Handle if server has different graph node list
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19b0bc7fa9
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cc1b0806c9
@ -211,9 +211,27 @@ void TrackSector::saveCompleteState(BareNetworkString* bns)
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// ----------------------------------------------------------------------------
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void TrackSector::restoreCompleteState(const BareNetworkString& b)
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{
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const int max_node = Graph::get()->getNumNodes();
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m_current_graph_node = b.getUInt32();
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if (m_current_graph_node >= max_node)
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{
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Log::warn("TrackSector", "Server has different graph node list.");
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// 0 so that if any function is called before update track sector
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// again it will have at least a valid node
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m_current_graph_node = 0;
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}
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m_estimated_valid_graph_node = b.getUInt32();
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if (m_estimated_valid_graph_node >= max_node)
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{
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Log::warn("TrackSector", "Server has different graph node list.");
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m_estimated_valid_graph_node = 0;
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}
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m_last_valid_graph_node = b.getUInt32();
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if (m_last_valid_graph_node >= max_node)
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{
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Log::warn("TrackSector", "Server has different graph node list.");
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m_last_valid_graph_node = 0;
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}
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m_current_track_coords = b.getVec3();
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m_estimated_valid_track_coords = b.getVec3();
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m_latest_valid_track_coords = b.getVec3();
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