Include all tracks by default using android app bundle

This commit is contained in:
Benau 2020-03-06 10:37:01 +08:00
parent 487fbfdbba
commit c542feaf4d
3 changed files with 8 additions and 9 deletions

View File

@ -20,14 +20,7 @@
################################################################################ ################################################################################
export KARTS_DEFAULT="all" export KARTS_DEFAULT="all"
export TRACKS_DEFAULT="abyss arena_candela_city battleisland cave \ export TRACKS_DEFAULT="all"
cornfield_crossing endcutscene featunlocked fortmagma \
gplose gpwin hacienda icy_soccer_field introcutscene \
introcutscene2 lasdunasarena lasdunassoccer lighthouse \
mines minigolf olivermath overworld pumpkin_park \
ravenbridge_mansion sandtrack scotland snowmountain \
snowtuxpeak soccer_field stadium stk_enterprise temple \
tutorial volcano_island xr591 zengarden"
export TEXTURE_SIZE_DEFAULT=256 export TEXTURE_SIZE_DEFAULT=256
export JPEG_QUALITY_DEFAULT=85 export JPEG_QUALITY_DEFAULT=85

View File

@ -594,4 +594,10 @@ export ANDROID_HOME="$SDK_PATH"
-Pbuild_tools_ver="$BUILD_TOOLS_VER" \ -Pbuild_tools_ver="$BUILD_TOOLS_VER" \
$GRADLE_BUILD_TYPE $GRADLE_BUILD_TYPE
if [ "$GRADLE_BUILD_TYPE" = "assembleRelease" ]; then
./gradlew -Pcompile_sdk_version=$COMPILE_SDK_VERSION \
-Pbuild_tools_ver="$BUILD_TOOLS_VER" \
"bundleRelease"
fi
check_error check_error

View File

@ -104,7 +104,7 @@ DownloadAssets::DownloadAssets()
// I18N: In download assets dialog // I18N: In download assets dialog
core::stringw msg = _("SuperTuxKart will download full assets " core::stringw msg = _("SuperTuxKart will download full assets "
"(including all tracks, high quality textures and music) for better " "(including high quality textures and music) for better "
"gaming experience, this will use your mobile data if you don't have " "gaming experience, this will use your mobile data if you don't have "
"a wifi connection."); "a wifi connection.");
getWidget<BubbleWidget>("description")->setText(msg); getWidget<BubbleWidget>("description")->setText(msg);