Tweak tooltip to only display if the mouse is actually over the checkbox

This commit is contained in:
Marianne Gagnon 2015-03-10 19:56:10 -04:00
parent 9d5c735ccb
commit ce9ba74f57

View File

@ -1374,9 +1374,9 @@ void Skin::drawSpinnerBody(const core::recti &rect, Widget* widget,
const core::recti source_area(0, 0, texture_w, texture_h);
draw2DImage(texture,
dest_area, source_area,
0 /* no clipping */, 0,
true /* alpha */);
dest_area, source_area,
0 /* no clipping */, 0,
true /* alpha */);
}
@ -1598,21 +1598,28 @@ void Skin::drawCheckBox(const core::recti &rect, Widget* widget, bool focused)
SColor(100,255,255,255),
SColor(100,255,255,255),
SColor(100,255,255,255) };
draw2DImage( texture, rect, source_area,
0 /* no clipping */, colors,
true /* alpha */);
draw2DImage(texture, rect, source_area,
0 /* no clipping */, colors,
true /* alpha */);
}
else
{
draw2DImage( texture, rect, source_area,
0 /* no clipping */, 0,
true /* alpha */);
draw2DImage(texture, rect, source_area,
0 /* no clipping */, 0,
true /* alpha */);
}
if (focused && widget->hasTooltip())
{
m_tooltip_at_mouse.push_back(true);
m_tooltips.push_back(widget);
const core::position2di mouse_position =
irr_driver->getDevice()->getCursorControl()->getPosition();
if (rect.isPointInside(mouse_position))
{
m_tooltip_at_mouse.push_back(true);
m_tooltips.push_back(widget);
}
}
} // drawCheckBox