Removed unused files.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12595 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -123,7 +123,6 @@ src/modes/cutscene_world.cpp
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src/modes/demo_world.cpp
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src/modes/easter_egg_hunt.cpp
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src/modes/follow_the_leader.cpp
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src/modes/game_tutorial.cpp
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src/modes/linear_world.cpp
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src/modes/overworld.cpp
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src/modes/profile_world.cpp
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@ -369,7 +368,6 @@ src/modes/cutscene_world.hpp
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src/modes/demo_world.hpp
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src/modes/easter_egg_hunt.hpp
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src/modes/follow_the_leader.hpp
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src/modes/game_tutorial.hpp
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src/modes/linear_world.hpp
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src/modes/overworld.hpp
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src/modes/profile_world.hpp
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@ -1,72 +0,0 @@
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// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2006 SuperTuxKart-Team
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "modes/game_tutorial.hpp"
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//#include "challenges/unlock_manager.hpp"
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//#include "config/user_config.hpp"
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//-----------------------------------------------------------------------------
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GameTutorial::GameTutorial() : LinearWorld()
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{
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WorldStatus::setClockMode(CLOCK_CHRONO);
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} // GameTutorial
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//-----------------------------------------------------------------------------
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/** Returns true if the race is finished, i.e. all player karts are finished.
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*/
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bool GameTutorial::isRaceOver()
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{
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// The race is over if all players have finished the race. Remaining
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// times for AI opponents will be estimated in enterRaceOverState
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return race_manager->allPlayerFinished();
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} // isRaceOver
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/*
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//-----------------------------------------------------------------------------
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void GameTutorial::getDefaultCollectibles(int& collectible_type, int& amount)
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{
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// in time trial mode, give zippers
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if(race_manager->getMinorMode() == RaceManager::MINOR_MODE_TIME_TRIAL)
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{
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collectible_type = PowerupManager::POWERUP_ZIPPER;
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amount = race_manager->getNumLaps();
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}
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else World::getDefaultCollectibles(collectible_type, amount);
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} // getDefaultCollectibles
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*/
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//-----------------------------------------------------------------------------
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/** Returns if this mode supports bonus boxes or not.
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*/
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/*
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bool GameTutorial::haveBonusBoxes()
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{
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// in time trial mode, don't use bonus boxes
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return race_manager->getMinorMode() != RaceManager::MINOR_MODE_TIME_TRIAL;
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} // haveBonusBoxes
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*/
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//-----------------------------------------------------------------------------
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/** Returns an identifier for this race.
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*/
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/*
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std::string GameTutorial::getIdent() const
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{
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if(race_manager->getMinorMode() == RaceManager::MINOR_MODE_TIME_TRIAL)
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return IDENT_TTRIAL;
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else
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return IDENT_STD;
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} // getIdent
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*/
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@ -1,57 +0,0 @@
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// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2004 SuperTuxKart-Team
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifndef _game_tutorial_hpp_
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#define _game_tutorial_hpp_
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#include "modes/linear_world.hpp"
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//#include "states_screens/race_gui_base.hpp"
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/**
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* \brief An implementation of World, based on LinearWorld, to provide the tutorial game mode
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* \ingroup modes
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*/
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class GameTutorial : public LinearWorld
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{
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protected:
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// clock events
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virtual bool isRaceOver();
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private:
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public:
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GameTutorial();
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virtual ~GameTutorial() {};
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// clock events
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/*virtual void countdownReachedZero();
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// overriding World methods
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virtual void restartRace();
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virtual std::string getIdent() const;
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float getClockStartTime();
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virtual bool useFastMusicNearEnd() const { return false; }
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virtual RaceGUIBase::KartIconDisplayInfo* getKartsDisplayInfo();
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virtual bool isRaceOver();
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virtual bool raceHasLaps(){ return false; }
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*/
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};
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#endif
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