params.AntiAlias),
RenderTargetTexture(0), CurrentRendertargetSize(0, 0),
ColorFormat(ECF_R8G8B8), Params(params)
ColorFormat(ECF_R8G8B8), Params(params), m_default_fb(default_fb)
{
m_eagl_context = context;
m_eagl_context->grab();
m_eagl_context->generateSurface();
m_eagl_context->generateContext();
ExposedData = m_eagl_context->getContext();
m_eagl_context->activateContext(ExposedData);
m_device = device;
genericDriverInit(params.WindowSize, params.Stencilbuffer);
}
@ -161,13 +154,6 @@ namespace video
ReleaseDC((ExposedData.OpenGLWin32.HWnd, HDc);
#endif
#endif
#if defined(_IRR_COMPILE_WITH_IOS_DEVICE_)
m_eagl_context->destroyContext();
m_eagl_context->destroySurface();
m_eagl_context->terminate();
m_eagl_context->drop();
#endif
}
@ -484,7 +470,7 @@ namespace video
return false;
}
#elif defined(_IRR_COMPILE_WITH_IOS_DEVICE_)
m_eagl_context->swapBuffers();
static_cast<CIrrDeviceiOS*>(m_device)->swapBuffers();
#endif
return true;
@ -497,7 +483,7 @@ namespace video
{
CNullDriver::beginScene(backBuffer, zBuffer, color);
#if defined(_IRR_COMPILE_WITH_IOS_DEVICE_)
m_eagl_context->activateContext(videoData);
static_cast<CIrrDeviceiOS*>(m_device)->beginScene();
#endif
GLbitfield mask = 0;

View File

@ -77,7 +77,8 @@ namespace video
#if defined(_IRR_COMPILE_WITH_IOS_DEVICE_)
COGLES2Driver(const SIrrlichtCreationParameters& params, io::IFileSystem* io,
IrrlichtDevice* device, IContextManager* context);
IrrlichtDevice* device, u32 default_fb);
virtual u32 getDefaultFramebuffer() const { return m_default_fb; }
#endif
//! destructor
@ -473,7 +474,7 @@ namespace video
bool EglContextExternal;
#endif
#if defined(_IRR_COMPILE_WITH_IOS_DEVICE_)
IContextManager* m_eagl_context;
u32 m_default_fb;
#endif
#ifdef _IRR_COMPILE_WITH_WINDOWS_DEVICE_
HDC HDc;