Fix possbile conflict with SearchPathW
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@ -120,7 +120,7 @@ DictionaryManager::get_dictionary(const Language& language)
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dictionaries[language] = dict;
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dictionaries[language] = dict;
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for (SearchPath::reverse_iterator p = search_path.rbegin(); p != search_path.rend(); ++p)
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for (Search_Path::reverse_iterator p = search_path.rbegin(); p != search_path.rend(); ++p)
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{
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{
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std::vector<std::string> files = filesystem->open_directory(*p);
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std::vector<std::string> files = filesystem->open_directory(*p);
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@ -191,7 +191,7 @@ DictionaryManager::get_languages()
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{
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{
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std::set<Language> languages;
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std::set<Language> languages;
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for (SearchPath::iterator p = search_path.begin(); p != search_path.end(); ++p)
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for (Search_Path::iterator p = search_path.begin(); p != search_path.end(); ++p)
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{
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{
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std::vector<std::string> files = filesystem->open_directory(*p);
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std::vector<std::string> files = filesystem->open_directory(*p);
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@ -42,8 +42,8 @@ private:
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typedef std::map<Language, Dictionary*> Dictionaries;
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typedef std::map<Language, Dictionary*> Dictionaries;
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Dictionaries dictionaries;
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Dictionaries dictionaries;
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typedef std::vector<std::string> SearchPath;
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typedef std::vector<std::string> Search_Path;
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SearchPath search_path;
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Search_Path search_path;
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std::string charset;
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std::string charset;
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bool use_fuzzy;
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bool use_fuzzy;
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