Fixed brake, a binary control, being actived if value > 0 with no deadzone

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10131 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
auria 2011-11-08 01:08:38 +00:00
parent 9c748575f6
commit c672f9f99c

View File

@ -157,7 +157,8 @@ void PlayerController::action(PlayerAction action, int value)
break;
case PA_BRAKE:
m_prev_brake = value!=0;
if(value)
// let's consider below that to be a deadzone
if(value > 32768/2)
{
m_controls->m_brake = true;
m_controls->m_accel = 0.0f;