Allow to enable wiiuse build for mingw in cmake.

Still disabled by default because it only works with mingw-w64. It won't work with other compiler versions due to some inconsistencies in header files. But at least it's possible now to enable it without modifying cmake file.
This commit is contained in:
deve 2015-12-03 14:47:08 +01:00
parent dbdf9db377
commit cbc8d84fc4

View File

@ -15,7 +15,6 @@ if (NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE "STKRelease")
endif()
option(USE_WIIUSE "Support for wiimote input devices" ON)
option(USE_FRIBIDI "Support for right-to-left languages" ON)
option(CHECK_ASSETS "Check if assets are installed in ../stk-assets" ON)
option(USE_SYSTEM_ANGELSCRIPT "Use system angelscript instead of built-in angelscript. If you enable this option, make sure to use a compatible version." OFF)
@ -32,7 +31,9 @@ else()
endif()
if(MINGW OR CYGWIN)
set(USE_WIIUSE OFF)
option(USE_WIIUSE "Support for wiimote input devices" OFF)
else()
option(USE_WIIUSE "Support for wiimote input devices" ON)
endif()
if(UNIX AND NOT APPLE)