Stable version of profile where your friends are actually showed with their username in a small list.

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/uni@13459 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
unitraxx 2013-08-11 19:47:25 +00:00
parent 098b191e9e
commit c687151d11
6 changed files with 23 additions and 23 deletions

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@ -7,8 +7,8 @@
<spacer height="25" width="10"/>
<tabs id="profile_tabs" height="10%" max_height="110" x="2%" width="98%" align="center">
<icon-button id="tab_overview" width="128" height="128" icon="gui/options_video.png" />
<icon-button id="tab_friends" width="128" height="128" icon="gui/options_video.png" I18N="Section in the profile menu" text="Friends"/>
<icon-button id="tab_overview" width="128" height="128" icon="gui/options_ui.png" />
<icon-button id="tab_friends" width="128" height="128" icon="gui/options_players.png" I18N="Section in the profile menu" text="Friends"/>
</tabs>
<box proportion="1" width="100%" layout="vertical-row">

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@ -7,8 +7,8 @@
<spacer height="25" width="10"/>
<tabs id="profile_tabs" height="10%" max_height="110" x="2%" width="98%" align="center">
<icon-button id="tab_overview" width="128" height="128" icon="gui/options_video.png" I18N="Section in the profile menu" text="Overview"/>
<icon-button id="tab_friends" width="128" height="128" icon="gui/options_video.png" />
<icon-button id="tab_overview" width="128" height="128" icon="gui/options_ui.png" I18N="Section in the profile menu" text="Overview"/>
<icon-button id="tab_friends" width="128" height="128" icon="gui/options_players.png" />
</tabs>
<box proportion="1" width="100%" layout="vertical-row">

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@ -218,19 +218,6 @@ namespace Online{
CurrentUser::get()->signOut(m_success, m_result);
}
// ============================================================================
const Profile::FriendsListRequest * CurrentUser::requestFriendsOf(const uint32_t visiting_id){
assert(isRegisteredUser());
Profile::FriendsListRequest * request = new Profile::FriendsListRequest();
request->setURL((std::string)UserConfigParams::m_server_multiplayer + "client-user.php");
request->setParameter("action",std::string("get-friends-list"));
request->setParameter("token", getToken());
request->setParameter("userid", getUserID());
request->setParameter("visitingid", visiting_id);
HTTPManager::get()->addRequest(request);
return request;
}
// ============================================================================
CurrentUser::ServerJoinRequest * CurrentUser::requestServerJoin(uint32_t server_id,

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@ -139,9 +139,6 @@ namespace Online{
const XMLRequest * requestGetAddonVote(const std::string & addon_id) const;
const setAddonVoteRequest * requestSetAddonVote(const std::string & addon_id, float rating) const;
const Profile::FriendsListRequest * requestFriendsOf(const uint32_t visiting_id);
/** Returns the username if signed in. */
const irr::core::stringw getUserName() const;
const UserState getUserState() const { return m_state.getAtomic(); }

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@ -20,6 +20,8 @@
#include "online/profile.hpp"
#include "online/profile_manager.hpp"
#include "online/http_manager.hpp"
#include "config/user_config.hpp"
#include "online/current_user.hpp"
#include "utils/log.hpp"
#include "utils/translation.hpp"
@ -55,20 +57,21 @@ namespace Online{
if(m_has_fetched_friends)
return;
setState (S_FETCHING);
m_friends_list_request = CurrentUser::get()->requestFriendsOf(m_id);
m_friends_list_request = requestFriendsList();
}
// ============================================================================
void Profile::friendsListCallback(const XMLNode * input)
{
uint32_t friendid(0);
irr::core::stringw username("check");
const XMLNode * friends_xml = input->getNode("friends");
m_friends.clearAndDeleteAll();
uint32_t friendid(0);
irr::core::stringw username("");
for (unsigned int i = 0; i < friends_xml->getNumNodes(); i++)
{
friends_xml->getNode(i)->get("friend_id", &friendid);
friends_xml->getNode(i)->get("friend_name", &username);
m_friends.push_back(new User(username, friendid));
}
m_has_fetched_friends = true;
@ -78,6 +81,18 @@ namespace Online{
// ============================================================================
const Profile::FriendsListRequest * Profile::requestFriendsList()
{
FriendsListRequest * request = new FriendsListRequest();
request->setURL((std::string)UserConfigParams::m_server_multiplayer + "client-user.php");
request->setParameter("action",std::string("get-friends-list"));
request->setParameter("token", CurrentUser::get()->getToken());
request->setParameter("userid", CurrentUser::get()->getUserID());
request->setParameter("visitingid", m_id);
HTTPManager::get()->addRequest(request);
return request;
}
void Profile::FriendsListRequest::callback()
{
uint32_t user_id(0);

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@ -71,6 +71,7 @@ namespace Online{
void setState(State state) { m_state.setAtomic(state); }
const State getState() const { return m_state.getAtomic(); }
const FriendsListRequest * requestFriendsList();
void friendsListCallback(const XMLNode * input);
public: