Fixed typo in config file, which caused the wheels to be attached
at the wrong spot for (esp. smaller) models, causing the karts to get stuck when touching a wall. git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2473 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -92,10 +92,13 @@
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;; The next vector contains the increase in max power (to simulate different
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;; gears), e.g. 2.5 as first entry means: 2.5*maxPower in gear 1
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;; | first | second | third |
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(wheel-front-right (physics-position 0.38 0.6 0))
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(wheel-front-left (physics-position -0.38 0.6 0))
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(wheel-rear-right (physics-position 0.38 -0.6 0))
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(wheel-rear-left (physics-position -0.38 -0.6 0))
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;; The position of the physics raycast wheels relative to the center of
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;; gravity. Default is to use the corners of the chassis to attach the
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;; wheels to.
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;;(wheel-front-right (physics-position 0.38 0.6 0))
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;;(wheel-front-left (physics-position -0.38 0.6 0))
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;;(wheel-rear-right (physics-position 0.38 -0.6 0))
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;;(wheel-rear-left (physics-position -0.38 -0.6 0))
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(gear-switch-ratio 0.25 0.7 1.0)
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(gear-power-increase 2.2 1.7 1.3)
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