Plug-in energy parameter into pointlight shader
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14779 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@@ -360,6 +360,7 @@ void PointLightProvider::OnSetConstants(IMaterialRendererServices *srv, int)
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srv->setVertexShaderConstant("center", m_pos, 3);
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srv->setVertexShaderConstant("r", &m_radius, 1);
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srv->setVertexShaderConstant("invproj", m_invproj.pointer(), 16);
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srv->setVertexShaderConstant("energy", &m_energy, 1);
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if (!firstdone)
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{
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