Fix bot name in server only build

This commit is contained in:
Benau 2019-10-15 16:44:56 +08:00
parent 63878e9693
commit cb70036cb1

View File

@ -424,7 +424,11 @@ void ClientLobby::update(int ticks)
if (NetworkConfig::get()->isNetworkAITester())
{
// I18N: Shown in lobby to indicate it's a bot in LAN game
#ifdef SERVER_ONLY
name = L"Bot";
#else
name = _("Bot");
#endif
if (i > 0)
{
name += core::stringw(" ") + StringUtils::toWString(i);