Fixed typo in config file, which caused the wheels to be attached

at the wrong spot for (esp. smaller) models, causing the karts to
get stuck when touching a wall.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2473 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
hikerstk 2008-11-19 00:25:25 +00:00
parent 16dc56721f
commit c859947a93

View File

@ -92,10 +92,13 @@
;; The next vector contains the increase in max power (to simulate different
;; gears), e.g. 2.5 as first entry means: 2.5*maxPower in gear 1
;; | first | second | third |
(wheel-front-right (physics-position 0.38 0.6 0))
(wheel-front-left (physics-position -0.38 0.6 0))
(wheel-rear-right (physics-position 0.38 -0.6 0))
(wheel-rear-left (physics-position -0.38 -0.6 0))
;; The position of the physics raycast wheels relative to the center of
;; gravity. Default is to use the corners of the chassis to attach the
;; wheels to.
;;(wheel-front-right (physics-position 0.38 0.6 0))
;;(wheel-front-left (physics-position -0.38 0.6 0))
;;(wheel-rear-right (physics-position 0.38 -0.6 0))
;;(wheel-rear-left (physics-position -0.38 -0.6 0))
(gear-switch-ratio 0.25 0.7 1.0)
(gear-power-increase 2.2 1.7 1.3)