Smooth the transition to avoid a gap

This commit is contained in:
samuncle 2019-03-05 22:24:37 +01:00
parent b193592ccf
commit c543c02b21

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@ -255,7 +255,7 @@ void LODNode::autoComputeLevel(float scale)
// If the draw distance is too big we artificially reduce it
if(max_draw > 250)
{
max_draw = 250 + (max_draw * 0.06);
max_draw = 235 + (max_draw * 0.06);
}
max_draw *= agressivity;