Fixed incorrect axis.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/switch_coordinate_system@4980 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -381,7 +381,7 @@ void QuadGraph::findRoadSector(const Vec3& xyz, int *sector,
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else
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indx = indx<(int)m_all_nodes.size()-1 ? indx +1 : 0;
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const Quad &q = getQuad(indx);
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float dist = xyz.getZ() - q.getMinHeight();
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float dist = xyz.getY() - q.getMinHeight();
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// While negative distances are unlikely, we allow some small netative
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// numbers in case that the kart is partly in the track.
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if(q.pointInQuad(xyz) && dist < min_dist && dist>-1.0f)
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