Show required points near each force field. Feedback welcome, I'm somewhat dubious
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10697 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -46,6 +46,9 @@ using namespace irr;
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#include "utils/string_utils.hpp"
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#include "utils/translation.hpp"
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#include <ISceneCollisionManager.h>
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#include <ISceneManager.h>
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const int LOCKED = 0;
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const int OPEN = 1;
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const int COMPLETED = 2;
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@ -379,7 +382,19 @@ void RaceGUIOverworld::drawGlobalMiniMap()
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GUIEngine::getFont()->draw(_("Press fire to start the challenge"), pos2,
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video::SColor(255,255,150,60),
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true, true /* vcenter */, NULL);
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break;
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}
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// force field points
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if ((kart_xyz - Vec3(challenges[n].m_force_field.m_position)).length2_2d() < 60*60)
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{
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int pts = challenges[n].m_force_field.m_required_points;
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scene::ISceneCollisionManager* scm = irr_driver->getSceneManager()->getSceneCollisionManager();
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core::vector2di pos = scm->getScreenCoordinatesFrom3DPosition(challenges[n].m_force_field.m_position);
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GUIEngine::getTitleFont()->draw(core::stringw(StringUtils::toString(pts).c_str()),
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core::rect<s32>(pos, pos + core::vector2di(100, 100)),
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video::SColor(255,255,150,60),
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false, false /* vcenter */, NULL);
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}
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}
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@ -750,7 +750,7 @@ bool Track::loadMainTrack(const XMLNode &root)
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bool shown = (unlock_manager->getCurrentSlot()->getPoints() < val);
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m_force_fields.push_back(OverworldForceField(xyz, shown));
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m_force_fields.push_back(OverworldForceField(xyz, shown, val));
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if (!shown) continue;
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}
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@ -68,15 +68,17 @@ struct OverworldForceField
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{
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core::vector3df m_position;
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bool m_is_locked;
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int m_required_points;
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OverworldForceField()
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{
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}
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OverworldForceField(core::vector3df position, bool is_locked)
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OverworldForceField(core::vector3df position, bool is_locked, int required_points)
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{
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m_position = position;
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m_is_locked = is_locked;
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m_required_points = required_points;
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}
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};
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struct OverworldChallenge
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